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Mike Lamb

Vectorworks, Inc Employee
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Posts posted by Mike Lamb

  1. Hi Abby, I think your trouble is coming from the hardscape in the existing class, that you put inside your massing model.  I have highlighted it in the attached image.  Not sure why you would do that, you can check the "draw floors" box in the OIP and simulate the slabs that way.  You have that hardscape set to act as a modifier, so it is pulling up the edges of the site model to meet it.  You'll need to set the site model interaction for that hardscape to "no site modifier".  Then update the site model.  I did see a second modifier in that same spot, you may need to remove that too.  You will need to turn on the Site->DTM->Modifier class to see it.  image.png

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  2. Hi Ned, thanks for reporting this.  I see what you mean, the contour at 45' has not been created as shown in the source data.  I'll write up a bug report for this.

     

  3. Hi AnneSea, I downloaded your file and had the same issue.  As a workaround, I discovered that if you select the 15 3D polygons and copy them over to a new blank file, the site model will generate successfully, at least it did for me.  Let me know if this works for you.  I'll report this issue to engineering.

     

    Thanks,

    Mike

  4. Hi Parveenkd, this is happening because you have two objects placed waaay far away from the origin in your drawing.  To fix, go to the drawing window and use cntrl-A to select all, then fit to objects.  You will see that it zooms way out.  Now use fit to page area, draw a marque to un-select everything there in view, and you will have two objects left.  Delete those, and the drawing will be back to normal.  Let me know if this works.  Mike

    • Like 1
  5. Marshallae, I don't think there is a way to wrap a texture to the curve of radial pavers.  You could also use a try a hatch or a pattern, something with uniformity, they will not follow the curve either, but they might give you the textured look you are looking for.  Set the fill opacity lower, maybe like 30 to 50 percent.

     

    • Like 1
  6. @elch  Just heard back from the development team, I'm pasting their response below.  I'll also attach their files.

     

    Notice that:

    There is a set of adjacent Roadway (Straight) and Roadway (Curved) objects as an attempt to model a complex roadway consisting of straight and curved sections.

    Actually, the Roadway (Straight) and (Curved) objects are not suitable for modeling such complex poly roadways as it is hard to vertically align the separate objects/road segments (as every separate roadway object could be sloped differently). As a result, the site model recognizes modifiers conflicts exactly where the separate roadway objects align to each other. In such cases, it is preferable to use the Roadway (Poly) object which models continuous roadway along a polyline and overcomes the vertical alignment issues.

    The Site model collects modifiers from a custom set of layers (see "modifs_from_custom_set_of_layers.png”) which includes the "modifiers” design layer.

    This means that all modifiers from the "modifiers” layer will be recognized and collected by the site model no matter this layer is set invisible.
    Notice that there are modifiers from the "modifiers” layer which overlap some of the Roadway objects, i.e. they conflict with some of the modifiers that comes from the roadways.

    Please see the attached "Research_Conflicts_Reasons_1.png" which illustrates why the site model recognizes conflicts between the modifiers it collects.

    I have prepared a fixed version of the file (see the attached "p80III_modell_fixed_v2019.vwx") where:

    The set of Roadway (Straight) and (Curved) objects are replaced by two Roadway (Poly) objects (they follow the same path and model the same geometry).

    Some of the 3D modifier polygons in the "modifiers" layer are slightly reshaped (using the Reshape tool) so they don't overlap any of the roadways.

    modifs_from_custom_set_of_layers.png

    p80III_modell_fixed_v2019.vwx

    • Like 2
  7. @elch  I think the site modifier of the roadway is causing this.  I can go in and edit the contours, but they get overridden by the roadway modifiers after you exit the edit mode.  I guess one workaround would be to uncheck the "use site modifiers" checkbox on the roadway, or have the site model ignore the elch-weg layer for site modifiers.  I'll write up a bug for this.

    • Like 1
  8. @Phileas - I was able to reproduce this using 2018 on my Mac, but not in 2019.  It's much easier to select the site modifiers in a 3D view now as well in 2019.  Unfortunately we've stopped releasing service packs for 2018 at this point, so this will not be fixed in 2018.  If you would like to try this in 2019, you can go here for a free evaluation copy:  https://www.vectorworks.net/trial/

  9. Inserting the site model into a new file is going to cause this to happen again, because the site model effectively gets rebuilt as part of the process.  Just make sure whatever design layer you place it into does not have a story assigned to it.  After the site model has been inserted, then you can go back in and re-assign a story to the design layer.  Hope this helps...

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