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  1. Hi, This issue started yesterday afternoon after a few hours of working on a simple building with basic walls. One of the walls just disappeared and when I attempted to re-draw it with all of the same specifications that I had used earlier in the session the issues listed below began to occur. 1. When Show/Snap/Modify other classes is turned on all walls are able to be selected in both ISO and 2D Plan view. When Active Only classes are turned walls are able to be selected in ISO view only. 2. All walls that have been selected or edited in 2d top plan view begin to randomly disappear in ISO view with Active Only classes are turned on. 3. The newly drawn wall is unresponsive to height adjustments and the OIP reflects correct dimensions but the wall itself is still at 0' high in both Active Only and Show/Snap/Modify others class specifications. 4. When switching between Active Only and Show/Snap/Modify others the newly draw wall will suddenly land a different location at be 5000' long. I'd call it a ghost in the machine but i think it may be worse than that. macOS Catalina Version 10.15.5 4.2 GHz Quad-Core Intel Core i7 64 GB 2667 MHz DDR4 Radeon Pro 575 4 GB
  2. Hi Dave, It's a 2d object mimicking a ground plane. Stephanie
  3. Hi, I am encountering issues and inconsistent results when rendering my viewports. Attached is one viewport in openGL and the second in final quality RW. Any suggestions on what is causing the blocking out in some areas and the white square behind my human figures? Thanks
  4. Hi there, I am having inconsistent results when viewing hardscapes. The hardscape will disappear in open GL in both veiwports and design layer and when rendered an annoying red line appears. Any suggestions on what could be happening?
  5. Hi, My VW is repetitively crashing for the past 15-20 minutes. I've restarted my computer, checked for updates on both VW and my OS and still am experiencing repeated crashes. My file isn't that detailed so it's not an overload issue. Anyone else experiencing this? I'm running macOS Catalina 10.15.3 and VW 2020.
  6. @Pat Stanford thanks for chiming in. Do the 3D plants have seasonal images /classes included automatically? To achieve what I’m requesting would the workflow resemble creating a copy of each plant instance and pasting a ‘generated’ Version on top of it with the visibility being controlled within classes?
  7. Hi, Queston 1: Can a single plant instance be viewed with a 2D symbol in plan view, a 3d 'generated' conceptual view and with an image prop for a more realistic view? Question 2: Can a single plant instance have multiple image props for seasonal shifts? Any suggestions or advice is appreciated!
  8. @Nico_be I have unchecked Mesh Smoothing and my landscape area is still rendering grass upside down. @Altivec My object is a Landscape Area. And I've created a work around with a 3D poly and texture applied to that. Since then, I haven't experienced the issue again.
  9. I've created a work around with a 3D poly and texture applied to that. Since then, I haven't experienced the issue again. @Nico_be Mesh smoothing is now unchecked and I will test my landscape area. The landscape area I'm working on is a planting bed not relative to the site model in any way other than it just sits on top of it. Does mesh smoothing affect landscape areas aside from the site model? thanks for all the help with this!
  10. Actually, to correct my comment above, my grass texture is applied to my landscape area. I can't flip the orientation of this, can I? Any suggestions on how to work around?
  11. I am having the same issue. I'm not working with a site model but simply applying textures to shape objects so I'm not sure how to change the mesh smoothing preference.
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