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skeyshubber

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Posts posted by skeyshubber

  1. On 3/29/2024 at 1:12 AM, Tom W. said:
    On 3/29/2024 at 1:12 AM, Tom W. said:

    The real problem for me comes when you then want to insert a Door/Window/etc into this vertically stacked assembly + you have to line up multiple holes to make it work. But imagine the Wall Closures interface if you had three different wall build-ups within the same Wall object + wanted to punch a Door through all three of them...?

    This is exactly the issue I am trying to solve at the moment!  I am building a model with a 36" concrete stem wall and timber framed wall from there on up.  I can build the walls no problem but the door will only 'punch' through one wall.  Help!

     

  2. Hi,

     

    This issue started yesterday afternoon after a few hours of working on a simple building with basic walls.  One of the walls just disappeared and when I attempted to re-draw it with all of the same specifications that I had used earlier in the session the issues listed below began to occur.

     

    1.  When Show/Snap/Modify other classes is turned on all walls are able to be selected in both ISO and 2D Plan view.  When Active Only classes are turned walls are able to be selected in ISO view only.

    2. All walls that have been selected or edited  in 2d top plan view begin to randomly disappear in ISO view with Active Only classes are turned on.

    3. The newly drawn wall is unresponsive to height adjustments and the OIP reflects correct dimensions but the wall itself is still at 0' high in both Active Only and Show/Snap/Modify others class specifications.

    4. When switching between Active Only and Show/Snap/Modify others the newly draw wall will suddenly land a different location at be 5000' long.

     

    I'd call it a ghost in the machine but i think it may be worse than that.

     

     

     

    macOS Catalina

    Version 10.15.5

    4.2 GHz Quad-Core Intel Core i7

    64 GB 2667 MHz DDR4

    Radeon Pro 575 4 GB

  3. Hi,

     

    I am  encountering issues and inconsistent results when rendering my viewports.  Attached is one viewport in openGL and the second in final quality RW. Any suggestions on what is causing the blocking out in some areas and the white square behind my human figures?

     

    Thanks

    Screen Shot 2020-03-25 at 3.18.46 PM.png

    Screen Shot 2020-03-25 at 3.22.04 PM.png

    Screen Shot 2020-03-25 at 3.23.05 PM.png

  4. Hi,

     

    My VW is repetitively crashing for the past 15-20 minutes.  I've restarted my computer, checked for updates on both VW and my OS and still am experiencing repeated crashes.  My file isn't that detailed so it's not an overload issue.  

     

    Anyone else experiencing this? 

     

    I'm running macOS Catalina 10.15.3 and VW 2020.

  5. I've created a work around with a 3D poly and texture applied to that.  Since then, I haven't experienced the issue again.  

    @Nico_be Mesh smoothing is now unchecked and I will test my landscape area.  The landscape area I'm working on is a planting bed  not relative to the site model in any way other than it just sits on top of it.  Does mesh smoothing affect landscape areas aside from the site model?

     

    thanks for all the help with this!  

     

  6. Is anyone else experiencing repeated crashes with VW 2020?  I am operating with Catalina 10.15.1 and have been stumbling through with this upgrade for a few weeks but as of yesterday things began to become super glitchy, ie; inconsistent renderings in viewports, line work and textures randomly appearing and disappearing and most recently inconsistency between  working and published viewports, specifically when customizing the classes and layers visibilities in various viewports. 

     

    I'm not seeing any software updates to remedy this.  Any suggestions other than reverting back to the old operating system, which isn't an option.

     

    Thanks for any feedback

  7. I'm definitely experiencing some bugs with the VW 2020 and Catalina 10.15 specifically lag time and frequent crashes.  I would suggest holding off on the upgrade and i'll keep my fingers crossed that issues are resolved soon.

     

    • Like 1
  8. Hi,

     

    I'm new to the surface sculpting and am trying to figure out how to turn find the toggle that allows me to switch back and forth between the 3D rendering and the surface details?  

     

    Also, I can't seem to add any vertices to my surfaces.

     

    Thanks for any feedback.

     

    Stephanie

  9. Hi,

     

    I've created a pillar (post) and would like to join it to the roof face.  I've extruded a surface from the underside of the roof and have selected both the surface and the pillar and then used the section solids tool to 'break' the pillar at the newly created roof surface however I continue to get an error message saying the geometry i've chosen is incorrect....or something along those lines.  Help?

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