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Wesley Burrows

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Posts posted by Wesley Burrows


  1. 5 minutes ago, scottmoore said:

    Wesley,

    That is a pretty spot-on analysis of how to draw venues. I will add that taking some extra time to turn items into hybrid symbols is pretty much always worth the time. Consideration of classing, class line weight, pen color, fill color and textures can be huge time savers; especially when you decide to change something later on. 

     

    Yes!  All this for sure!  I tend to make hybrid symbols of different levels of the space,   including the roof on different classes,  and then make a venue symbol of the whole thing.  So you can turn pieces off if you need to.  In the roof symbol I tend to make it a hybrid with the only thing in the 2D geometry being a loci,  (or sometimes simplified rigging/steel, but I usually leave that separate.)  I do this so I can see the roof structure when flying around in 3D but it's not in the way with top plan.     (Or I can turn off the roof class,  etc.)

     

     


  2. On 5/13/2020 at 7:38 AM, Chris Tran said:

     

     

    Hi guys, How can you created an Arena like this one? Can you share your workflow? Thank you so much!

     

    This arena in particular was sort of a pain because it was originally constructed in the 1930's and has been renovated several times,  so the DWGs,   and in some cases the hand-drawn original section drawings, did not agree with each other.  Reconciling them in to agreement was an interesting mind exercise.  It took a lot of help from the site survey notes, dimensions and a bunch of pictures.    In any case,  after you have a solid frame work,  it really comes down to time and how much detail you want to put in to it.    I think that Arena as shown above took about a week to model.   I used everything from extrude along a path,  loft surfaces, nurbs, simple extrudes,  add/subtract solids,  extract tool,   to the projection tool and more.    It takes a fair amount of familiarity with the 3D modeling tools available to figure out what might be best to use for a particular task.   Eventually you start looking at real world objects and think about what tools you'd use to model them in real time,  it's a sickness.

     

    But generally speaking I work from the arena floor outward and upward.    It really helps to have section views for elevations,   but those aren't always available for some spaces so,   I also rely on site survey notes,  and in some cases photos with some educated guesses based on typical dimensions of different construction materials/doors etc. 

     

    But for a few hints,  you can take a section view of a lower bowl of the arena,  draw a simplified version of it (basically like you're looking at a set of stairs from the side) and extrude that along the path of the arena floor.    Some arena's don't have a lower tier that is the same the whole way around,  so you could do a series of the above,  for each different section.    I've also used the loft surface tool to create the different tiered bowls.     Every time I do it it's a little different,  and every time you learn different ways of doing stuff.   There really isn't a right/wrong way,  it's what works for you.   You kinda just gotta go for it and not be afraid to make mistakes and learn.

     

    I know that's not exactly what you asked,  but I hope it helps.

     

     

     

     


  3. 4 minutes ago, Cadplan Architecture said:

    Thanks Wesley, I use Team Viewer but didn't know that it can be used for screen sharing. How do you set it up?

     

    I use Teamviewer 12 (cause I have an old perpetual license for it) But you just launch it and choose meeting

    image.thumb.png.35b5b65bf3a6967de9fe6650d71086ad.png

     

    Choose Presentation

     

    image.thumb.png.280399ec2a13d9f4cea49c29dbbe2c66.png

     

    You'll get this dialog and then you can just invite people with the green person + icon.   (You can also schedule a meeting for later or one to repeat using a meeting ID for a specific project with recurring meetings)

     

    Hope this helps


  4. Nearly all of my collaborations since 2016 have been digital in nature.  I've used Google Hangouts,  GoToMeeting,  Skype and Teamviewer.       I've used Teamviewer the most and like it because remote clients can click on the presentation screen and their cursor shows up on my screen which is great when they are pointing something out/referencing an object because I can quickly see exactly what they are talking about.    

     

    There are also a ton of iMessages screenshots back and forth early in the process.    (Most of my co-collaborators are Mac folks)

    • Like 1

  5. I use the Stage Plugin,  and it works nice.    Most of the stuff I do is conceptual so it's a mix of Stage fixtures for beamage and trash + hidden lights actually lighting the scenes.  The model comes in to C4D from VWX but I usually omit any lights and do all that in Cinema.   Then the LX plot gets nailed down later.

     

    Stage is supposed to support MVR now,  but I haven't tried it yet.

    • Like 1

  6. The "Load More" button on the courses page is beyond irritating,  it only loads 4 more.     Why can't it just load the next segment of 12 as you scroll down?    This isn't 1995, we aren't on 56k modems.   

    • Like 1
    • Laugh 1

  7. 24 minutes ago, Don Seidel said:

    Sorry people...not buying it. Where are the mass deaths in US from Corona? NOT there because it's the flu, and only the flu. If this were Ebola, of course cautions. But really? Everyone panics but no one can say why. Sad

     

    That's pretty awesome you're a Doctor AND an Architect!   Kudos!  

