-
Posts
143 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Articles
Marionette
Store
Everything posted by Kazemester
-
3DConnexion SpaceNavigator Configuration
Kazemester replied to PVA - Admin's question in Troubleshooting
It's not the mouse's problem...the movement gets "choppy" when i load in complex models or a couple million points. VW optimization on macs are incredibly bad, loading times are way longer compared to windows, 3D movement is low frame rate overall and so on. Anyways...do you think big sur will get rid of these and the mouse "disconnection" problem? -
3DConnexion SpaceNavigator Configuration
Kazemester replied to PVA - Admin's question in Troubleshooting
I'm still on 10.15.6. The movement is fair when i don't turn on my pointclouds...but all the sudden it just stops the "walkthrough" sometimes and ia have to restart VW. -
3DConnexion SpaceNavigator Configuration
Kazemester replied to PVA - Admin's question in Troubleshooting
This round thing..."Space Mouse Compact" -
3DConnexion SpaceNavigator Configuration
Kazemester replied to PVA - Admin's question in Troubleshooting
Let me revive this thread: i have bought a 3D connexion mouse (just a simple one) and Vectorworks 2021 sp2,1 sometimes drops the connection and stops "using" the 3D mouse input until i restart the app. It works just fine with other apps after VW drops the input... Does anyone have the same problem? -
EU standard Centerline Markers
Kazemester replied to Kazemester's question in Wishlist - Feature and Content Requests
I'm just posting the solution, thanks to @str (which is still just a workaround, as the doors and windows settings should have this but hey...) : door_window tags.vwx -
EU standard Centerline Markers
Kazemester replied to Kazemester's question in Wishlist - Feature and Content Requests
Thanks, that did the thing. I was typing more commands than i should. Now it's working! Grazie! Ciao! -
EU standard Centerline Markers
Kazemester replied to Kazemester's question in Wishlist - Feature and Content Requests
I ment "window" not door...can you share the link of the pio pset field list? I've found the "list of all pio record fields" script...but that doesn't do anything with the psets... edit: i've figured it out it is actually called "elevation", but i can't find which pset contains this data in the "ifcwindow" properties... -
EU standard Centerline Markers
Kazemester replied to Kazemester's question in Wishlist - Feature and Content Requests
Nice. Just one more question to make my life a whole...what would be the pset name for the sill? I'm trying all permutations of #SillHeight# #Sill.Height# #Window.SillHeight#...but none of them works. Can you add more than one text field to the Data tag symbol to define more tag fields though? Thanks -
EU standard Centerline Markers
Kazemester replied to Kazemester's question in Wishlist - Feature and Content Requests
Ahh...i see...you get the parameters from the IFC property set. That's almost what i need...almost. Thanks! 😉 -
EU standard Centerline Markers
Kazemester replied to Kazemester's question in Wishlist - Feature and Content Requests
We have width on "top" and height on "bottom" of the line. (Both dimensions measure the opening.) Than we have a 3rd number "inside" the building which is the sill of the window. -
EU standard Centerline Markers
Kazemester replied to Kazemester's question in Wishlist - Feature and Content Requests
Those are "height" and "width" data on the centerline marker (see attached picture), and height-width and sill height for windows. Standard stuff over here in Europe. 😄 edit: ...i mean on the eastern part of europe...;) (I see you are in Europe as well.) -
EU standard Centerline Markers
Kazemester posted a question in Wishlist - Feature and Content Requests
-
Why did you devs disabled the area sum of multiple selected spaces in the object info palette? It was in the previous versions, but it is missing in vw2021.
-
It doesn't work with pdfs, just use marionette command for it. You can find one example here: Edit: or convert them to groups and the align command just works fine.
-
-
It's better to create a texture that emits light. You can set that in the texture editor's reflectivity drop down menü. You can than control the brightness by editing the "glow" effect. Don't forget to turn on indirect lighting for better quality.
-
You can either replace the marker with already existing ones or you can make your own by converting it to an unstyled one and than press the Edit marker layout... button.
-
Mouse disappears and going out of window in walkthrough
Kazemester posted a question in Troubleshooting
After i use the "walkthrough tool with gamer mode" my mouse cursor disappears. The mouse goes OUT of the Vectorworks window while in walkthrough mode. (Which is annoying as i use hot corners and constantly showing my desktop turning right.... These bugs are with us since 2019...any date when these will be fixed? -
Hi, i have a pointcloud as an "environment" but when i want to make a renderworks render of my project the pointcloud just renders in front of everything. (Even when it is "cut out", on sheet layers too.) Check the pictures attached. OpenGL shows the pointcloud good. Is this a bug or a feature? (It does this in VW 2020 and in 2021...latest sp.)
-
- pointcloud
- renderworks
-
(and 1 more)
Tagged with:
-
nvermind
-
Yes. I know i know, i've been talking about this with @Tamsin Slatter before, but i just can't find any of my older files that had these issues. I usually just copy-pasted parts of them to a new file to make them look good without the weird graphical issue than i deleted the weird ones. I try to recreate the bug somehow and i'll send the file to you. Thanks.
-
It was just n example, sometimes you don't have to zoom in that close.
-
If you zoom in on it, there is still weird. I have this issue here and there sometimes, but my workflow is pretty much the same all the time. Sometimes it happens sometimes it doesn't. I use a MacBook Pro 8 core i9 with 64gb ram and AMD Radeon Pro 5500M 8 GB GPU. Latest Osx and latest VW sp...
-
Zoom in on it. I know the scale is big, but i had a tiny house modelled once on the origin and had the same issue. weird graphic.vwx
-
Im on mac, but this thing is around since VW2016-17 as far as i know. Never seen this on MiniCad though. 😄