
MKingsley
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Posts posted by MKingsley
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I use a Logitech Trackman (T-RA18) with the thumb track ball. I was having problems with the wheel in SketchUp and the techie from SketchUp told me to uninstall the mouse software since I was on a Mac. He said it just gets in the way. It works fine with VW and no mouse software installed. Maybe the same thing is happening to you, cberg. You will lose the ability to assign custom tasks to the buttons, however. I've grown used to the hot keys and there's usually some finger hovering over the U key at all times.
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Was there any resolution (so to speak) on this issue?
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This is definitely a wish list item here, too. In the meantime, I've found that you can make what feels like shaky but accurate measurements with Stacked Layers on just by floating the 2D selection tool from point to point, first waiting over the first point until the coordinates in the mode bar read "0" and then moving to the next point without clicking and quickly looking at the relevant coordinate before it resets itself if you move the mouse a little. That's the shaky part. This only works from end points, however. HTH.
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How 'bout making your grid and converting it guide lines using the Make Guide command? They don't print but you can snap to them.
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In the stair preferences window, in the flights and platforms tab, with the platform U section highlighted, adjust "Length side 2". And I, too, wish there was more control over the arrows. You can always uncheck that preference in the next tab and then add your own arrow and text over the stair.
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I just tried it with the greyed layer stacked above the active layer and it still works.
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I am able to snap to greyed objects with the following set-up.
Layers options set to Show/Snap others.
Greyed layer is below active layer in stacking order. (Greyed-out using the navigation palette)
Snap to Objects constraint is on.
Stack Layers is checked.
I added Align Layer Views back to my workspace and that might be the kicker. After all the above is done, align the layer views and then I can snap to the grey.
Does that work for anybody else?
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Thanks for your help guys. Right under your Texture offering at VectorDepot, E.J., is a standing seam texture offered by someone else, however I was unable to find any such texture in that file. I forgot about SketchUp. Thanks Peter.
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Thanks Dave, but I was able to do better with the Vertical Stripe shader. I don't know anybody putting that type of metal roof on their house; maybe on a warehouse. Can't believe there isn't one typical residential metal roof texture in the Exterior texture file.
Thanks again though for your help.
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Does anybody know where I could find some standing seam metal roof textures? I can't find them in VW RW or anywhere else on the web.
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". Video card - considering 512mb nvidia quadro dual monitor or vga graphics card"
What about the video card? I'm considering an upgrade as well, although in the Mac arena, and was wondering if the Quadro would be that much faster at rendering than the next level down 256mb version.
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I think this is a screen resolution issue. If you zoom way in, I think it may look more like what you want, but that may not work well in a presentation setting. See what happens when you print it out if that's going to be the final output.
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Has anybody found a solution to this problem. It just happened to me.
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Jase,
When I tried making images out of hatches, the line quality was really poor, lines were really fat, or there was a gray backround to the rendering. I was wondering how yours was and what steps you took to get there, JPG, PNG,etc. Does anybody know how to get rid of the gray so it's just line on white?
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I?m trying to sketch a hatch in a viewport but it isn?t working. This is what I?m trying to do: With an elevation set to hidden line render, I?ll go into the edit annotation mode and add hatched polygons to the elevation using the Create Polygon From Inner Boundary mode of the polygon tool (this tool doesn?t seem to work unless you?re in Annotation mode). Everything I can think of is set to sketch mode including the hatch itself from within its edit dialog window. When I try to apply a sketch to that hidden line rendering, everything but the hatches renders as sketched lines. Is this a wish list item or is there a way to do this?
Another problem that came up during this was that after sketching the hidden line viewport I lose one of my window symbols as the hatch fills in over it. With no sketch the window is not covered. Bug?
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With Layers and classes set to at least "snap others", you can then go to the Navigation palette and set any layer that is above the active layer to grey and be able to snap to items in that greyed layer.
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What I don't understand is why the Roof Face and Create Roof commands are have such different parameters. For example, I can't seem to get a 3D-only skylight symbol to cut a hole in a Roof Face, so I have to manually cut a hole. The Create Roof command doesn't have the Rise over Run option, but the Roof Face does.
If we are having to ungroup a Roof object into multiple Roof Faces to add any complexity beyond the given, we are then dealing with a different animal. If that roof object had soffits and fascia applied before being broken down to roof faces, you get roof faces and the fascia and soffits become a group of many NURBS surfaces which are editable but not worth the time. The soffit and fascia features are nice but clunky and with no class options and the soffits don't work well with gable roofs. The rake dimension option doesn't seem to be working for the gable ends.
Please don't neglect advances to the Roof Face command as well. As a one man show here, I'm doing all custom work and though I haven't been with VW long, I have yet to do a project where my roofs end up as roof objects and not roof faces.
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Wouldn't the "Fit walls to roof" command work here too? Checking the box "Constrain bottom of walls to 3D geometry" and then whatever layer your constraining geometry is in, maybe the same layer.
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I've been a carpenter for twenty years and am now getting into building design. In all those years, a lot of cabinet-making and remodeling, I never had the opportunity to build a winding starcase. My question is about how the v12 winders look in 3D. Surely, this can't be the way a winder gets built and is a bug in the tool?
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I could show you with an image, but I don't know how to do that without having a website. Is there another way?
It's the geometry under the stairs that I'm talking about. In an L-shaped staircase with a winder containing five steps, the bottom of the stairs in between the first and second winding step, in plane with the riser of that second step, angles DOWN toward the inside of the turn, but past the bottom of the stringer of the previous flight. The next three winding steps in the middle seem appropriate. The last winding step has its bottom angling UP to the inside of the turn completely oppposite of the previous steps. So in other words, there isn't a smooth plane, albeit fragmented, underneath the stairs.
A picture here of course would explain everything. Does anybody else see this?
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I use a slab plug-in made by Patrick Higgins which is posted in the Vector Depot plug-ins. You can assign the top, bottom and sides to different classes and thus different textures or colors. Great tool.
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In the flights and platforms dialog of the stair settings, you can edit each flight or platform. When you get to the platform part after clicking the "next" button, there is an option to change the angle of the platform and the default is set to 90. Add a minus sign to that 90 and it will flip that platform.
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2. http://www.uniteddesign.com/ They have lots of prescribed contruction documents and estimating forms in editable Word and Excel formats.
3. Since my design business is still starting up, a date with my insur. agent is still on the to-do list. There is an indemnity clause in one of above-mentioned design contracts that I probably have too much faith in.
4. I tell the client that the spiral princess tower they really, really want will require engineering skills beyond my really cheap fees and cost extra for those calculations. The engineers drawings or calcs are included with the constuction documents. The clients either say OK or stay within the prescribed bounds of the county building departments engineering guidelines.
HTH
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"PatWorks" under the Tools choices in mine
Text attributes in Plug-in Objects
in Wishlist - Feature and Content Requests
Posted
This may have been posted before, but I would love it if every Plug-in Object that had some text that is associated with it could have all the same parametric controls in the OIP that a text object has for that text- font, size, style, etc. so we don't have to go up to the menu bar for each change. How 'bout at least just for the dimensions, there's plenty of room for it in the OIP. Thanks.