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JimDenaultASC

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Everything posted by JimDenaultASC

  1. This may seem obvious, but have you checked Layer Elevation of the new layer; the one you are moving the object to? If you have a Layer Wall Height >0 on any existing design layer, Vectorworks will create any new layers at the elevation of the previous layer's wall height. For Spotlight it is useful to set all the elevations to zero, but this auto-elevation feature makes that a pain.
  2. This seems like it should be a simple thing to fix, but I am scratching my head. How do I format the text within the data tag on a redline object so that the "Authorized By" field isn't overlapping the Date field? This was made by simply drawing a rectangle in the redline tool and clicking OK. I have had the tool format tags correctly before. I cannot figure out what has changed. Thanks
  3. I am having a problem with certain truss symbols disappearing in OpenGL and RW, but are visible in Wireframe view. I have gone through all the usual class visibility and layer visibility checks. These symbols are all from the VW Library. As far as I can tell all settings and classes are the same, yet only certain ones exhibit this behavior. Any clues for what I am missing? Here is a video switching render modes from OpenGL to Wireframe. Screen Recording 2021-10-02 at 15.26.58.mov
  4. Is there still an issue with DMX Footprint values in 2021 SP4? Using stock VW Library Arri Skypanel S-60 C symbols, the DMX Footprint is grayed out with a zero value no matter whether I have a Fixture Mode selected or not. Mode 6 should have a footprint of 20, but shows as zero.
  5. Partially solved. I pulled my existing customized Spotlight workspace out of my user folder. Duplicating the application folder Spotlight workspace, renaming and customizing it in my user folder made the Basic and Tool Set palettes dock normally in the copy, but the standard Spotlight workspace is still broken. Very bizarre. At least I can stop being distracted by this detail. Back to work...
  6. Yeah! I have docked and un-docked palettes before, and it was never a problem. What is weird is that the the palettes now want to dock with the top of the window, but not with the left edge, and this behavior only happens in the Spotlight workspace. I have never been able to dock to the top of the window before. This happens with the stock Spotlight workspace as well as my user folder version.
  7. My Basic and Toolset palettes came undocked from the left side of my application window, and now want to dock with the top of the window. This is happening only in Spotlight Workspace, not in any others. Preferences>Session>Palette Margins = Both (i.e. Left and Right, Top is not even an option). Restarting computer has no effect. This is not the workspace I was looking for. What am I missing?
  8. I figured it out. The positions are created as symbols. I needed to go to the Resource Manager to edit them. The normal double-click path to editing no longer works.
  9. I am used to being able to double-click a Hanging Position object and editing the profile. When the yellow-bordered Edit window opens, there used to be pipe profiles to edit. Now, the window is empty. What might I be doing wrong?
  10. Thanks. Just trying to figure out if my experience is abnormal, which it seems to be. Further investigation will ensue...
  11. Mark, Did you have any trouble with the 3dconnexion Uninstaller. It totally crashed my computer when I ran it. I had to go into Safe Mode to make it run.
  12. Good grief. I thought I had waited long enough to install Big Sur. Guess not. That is exactly when the problems started. I should have put 2 and 2 together.
  13. I am having an issue where the model makes big unexplained jumps while using my Space Mouse. It was happening with my older Space Navigator and I thought it was a hardware problem, but the same problem is happening with a brand new one as well. For example, I can be gently and smoothly orbiting the model at 38% when suddenly there is a big jump and I end up underneath the model and zoomed to 3,058,850%. Anyone have a clue? I cannot figure it out. All my SpaceMouse settings are the ones recommended in this thread. Reset to Defaults doesn't help. Here's a little movie. Screen Recording 2021-02-16 at 15.43.23.mov
  14. Thank you so much for following up. I am not sure what the problem was. I solved it by deleting the original oval container symbol from the RM, then re-importing the container symbol with a different name. Then I replaced it in the Legend using Label Legend Manager>Edit Fields... Not sure what went wrong before, but this is what fixed it.
  15. I have a Spotlight Label Legend with a an oval container assigned to a class Lighting-Label-Container. All the other parts of my label legend are also assigned to various subclasses of Lighting-Label. I can show or hide all of the other label legend subclasses in my design and sheet layers, but the Container subclass remains visible no matter how I have the class visibility set. I have made sure the container in the symbol definition is classed correctly. I even tried deleting and replacing it in the symbol definition to force a refresh. It still does not respond to class visibility settings. Does anyone have an idea about how to handle this? Thanks, Jim
  16. I am having the same problem with sections. Just going to the sheet layers with sections viewports causes Vectorworks to freeze and give me the spinning beach ball of death. The plan sheets behave fine. Have you solved this problem? I am getting ready to pull out the drafting table and pencil.
  17. Thank you! That was it. Moved the Light object 1/16 below the edge of the wall cut-out and the problem is gone.
  18. I have started getting some odd rendering effects, the formerly smooth lighting patterns from some of my .IES driven Custom Light Objects have become kind of pointillist and weird like the forest breakup gobo I wish really existed. The down light object symbols in the hallway are the same as the ones in the dining room and living room, and in other renderings they looked correct. I have messed around with settings for awhile. This is Final Renderworks, 16 bounces, ambient occlusion 40%/1', ambient lighting is a mid gray at 30% which usually works, the levels on all the down lights is the same, 2000 lumens @ 100%. Has anyone seen this before? What's the fix? Thanks. Jim Denault, ASC Pasadena CA
    Amazingly useful. Now we need the 800A and 1250A versions, please!
  19. I have just started working with VW2018. When working with Spotlight>Visualization>Create Plot and Model View in 2017 and earlier, I was used to being able to double click the "original" viewport from which the Model and Definition layers were created, to bring me to an Edit box for the Definition layer. I made a little example movie from a fresh 2018 file to make sure there was no weirdness being brought from previous versions. In 2017 and before I could also move the "original" viewport (Design Layer 1 in the example) off to the side to make the plot more legible, without affecting the Definition Layer and Model Layer arrangement. I can't do that in 2018, either. Is there some setting or preference I might have missed or is this something that's not working the same?
  20. I have just started working with VW2018. When working with Spotlight>Visualization>Create Plot and Model View in 2017 and earlier, I was used to being able to double click the "original" viewport from which the Model and Definition layers were created, to bring me to an Edit box for the Definition layer. I made a little example movie from a fresh 2018 file to make sure there was no weirdness being brought from pervious versions. In 2017 and before I could also move the "original" viewport (Design Layer 1 in the example) off to the side to make the plot more legible, without affecting the Definition Layer and Model Layer arrangement. I can't do that in 2018, either. Is there some setting or preference I might have missed or is this something that's not working the same? Create_Plot_and_Model.mov
  21. I had a similar problem with a file I was re-opening from VW2014–no Open GL or Wireframe 3D images, only control points on objects that were selected in Top/Plan. After a lot of restarting and preference changing, I finally was able to get 3D images to render by switching to View>Rendering>Fast Renderworks. After that, images would stay rendered in Open GL.
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