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Posts posted by Kazemester
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I deleted the plist and reentered my serial number. Now it works...weird.
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19 hours ago, bjoerka said:
try pressing "command-k" and the dialog box will appear.
or go to Modify - Convert - 1st entry... Convert to group
That is what i did and NOPE. It does not appear. That is why i asked.
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Hi,
where did the "convert to group" dialog box go? I try to convert a group with a lot of symbols in it (dwg import - trying to rescale), but the dialog box disappeared when it asked me what i want to convert. How can i turn it on?
Thanks
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On 6/13/2023 at 6:01 PM, cberg said:
Are folks using two monitors?
For me on a mac, the curser issues manifest in the gamer mode when my second (non-laptop screen) monitor is set as the extended display. When I set it as the main display, I do not experience issues. I always thought this was just how this tool worked.
It does not matter for me...it activates my hot corners in game mode whatever i do. 🤷
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Hi,
whenever i try to export a PDF/A-1b format the resolution seems to be fixed. It does not matter how i set the export from sheet layer (i set the sheet layer resolution as well as in the export menü) it always exports pdf to a weird resolution (i guess 72dpi).
Is that a bug or how can i resolve this?
Thanks
(See my settings attached and how the export resolution turns out.)
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Thanks for the tip, record indeed did its job.
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Hi,
I've been trying to list my space perimeters but when i draw a space manually the dimension of the drawn space is messed up.
When i draw a space with auto-bound it shows the perimeter data correctly. Am i doing something wrong? How can i list my manually placed spaces perimeter correctly? Or does it go with a different name?
Thanks
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I wish it was working as it did years ago. The cursor moves out of the screen all the time though when in walkthrough mode...and activates my hot corners all the time. Auto scroll switch should be an extra feature after all these fixes...
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Thanks! Looks like the "repair" function did its job.
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Hi, i just started working on my pc lately and i automatially updated to SP3. Now VW2023 stutters every 5-6 seconds. The screen and my mouse just stopps for 1-2 seconds. It is just annoying to work like that.
My specs can be read on the bottom in my signature. Is that a bug because of ryzen cpu or something else? Would reinstalling solve this issue or should i just go back to sp2 somehow?
Thanks
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@Silvano yeah...thanks. I figured that the space tool is ok for some cases, but it just can not be used as a powerful all capable BIM object. (for example calculating areas for room finishes...meh.)
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Let me quickly resurrect this topic...is there an answer? I see all the commands, but i can not see how can i list all my areas by the surfaces on the room finish schedule. Im still struggeling with that how can i exclude all windows and doors from a space so my wall areas are correctly calculated?
Thanks.
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On 8/1/2022 at 12:17 AM, Jonathan Pickup said:
if the look to height of the camera is the same as the camera height, the verticals will be parallel.
I know (guess we all know), but when i want to keep my eye level (as we all should for visualization usually) and look "up" to create a different composition other than looking forward than it just does not work...as it does in c4d, archicad, 3ds max, enscape, lumion...etc... (I don't even want to bring up render passes i was asking for a couple years ago...) 😉
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On 7/29/2022 at 11:29 PM, rDesign said:
There’s another existing wish Lish thread requesting this functionality, dating back to 2017.
It seems noone really cares about this since... 😉
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Hi @LarryO,
you have multiple options. The easiest way (even if you work with simple 2D shapes) to create a Record in the Resource manager, name it as you wish, add the desired fields with values than you can attach the record to an object. (See attached screenshots 1-3.)
The other way if you need more specific classification is to create 3D objects, than classify them by attaching IFC. You can than specify the object type in IFC 2x3 or IFC4, than fill out the "material" field of the IFC. You can create (and rename) deafult materials for different object types in the Data Manager located under the "Tools" menü by deafult. (See attached screenshots 4-5.)
After that you only need to create Reports under Tools/Reports/Create report..., set the desired criterias and you can export the worksheet (from the worksheet's file menü) either in excel or csv...or some other formats.
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@zbone How i would do:
- Create the drawing with all the details, place down all elements.
- Place all the different equipment (symbols) on different classes
- Create a viewport of the floorplan with all needed classes turned on
- On the sheet layer click on the viewport and in the Object info window select classes and turn off all classes except the one which needs to be separated (symbol class for water tank for example)
- Double click on the viewport and select "Annotations" and delete the deafult drawing label, than exit.
- Now you only see the equipments (water tanks) on the floor plan viewport - Select "Clip tool" with "Split mode" and rectangle split all the equipment needed onto separate viewports
- Select all - turn on needed classes in Object info/classes (walls, windows...etc.)
- Arange the viewports as needed onto separate sheets or pages
Cheers.
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VW 2022 27.0.3 (SP3.1) solved this issue.🥳
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This is how VW shows every extrude elements with polys.
I guess its not how it supposed to be. SP3 VW2022 on M1 Pro.
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14 hours ago, Andy Broomell said:
I received confirmation that it's not currently Working As Designed, which means that when it displays as a big white box it's indeed a bug. Hopefully it will be addressed in a future service pack.
Well that gives me hope! 😄
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I don't think it's a good feature as i just simply can not see where to snap a group for example in shaded mode other than wireframe mode... I don't understand why does Nemetschek think that if something works they need to touch that to "improve" on something...Usually it does not work. 😞
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So...is this a bug or a feature?
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32 minutes ago, Tom W. said:
Is this not a result of the scan resolution being too low?
Nah...the scan resolution is ok. The higher the dpi the smaller the points are...
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I ask this for a long time now...when will this happen? 😄 (I gave up on render passes though...)
Please add perspective correction to camera settings. Pretty please.
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1 hour ago, zeno said:
hello. You can’t render pointclouds on hidden line. Only shaded mode. But you need to see it clearly so i suggest you to render the cloud on max 90-100 dpi (maybe less 60-70) and then duplicate the viewport if you need to do something else. The bug talked about the issue on sp2 where you can’t render the cloud whit shaded mode on 2022.
but i’m not sure i’m understand what what you need exaclty.Yes i know, i wanted to render it on shaded now...but as you said it is a dpi thing. Thanks!
The "sheet layer pointcloud section render bug" is resolved in SP3, but the pointcloud is still problematic as i just can't see it nicely above 72 dpi. (It is almost invisible in webview too...) If i turn the sheet layer's dpi down to 72 or lower the pointcloud is more visible, but than the drawing is pixelated. I know the workaround (save the low res pic, than import it back again and render it in 300dpi...etc.), but simply adding more options for pointcloud would be the absolute win as i don't have to do it over and over again as i change something in the pointcloud. I mean just to add a "set point size" setting that could solve the dpi problem. The blue background pics are just examples of setting the point size of the same pointcloud.
ps.:or maybe a better top/plan view...similar to Faro's overview map. (see bw attached pic)
drawing convert to hatch?
in General Discussion
Posted
This topic has been revived more than zombies in a post apocalyptic movie! :D