Alkistis
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Posts posted by Alkistis
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Hello
Thank you for the reply.I m sharing the file here. The loose circle is just pending for now, since I m missing the rest of the script.
Maybe sending the script was a bit confusing as it is work in progress.The main point is that I don't know how to create a NURB from points on those arrayed extrusions, in order to eventually create a tube.
Sorry for the confusion.
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Hello everybody! (again)
I am unsure how to make something in marionette.
I have already made an array of objects along a path, which are then subtracted by a boundary volume. The result is the one seen on the screen shot.
What I am trying to do now, is create a tube passing from the middle of the top edges of all arrayed objects.
I am trying to use the "Get 3D edge" command and then create a NURB, but it doesn't seem to be working.
Any ideas?
Thank you
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Yes! You are right!
That does it. Thank you, now it works perectly!
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Thank you Marissa.
Indeed without the subtract node everything works quite fast. I wonder if there is some other way to do this?
Split by a surface for example?
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Hello everyone!
I am a new user of marionette, and although I am usually working with grasshopper, there are certain things still unclear to me about marionette..
In this case, I am trying to duplicate a profile along a given path and then alter the overall shape by a boundary surface. Although the script is running and I have the desired result, every change takes a very long time to update which makes the script very difficult to work with. The file size is not big and the task is not a very complex one, so I think there must be something wrong about the script itself.
Can somebody help?
I am attaching the vectorworks file here.
Tube along arrayed objects -Marionette
in Marionette
Posted
Aaah! Wouldn' t have thought to do it like this.
Thank you! I ll experiment some more on it