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Wesley Burrows

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Posts posted by Wesley Burrows


  1. 12 hours ago, Kevin McAllister said:

    Does your hard drive have enough free space? SSD drives need more free space than traditional drives. The new Time Machine snapshot feature has made my hard drive space swing by up to 30gb or more.

    I have 642 GB Free on my 1TB Mac Pro SSD.

     

    12 hours ago, Kevin McAllister said:

    Have you tried turning off wifi or switching to wired internet?

    I also use hardwired ethernet to my internet to take full advantage of it's speed.  (1Gbps Fiber)

     

    12 hours ago, Kevin McAllister said:

    When you're experiencing slowdowns is Time Machine backing up?

    I don't think so.   There was actually a period where I disabled Time Machine entirely thinking it might help,  but there was no real discernible improvement. 

     

    12 hours ago, Kevin McAllister said:

    Are you using Dropbox? Its syncing can cause slowdowns.

    I use dropbox business,   I have my own complaints about their app,  but I haven't noticed a correlation.

     

     

    I know I'm not who you asked,  but I'm also primarily a Mac user and experience the same sort of stuff.     Vectorworks chokes all sorts of hard when dealing with large(ish) imported DWGs.   Large in terms of scale,  not really file size.  (that my 10 year old machine handles no problem in AutoCAD)     Same deal when trying to navigate around imported/scaled PDFs.    VW has never really been a Stallion at it,  but it seems to be getting worse with each release.     When 10 year old hardware can outperform current on a 2D DWG line drawing (albeit in it's native software),  that's pretty embarrassing.       This is my experience with most drawings for me,  as I'm usually starting from an existing DWG import.

    • Like 1

  2. 3 minutes ago, Jim Wilson said:

    So, I'm of course far from an expert on it, but we've found a lot of instances where the crash/hang handling between Vectorworks and C4D is the root of many problems. In pursuing the black viewport/rendering issue, we've had some of the MAXON folk come over on the beta forums and theyre trying to hunt it down as well. I would suspect that if this communication between Vectorworks and the render engine is the issue and can be fixed, it would actually solve or lead directly to the solution of many of these "It just stops until i kick it again" issues.

     

    Thanks for the response Jim!   Here's hoping!    I'm looking forward to having a beer again with you @ Design Summit in November 🙂


  3. I started using Cinema 4D in April of 2017 and the bug existed then.   So it's likely been around since 2017 was released in September of 2016 if not before.    Why it hasn't been fixed? I have no Idea.   I know tech support has reproduced it,  I filed a bug back in October of 2017,   tech support stopped responding to update requests regarding it in December.  I really hope 2019 takes care of it, as it appears 2018 is a lost cause.   Luckily?!  Vectorworks 2018 crashes/need's to be force-quit/restarted so often on it's own that I've likely restarted between exports already.     


  4. 47 minutes ago, WesR said:

    The seating section tool is particularly dumb the way it redraws with every single keystroke. This morning I wanted to create a 100x300' section of banquet tables but before I could select the symbol I want first it insists on drawing 11,800 seats all crammed in next to each other as though I'm trying to make a 30,000 square foot chair warehouse. Then after I select the table symbol it again has to draw the area with all of the tables just touching each other... and then it keeps redrawing with every single digit I enter for the spacing parameters. And then on top of all this on my PC the seating tool performance took a huge hit in 2018 and apparently nobody has any thoughts on how to fix it.

     

    Ok, sorry for the rant. I'm just a bit frustrated after spending so much time fighting with this tool... I would just give up but for some reason my clients want seats at their events.

     

    FWIW I have spent WAY more time trying to make the seating tool work than should be allowed by law.    I've wasted way more brain cells than I care to admit being pissed at that thing,  and quite frankly it just isn't worth the fight.     Do I wish it was actually useful?   You bet!   But as far as I can tell,  in real world use situations,  it's more of a PITA then it's worth.     You'll end up saving hours of time and frustration just using groups,  move by points,  duplicate array,  rotate plan,  and mirroring.      I actually started a thread here last year or so asking others how they approach large seating layouts and there were some great answers from @scottmoore and @EAlexander (and others who's names escape me at the moment).     

