@Aneesh Carvalho One possible workaround might be to create a DESIGN LAYER SECTION VIEWPORT, and then a SHEET LAYER (non-section) viewport of that, which can be in perspective and you can reposition that camera at will:
Above, a Sheet-Layer viewport in perspective (Shaded render) with arbitrary camera, of a Design-Layer Section Viewport.
You can also use the clip cube on design layers if the cut is simple and axis-aligned:
Above, a perspective shaded SLVP of a design layer with the Clip Cube.