MKingsley
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Posts posted by MKingsley
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Thanks Peter. I was surprised to lose my wall fill all of a sudden and it took me a little bit to figure out what caused it and the cause seemed odd to me.
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I don't normally use layer colors but did for the first time today and found a strange but maybe explainable consequence. I'm using a solid color hatch - just a gray line color with a matching background fill color - to fill my walls. When I turned the layer colors preference on and without changing any of the layers' colors, the hatch in the walls changed to black lines on a white background. Everything looked normal in the hatch editing window, just like I wanted it. In the Resource Browser the hatch showed as having the correct background color but with the line color black.
Can this type of hatch and layer color coexist somehow?
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Is there any way to have the program automatically use Open GL when in a 3d view so you do not have to set it each time?
Use Saved Views.
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Islandmon, this a database worksheet so I can't add this type field if I understand it correctly.
Jonathan, I'll send you an example. Thank you
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I've created a report for a window schedule and have several instances of the same type and size of window which have the same ID. I'm using the WinDoor plug-in, by the way. Rather than have a long schedule with multiple rows of repeating information, I want to summarize identical windows, so I drag the "SUM" icon into the ID column and the IDs summarize fine, but the dimensions columns, one each for width and height and formated as dimensions, add up the dimensions. So if I have two windows labeled W01 that are 2'0"x2'0", the summary will show the W01 window with a dimension of 4'0"x4'0".
Any way around this? TIA
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Thanks for the response, cbaarch. I tried your suggestion in two ways and this is what happened. I made a symbol of a drawing border as a plug-in object and set the margins as I wanted. After placing that symbol on a sheet, the margins looked like how I wanted them for about two seconds and then reverted back to the original default settings. Then I made it into a symbol as a non plug-in object and the margins stayed where I set them, however, the drawing border lost its ability to center itself on the page.
Can somebody from NNA comment on how in 12.0.1 the ability to set these defaults was in the mode bar preference window but didn't work, and now in 12.5, the preference was reduced to two options? TIA.
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Is there any way to edit the drawing border defaults? I don't like the default margins I get when I place a border and have to change each one each time for each border. In 12.0.1, it looked like you had the opportunity to do that in the mode bar preferences but changes I made there never stuck. In 12.5, that option is now gone.
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LOVE so far the active wall style indicated in the tool bar!...
Wow, that is great! I hadn't noticed that yet. Thank you, thank you, thank you!
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I think I just snapped...
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I've created a simple symbol, a triangle with a number inside it, and I'm wondering if there is a way to have that number (text) stay vertical as the symbol gets rotated. "Adjust flipped text" is on in VW prefs.
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Yes, still on 10.4.6
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That's funny, I never lost those shortcuts after upgrading.
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Thanks Peter, you sure are on the ball. Much appreciated! I'm a little concerned that I've been pasting these rectangles and polygons somewhere throughout my drawings that will appear on some forgotten and inaccessible layer or class. ;-o...sounds like a bad dream.
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Ahhh, I just noticed when it happens. It stops working when "Stack Layers" is on, works again when it's turned off. And I'm just trying to paste 2D stuff in Top/Plan view. Not good...
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With 12.5, the "paste" and "paste in place" functions stop working without notice. They work again after restarting VW but then stop working later. Anyone else seen this?
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Anybody having problems with (and fixes for) the Set Sun Position in 12.5? I've deleted and added it back into my workspace but still get wild numbers in the Lat. and Long. boxes. Changing them doesn't seem to help. I get error dialogs saying either my Lat., Long. or minute values are bad.
Any suggestions?
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Create a new texture in the resource browser and check out the options under "Color" in the shaders section. I was able to make lines for clapboard siding using the "Horizontal stripe" option and a pretty decent shingle texture using the "Roof tiles" option. The shingle textue would require grayscale printing but makes for a good B&W look.
The cartoon setting in Artistic Renderworks give both edge lines and textures, although some lines are extraneous..
HTH
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For the record, I am able to do this on my Mac in the Annotations of VPs, although it fails about 10% of the time, not clear why.
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Slowness of section viewport updates could be (a) because of 3d conversion resolution setting - set it to low or medium if you do not have many curved details in section vp.
Excellent! Thanks for that, Biplab. That made all the difference.
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Can't you still change the line weight of a viewport in 11 in the advanced properties dialog?
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Turn Auto-classing off in the Document settings>Standard naming dialog.
HTH
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I just rendered a layer link in an iso view with the same layers in hidden line and it took 2 1/4 minutes. So the section VP in hidden line takes 200% more time to render.
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My section viewports seem to be taking a long time to render in hidden line w/ objects displayed behind the section line. I just clocked 9 minutes to go through six layers in a file that is 29 mb. I have some furniture and fixtures from the VW libraries and less than 20 simple extrudes and solid subtractions. Vectorcaching is on as well as "Display viewport cache" for the viewport. Is this what other people are experiencing? My machine specs are below.
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Yes, I'm trying to work in a layer link. I have a saved view called "Model" which is probably the confusing part, and that saved view takes me to just the layer link.
After working in other layers with various class and layer visibilities, and usually with "Stack Layers" turned on, I'll go to the saved view which has just that layer link visible. I create the layer link for the sole purpose of measuring between elements that are on different layers, such as where a cut-out in a floor has to be for proper head room in stairs. But "Stack Layers" is still on when I go to that layer link. You're right in that I don't need it on and, indeed, I don't want it on. So if I want to use that layer link to do some measuring in elevation, I have to do the extra step of turning it off, which I usually forget to do and then I get the "no-no" dialog and there's two more clicks or two more key strokes.
I don't know what the future capabilities of "Stack Layers" is going to be, like will we be able to draw or measure in elevation views. But if that's not going to happen, I'm wanting an option to have the "Stack Layers" on or off when you create a saved view.
Thanks for your patience in trying to understand me. I hope I made it more clear.
Bug with hatches and layer colors?
in General Discussion
Posted
Thanks for asking, Peter. You just gave me a "duh" and a "aha" moment. Since the "wall styles" feature in 12 came out I just started editing the existing wall styles to my liking which is just two lines with a fill to represent rough framing. For whatever reason (I'm a relatively new abuser of VW) I assumed one needed a "component" in a wall to have a fill. I like to "use class attributes" for the wall so I can change textures for different renderings, and with that the solid fill option in the same edit window grays out for the "wall" part. So going to the "component" part, I started out with a pattern fill for the component and then wanted a solid one so I went back to the wall style edit window and since the "components" don't have a solid fill option I went with the hatch color. Now I see all I need is the "wall" part of a wall style to get what I want - there's the "duh" part.
Thanks again.
"Poche"? C'est Francais?