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  1. @symo Vision will not work with Plot and Model view, why we are moving to improve schematic views, and you don't need a GDTF mode but you will need a Fixture mode. Hope that helps
  2. You can also put all your rigging on a different layer and set it to "Gray"
  3. Currently we do not allow the water mark to be turned off unless you upgrade to a pro version, but I will pass this request on for you.
  4. @James Russell I am not seeing your error I was able to open your file and run the cal just fine. What version of Vectorworks are you on?
  5. @Daniel B. Chapman It looks like you don't have an image texture on the polygon. The image you see on the object is how the video will be displayed in Vision. http://app-help.vectorworks.net/2020/eng/index.htm#t=VW2020_Guide%2FAttributes%2FMapping_image_fills.htm&rhsearch=Image mapping&rhhlterm=Image mapping&rhsyns=
  6. Take a look again as I defiantly see it. If you don't I would reach out to tech support
  7. @Gaspar Potocnik I hope below will get you up and running. Vectorworks is using the MVR data format and this can not be changed. You will need to have the following a Channel number (the number you use to select the device in the console), a Universe, and a DMX Address. there are new fields in the Lighting Device for 2020 that will give you some display options you can find more in the Vectorworks help http://app-help.vectorworks.net/2020/eng/VW2020_Guide/LightingDesign1/Lighting_device_properties.htm?rhhlterm=Lighting Device&rhsyns= You can address fixture in 3 way with the Lighting Instrument tool using Auto numbering http://app-help.vectorworks.net/2020/eng/VW2020_Guide/LightingDesign1/Inserting_instruments.htm?rhhlterm=Lighting Instrument Tool&rhsyns= Spotlight numbering http://app-help.vectorworks.net/2020/eng/VW2020_Guide/LightingDesign2/Numbering_light_plot_objects.htm?rhhlterm=Spotlight Numbering command&rhsyns= Or the DMX Patch Window http://app-help.vectorworks.net/2020/eng/VW2020_Guide/LightingDesign2/DMX_patching.htm?rhhlterm=DMX Patch dialog box&rhsyns= Vision is now using the MVR standard and can not be changed at this time.
  8. @Daniel B. Chapman NDI will be available in Vision 2020 you should be able to download it today ūüôā
  9. @Steve Boone So, in the Door Settings… you can choose Hardware and you can pick your own hardware. If we don't have it you will need to make a symbol to match what you need, maybe you could get away with editing current symbols @Matt Panzer Do you have a better workflow? The door tool is not my forte
  10. @scottmoore This is a good trick, have you also tried using an Alpha Mask with the texture?
  11. So, I used to have a folder broken out into different files when I did a bunch of work in Washington DC. I would regularly hit 6 Venues, and each had between 3 and 4 normal setups. You might try the same, folder for this event and that event, then subfolders for stage on this wall stage on that wall and so on. Another option it to make a base file, and files for your different setups (things that are always the same) then you can make them reference files and add on the bits that are unique to each event. Past that its Layers and Classes and Saved Views. Hope that helps
  12. Right click on the class "Simplified" and choose "Edit", change the fill color
  13. @zeroInf Currently no, but I have entered your request.
  14. @Gaspar Potocnik It's something we are looking into but will require a lot of background work on the current Renderworks camrea.
  15. You can build it out in Vectorworks or you might be able to download one for 3D warehouse. You can open 3Ds files into Vision. Currently Vision does not have this tool


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