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bozho

Vectorworks, Inc Employee
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Posts posted by bozho

  1. Hi AnneSea,

     

    I noticed that the Clip Cube feature is turned on in the file and the created site model falls outside the specified Clip Cube
    (here can be found more information about the Clip Cube feature: https://app-help.vectorworks.net/2019/eng/VW2019_Guide/Views/Viewing_a_Model_with_the_Clip_Cube.htm ).
    The site model (and any other 3D geometry covert by the Clip Cube) shows after turning off the Clip Cube ('View' menu > 'Clip Cube').

  2. Right. It is an issue in SP2 only and has been caused by another change. More specifically, the issue is that when a Plant Style's property is set 'by instance' then the Plant being created takes its value from the Plant Tool Preferences (Plant defaults) rather than the style.

     

    It is actually a problematic behavior (internal ref VB-184074) except for the Tag properties.
    (for more details: https://forum.vectorworks.net/index.php?/topic/90306-plant-tool-seriously-messed-up-in-vw2022-please-fix/)

     

     

    This issue is already fixed for the upcoming SP2.1 update targeted for mid-January.

  3. On 12/17/2020 at 1:56 AM, hollister design Studio said:

    Question 2.

    I made another test style by duplicating the 'turf' style and it keep changing the 2D fill to green - where is this setting?

    Every time I make an edit to this style it causes all the LA to turn green... 

     

    The graphic attributes are actually not styled and they can be changed from the Attributes pane.

  4. On 12/17/2020 at 1:56 AM, hollister design Studio said:

    Question 1.

    I'm creating some custom landscape area styles and running into a weird issue.

    With all the styles I create the 'class' in the OIP is greyed out.

    It doesn't seem to matter if I start with a duplicated VW style or a "new plugin style from unstyled plugin". 

     

    In the example below:

    1. I made a LA with the tool set to 'turf' - the class is changeable in the OIP.
    2. I 'replace' the style with 'test 2' - the class changes to L-Line-35' and in greyed out. Note,  I can't find a reference to that class anywhere in the editor.
    3. I replace with test 3 - the class changes to 'none' and is greyed out. Can't find the 'none' class anywhere either.
    4. I replace with 'white silver mix' - the class stays the same and the class is changeable.

    1644328241_landscapeareawhitesilver.thumb.jpg.ff8482fe6d8377c21b760b6ff349ace3.jpg

     

    I've looked thought the style editor and can't find what I've done differently besides change the plant list and components.

     

    Thanks for reporting it!

    It is actually an issue with the Style popup widget, filed as a bug VB-176033 (Styles: Creating a new Plug-in Style from unstyled instance sets Class Widget disabled) and hopefully will be fixed in VW 2021 service pack 3.

    • Like 2
  5. 49 minutes ago, HEengineering said:

    Hmm after a few restarts seems to be working but intermittently.  Some times they show up but seems they need a little coaxing?

    Hi Journeyman,

    We have tried reproducing what you describe but without success. Probably it is a file specific issue.

    If it is possible, could you please send us a file where we could see this behavior?

     

    Thanks!

    • Like 1
  6. On 10/8/2019 at 1:24 PM, Tamsin Slatter said:

    I just filed the request. Here's the number for our internal reference. VE-100226.

    Thanks for filing this request! Sounds like a good idea, and not just for the site model.

     

    Here are some more details about it:

    The Site model is TIN-based which means that we currently model only the terrain surface. What the "3D Mesh" with "skirt" option does is to create a mesh which encloses a volume but at the end it is still a mesh and that is why when using Clip Cube or Clop Cube Viewport, it appears hollow (same is the behavior when Clip Cube works on any meshes which enclose volumes - to see it just ungroup the site model from the test file). It seems that in order to change this behavior we need changes in the Clip Cube functionality so it interprets enclosed meshes as "solids"?

    • Like 2
  7. 2 hours ago, Jainsworth said:

    @Benson Shaw 

     

    I am now having the same issues with my propsed contours (as earlier it was just the existing set of contours). This time however it has gone a bit haywire.

     

    In the image named 'capture', you can see that I have edited the contours to create a hole like feature. However, when I finished moving the contours in the edit proposed contours screen and it then calculates the new model, the contours are all over the shop at crazy angles.

     

    The only thing that I can think of is that...

     

    1. The contours are large and extend outside the grade limit, therefore I may need to make a larger grade limit around the whole area.

     

    2. I have not used enough vertex / verticies when constructing the new contours and therefore the model doesnt have enough to work with.

     

    Cheers.

