You'll see in the images attached, on the left, there is a 'rug'. I made it out of a 2D circle and used an image I made.
In open GL is it fine. As soon as I put it through on fast renderworks or final it smudges out and becomes a mess. Any reason for this? I've had it happen on other extrudes shapes as well.
You might tell me to make it another way, which could well be better - open to any suggestions. But It would still be great to know why this occurs.
Thanks :)