    • Like 1

  8. 11 minutes ago, Tanner Shelton said:

    Generally speaking, the 3D world is moving towards a more multi-program workflow. Not using multiple programs would be like trying to make an animated movie with just Maya. It's technically possible, but not realistic. It will take much longer and the result won't be passable. For movies, you don't just use Maya, you use Maya for box modeling, ZBrush for high poly sculpting, Marvelous Designer for cloth simulation, Maya for rigging and animation, Mari or Substance for texturing, and then usually Maya for scene setup and then Arnold or another 3rd party renderer for rendering. In 3D, each program finds it's niche, then does a really good job at that one thing. If you try to implement too many things, you either need a giant team to keep it going and improving, or everything will be sub par.

     

    That doesn't mean the Architectural/Event industry is moving that way as well, but I think Vectorworks will need to evolve in some way to be able to compete with the competition. Either with going full into updating 3D to help it compete with other commercially available programs, or implement more 3rd party support for exporting to allow for easier workflows with these programs.

     

    The only Architecture program I have used is Vectorworks, so I would be curious to see how others compare in this regard. Such as Revit.

     

    This post right here.    x1000.    I'd rather have a rock-solid specific area of focus oriented program than one that tries to do everything and fails at most of it.    

    • Like 1

  9. On 2/7/2020 at 1:06 PM, rseybert said:

     

     - Navigate away from using Hidden Line rendering to create the Schematic View.  This utilizes GPU resources over CPU and can lead to longer, more taxing manipulation of the model.

     

     

    I think you have these switched,  if I recall, hidden line uses the CPU and if I recall correctly it's single threaded and is slow AF.     GPU or Multicore CPU would be a vast improvement (unless this changed in a recent version).   


    I agree with your points though,  there are a lot of real world situations where schematic view can't handle it, and while I can appreciate the goal of it,  it's fairly half-baked.     And I don't know what has happened to DLVP's in this release,  but they are almost unusably slow in 2020.


  10. I'll give it a try when I have some free time,  I have to say,  resetting my preferences every time this program craps it's pants is enraging.    I can literally think of no other professional piece of software that requires as much preference wiping/reinstalling as this one.    It's akin to the mid 90s when Windows was behaving stupid and the canned answer was reformat and reinstall Windows.   It became just a thing people did every few months or whatever.


  11. Fun Fact,  same thing happens if you select all,  drag down and tab to put 24" in the length. 

     

    Also happens for a co-worker on his machine using Mojave.

     

    UPDATE:

     

    The Vector-workaround is convert the truss to a symbol,  then move it.    Braceworks seems to be breaking it.    Completely infuriating. 


  12. I'm trying to do something stupid simple and it screws up every time.

     

    I'm taking this and trying to move it downstage 2'.

     

    image.thumb.png.5839d0b9e47678b63db96e2f0c926bde.png

     

    So I select it all:

     

    image.thumb.png.d0c2b2fa8095b36b47f2e12eb34394f8.png

     

    cmd + m

     

    image.thumb.png.5f4c4c81893bd60d3cb6ba0c1b626703.png

     

    Then I get presented this lovelyness:

     

    image.thumb.png.84ead5764c23593d513137da7b9e1579.png

     

    W.T.H.  how is something so simple broke.    I get similar dumbness with the mirror tool.   The mirror previews in the correct spot,  then it puts it somewhere totally wrong.  

     

     

     

    • Like 1

  13. On 11/15/2019 at 7:40 AM, jcogdell said:

    Change the 'Auto positioning'  settings the Spotlight preferences (File>Document Settings>Spotlight Preferences>Loads and rigging).

    uncheck either or both the 'Enable auto positioning when created' and the 'Enable auto positioning when moved'

    The potential draw back of doing this in the preferences however, is that if you want other objects to attach to the trusses or hanging positions at a later date in the same document you will need to recheck them .

     

    Another option is to use the class and layer visibility settings and options in the navigation palette

    assign your trusses to a separate class (or classes) or rigging layer from your lighting fixtures (and other potential load objects)

    then either set the class (or layer) visibility to invisible to hide the trusses completely

    or if you need them visible,

    set the class (or layer) visibility to grey and then set the 'Class Options' (or 'Layer Options') to 'Show others' this way the trusses will still be visible but will not trigger the load object to automatically connect to it

     

     

    Any chance you know or could find out what the PrefID is for both of those settings?   It'd be nice to have a quick toggle script for them.


  14. 6 hours ago, TDimov said:

    I still can't reproduce it. Resetting the tags (from the menu or by editing the style's layout) fixes the string. I've attached a clip showing my build and license.

     

    I've tried both and don't get the same result you do.   I dunno if there is a discrepancy on the Mac version maybe?   I'm on Mac OS 10.14.6 using VW2020 SP2.


  15. I have a seating layout data tag that should show up with the Section Name and then the Seat Count listed below as [number].   This previously worked fine in 2019.   In 2020 the ending bracket ] gets omitted.

     

    image.thumb.png.75be76c956bc5cfc3aee19f5f8952038.png

     

    The tag is as follows:

     

    image.thumb.png.21600bbbc2384566dd67943ee7490c23.png

     

    I don't understand why this doesn't work in 2020 but worked fine in 2019.

     

 

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