    Capture after.PNG

    Capture.PNG

    Hi Joe,


    The edits made inside the edit contour contexts (either existing or proposed) have lower priority than the edits specified by the site modifiers. In other words, if there are any site modifiers over the model which overlap the edited contours, they (the surface modifications they imply) will override all the contour edits they cover. 
    Here is what the help says:

    "Do not edit the portion of a contour that is within the bounds of a site modifier. The changes would be undone when exiting the editing mode, because the site modifier’s effects on the site model take precedence over the contour edits."
    http://app-help.vectorworks.net/2019/eng/index.htm#t=VW2019_Guide%2FSiteModel1%2FEditing_Site_Model_Contours.htm&rhsearch=proposed contours&rhhlterm=proposed contours&rhsyns=


    However, what I see in the image is: despite the fact that all the contour edits you do are inside grade limits, they are not overridden and what's more - the surface effects (hence, the visual contours effects) are strange. Note that a grade limit takes effect only if it contains at least one geometry modifier (pad, pad with retaining edge, etc.). From what I see, there is a pad inside the grade limit in your case, so the result you get is not what is expected and this sounds like a bug. Would be great if you could provide a test file with such bad contour edits!


    Thanks

    • Like 3
  8. 17 hours ago, JBG said:

    Hi,

    I am building a model and after I have created a site model of the terrain, the buildings, trees etc. (except windows and doors) cannot be seen when in 3D (any render type).  They are still there in essence but the render disappears so it looks as though the windows are floating. I have ensured that the class is visible. I have tried to change the class of the buillding and the render type in case there is a bug in these.  I have created a similar model for another project since and there wasn't an issue.  Do you think that there is a bug in this file or am I doing something wrong?

     

    TIA

    Hi TIA,

    Sounds like a bug. Could be either a rendering issue or something else...

    Could you please add a bug about it and/or provide the problematic file?

     

    Thanks!

    Bobi

  9. On ‎10‎/‎16‎/‎2017 at 2:42 PM, zoomer said:

    In Tutorials it was recommended to first create a large Grade Limit around the Site

    to prevent the neighbored properties from changes.

     

    (Or will a property line object do something similar ?)

     

    1.

    Looks like I can't nest Grade limits.

    I did my large property Grade Limit and a smaller Grade Limit around the building Pad.

    I thought the Building Grade Limit would limit the Building Pad and I could go on creating

    Modifiers on site around the Building, limited by the large Property Grade Limit.

    That doesn't seem to work.

    When there are two or more nested Grade Limits, all of them take effect. But note that if there are two or more intersecting (partially overlapping) Grade Limits, they will be perceived as a single Grade Limit when applying the modification.

    On ‎10‎/‎16‎/‎2017 at 2:42 PM, zoomer said:

    I may have had both Grade Limitss set to proposed.

    Would it work if I set the large GL to existing ?

    According to the concept the existing model presents the untreated site surface before modifications. However, one may want to have a modified existing surface so it is possible to have modifiers that work on the existing model. Note that when a modifier is set to modify the existing, it will modify the proposed as well. So if there is a Grade Limit set to existing, it will also affect the proposed model.

    On ‎10‎/‎16‎/‎2017 at 2:42 PM, zoomer said:

     

    2.

    If this does not work (nesting GLs), how should I do this ?

    Do the large GL around and try to control all Modifiers with (tedious) Retaining Edges ?

    (For example a Retaining Edge to get my "vertical" Cut for the Building Pad)

     

    3.

    VW 2018 proposed Contour editing.

    Not sure*, but it looks that Contour Edits of a Contour that crosses a Grade Limit Area,

    would be reseted when I try to pull it over to the other side where it flows around the Grade Limit.

    Looks like even the changes made to the Contour outside of the Grade Limit would be reseted.

    (*Could be just due to a crash though)

    Currently the contour edits are intended to work only outside the modifiers (such as a Grade Limit). Hopefully, the next 2019 version will allow editing the contour parts that fall within a Grade Limit.
    In other words, the modifiers (being external definitions of how to modify the TIN) will override the contour edits.

    On ‎10‎/‎16‎/‎2017 at 2:42 PM, zoomer said:

    So can't I use a Grade Limit inside my property, when I want to Edit Contours ?

    Or do I have to edit Contours first and create the Grade Limit Modifier after the Contour edit only ?

    A Grade Limit alone doesn't affect/change the TIN geometry but it still introduces new point and segments in the TIN which can be useful in some cases. So if first a contour is edited and after that a Grade Limit is created over it, it won't override the contour edit. However, if inside this Grade Limit are created one or more Pads (no matter whether they are created over the edited contour or not), the contour edit will be overridden. The reason is that when there is a Grade Limit around a Pad, the TIN area between them will be interpolated/smoothed (to get a smooth transition between the pad modification and the rest of the TIN, where the extent of the smooth transition is specified by the Grade Limit).

  10. On ‎9‎/‎22‎/‎2017 at 7:45 PM, G Troyer said:

    I love VW 2018 with one BIG exception. I can no longer right click on a site model and view or edit the source data! I called tech support and they said that feature went away with the 2018 release. 

     

    I may very well go back to 2017 for this feature. Ask anyone who regularly imports survey data and generates topo maps and they will all tell you that it is very important to be able to go in and delete or edit bad points. Why oh why would Vectorworks remove a very basic important feature like this?

     

    Hopefully tech support was wrong and someone can tell me how to edit survey points after creation of a site model.

     

    Thank you,

    Glenn Troyer

    There is a context menu item Recreate from Source Data, right click on the model and choose it. An alert appears saying that any edits made to contours will be lost and if you accept, it enters edit mode showing the source data where they can be edited.

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