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About Aristobulous

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  1. I might be splitting hairs on this, but I find it constantly annoying. Alright, let's say I create a cropped viewport on a sheet layer, then I go in to the viewport and move the crop, I would really like Vectorworks to be a bit smarter and keep the viewport crop centered on the sheet layer where it was originally and not make me run after the viewport and move the object back to where it was on the sheet layer. Surely this is feasible?
  2. Aristobulous

    SP5 Release Notes

    Are there Release Notes anywhere for what has been changed/fixed in SP5? Can't seem to locate anything.
  3. Aristobulous

    Windows 1903 update

    @JuanPWhatever the issue is it seems tied to Desktop updates, when I turned off my background image slide show in the desktop Theme all issues stopped.
  4. Aristobulous

    Windows 1903 update

    Update, the culprit seems to be the desktop background image slide show. The hiccups were aligned to just after the desktop changed to a new image, disabled the slide show on the desktop and VW seems to be happier. So MS seems to have done something to the backend causing screen processing or refreshing issues or something.
  5. Aristobulous

    Windows 1903 update

    2019 SP4, seems to be all files so far that I've opened today. Windows has done something in the latest update and VW is not happy with it by the looks of it.
  6. Aristobulous

    Windows 1903 update

    Updated to Windows 10 - 1903 yesterday at the end of the day. Today VW is running rather... unsmoothly…. Every couple of minutes I get a short hangup. Anyone else noticing stability issues or do I need to go monkeying around in my settings to figure out what Microsoft just buggered around with. At first I thought it might have to do with the autosave cycle, so turned that off to see, and made no difference.
  7. Aristobulous

    Glow texture brightness

    @Jim Wilson Thanks Jim, I'll give that a try.
  8. Aristobulous

    Glow texture brightness

    Is there a way to get more brightness out of a glow texture other than increasing the glow intensity, which starts to wash out the colour and turn it white? Right now I use glow textures to re create things like LED tubes, etc, that are in view of audience, and I find they don't get enough "kick" in the renders. If I turn up the brightness setting for the texture it gets brighter for sure, but also starts to desaturate the colour. Thoughts?
  9. Aristobulous

    Renders Turning Black Once Updated

    Not sure if this helps, but I had a render crank through and then turn black, all I did was nudge the VP over and it refreshed perfectly fine. I've been seeing minor issues with screen refresh of objects that the occasional nudge seems to correct.
  10. Aristobulous

    Component 2d Symbol Geometry

  11. Aristobulous

    Symbol insertion not via Insertion Point

    Yep, that would do it. I blame 2019 for resetting things. I have never touched that setting before. Thanks Kevin.
  12. Here's a weird thing I'm seeing since moving up to 2019. My symbols are not inserting via the Insertion Point, but rather it seems the very most screen left piece of geometry. Two images below: One shows my symbol if I go in to edit 2d geometry. The table and locus points are centered around the 0,0 coordinates for the symbol, and it lists as insertion point properly. Two shoes me inserting the symbol on to a Design Layer, notice the symbol is being handles by the far left locus, not the 0,0 Insertion Point of the symbol. I'm guessing something is going funky, and that I am not missing a new "Insertion Point" feature where to can manually set the point off of the 0,0 for the symbol?
  13. Aristobulous

    Component 2d Symbol Geometry

    I am referring to this: When I place the cursor over the fields to input a scale value I get the tooltip note noted at the bottom. It does seem to function, but if I set the values, close the window, and open the window again, the values are "locked in" and greyed out, and I can only adjust them after turning off the auto display and turning it back on.
  14. Aristobulous

    Component 2d Symbol Geometry

    I saw that, but the tooltip at the bottom of the window indicated that the function was only available to Architect keys, and would not function with my Spotlight only key, so I left it alone. It does seem to function, but as intended only when I re-scale the entire drawing layer space does it take affect. So there is not a way to select which detail level to use like in a viewport then?
  15. Aristobulous

    Component 2d Symbol Geometry

    Query about the new Component Symbol Geometry, I am not seeing a way to take advantage of the layers of detail if working on the Design Layers. I see it functioning on the Sheet Layers, and it's a great feature, I'm just curious if there's a way to leverage the tool when rendering directly from the Design Layer space. Not that I render from there much except for OpenGL on occasion.


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