     

     

    EDITED TO ADD:

     

    That thread can be found here:

     

     


  5. 3 hours ago, Jim Wilson said:


    Yep! It's also in a number of different and less obvious places where we interact with classes, like in the Class and Layers override lists for viewports. It isn't absolutely everywhere (I noticed it not being present deep within some dialogs from some PIOs), but nearly all places where there is a class dropdown on the top level or one level deep in UI elements.
     


    I have to avoid answering this for the time being because there's something related to it that I can't discuss yet.

     

    This smells like a possible class remapping tool might become a reality 🙂


  6. I was able to achieve correct results by unchecking:  Display Planar Objects and Project Screen Objects in the DLVP settings and exporting from a 3D view,  not top/plan....   (#5 on the num pad in my case) 

     

    image.thumb.png.62bfd2701800df3a682c740e19cf5aad.png

     

     

    These were my export settings:

     

    image.thumb.png.986c1532bbc8053ce33e6ebe2571ac24.png

     

    I re-imported this from the DWG export:

     

    image.thumb.png.29d4a8c5f81ccfa02434ea39049d38a2.png

     

    Front View:

     

    image.thumb.png.64d98d613ddee7a2d91f130d48d418be.png

     

    And yes @scottmoore,  I have had success exporting DLVPs to Cinema 4D,   it dumps everything in the DLVP into group named after whatever class the DLVP lived on in VW.    Though I have heard DLVPs don't play well with some other programs.

     

    Hopefully this helps!

     

    -W

    • Like 2

  7. 1 minute ago, jderoussel said:

    A restart seems do have done the trick.  I feel foolish for not trying that first! Thank you!

     

    You might try a couple times post restart and see if the problem resurfaces.   The Cinema 4D export does,   every time.   Though a restart will fix it for an export or two.   


  8. Yup,  I'm experiencing the same stuff.    It's hands down the slowest starting program I have,  which becomes 1000 times more irritating because of how many time's over the course of a work day I have to restart it,  due to beach ball hangs, it no longer wanting to export to Cinema 4D,  and a myriad of other stuff.   Some tools are more awful at it than others.   My expectations for 2019 are in the toilet just so that I could *possibly* be pleasantly surprised. 

     

    to the tune of Free Fallin' by Tom Petty:

     

    I have a deadline,  coming like a freight train
    I just want, to, draw a poly-line

    but the program, it stopped responding
    time to force-quit,  restart and we'll see...


    Cause I’m BEACH
    Beach Ballin’

    (Beach Balling, Yeah I’m, Beach Balling, Yeah I’m)

    Yeah I’m BEACH
    Beach Ballin’

    • Like 2

  9. I really enjoyed that article Evan.   I've been using Corona exclusively the last couple of months after talking to you and seeing your work.  I totally agree with your observation on how it handles lighting.    It was also cool on a personal level too, as your thoughts about being more interested in the 3D/Rendering element than the actual design process mirrors my thoughts lately.   Even the work/life balance of having a wife/kid,    I often duck out for a bit around 3pm to hang with my daughter while my wife is working and then resume work after she's in bed.    Thanks for sharing!   Your work is top notch and the bar for which I strive.

     

    I would love to see Vectorworks do some advanced tutorials/webinars/classes whatever,  that go into detailing your workflow and drawing organization for shows of the scale you do and with the many outside designers you interface with, to tips and tricks for creating "lean and mean" 3D models of stadiums and such from DWGs and Revits. 

     

     

    -W

     

    • Like 2

  10. @JimW This may be broader than entertainment only so feel free to move this to General if that makes more sense.

     

    Basically,  why does the Visibility tool work differently on Design Layers vs View Ports as it pertains to what class get's highlighted when hovering over Symbols and PIOs?  For example....  when I use it on a Design Layer over a generic run of P&D with the Softgoods Tool,  it will highlight whatever the assigned master class of that layer is.  IE:   Scenic-P&D,  so the item level.  However, highlighting that same piece of P&D on a viewport it highlights 4-SGTS-Drapery (the pieces level) why is that?  The same thing seems to happen with symbols.    As @C. Andrew Dunning would say the Macro vs Micro.   

     

    Class Breakdown from Softgoods Toolset.   

     

     

     image.thumb.png.89bddc488c802481d9a24e48d1db33a6.png

 

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