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About Rishie

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  1. Rishie

    Window style

    oh yeah! Thank you very much for your help
  2. Rishie

    Window style

    I'm finding difficult to create a similar window style in Vectorworks 2021. I'm going for a symbol (with 2D/3D attributes) and insert in wall to achieve it? Is there a better way to create the similar style of window in the native window plugin tool? If yes can you help me with it? Attached the 2D and 3D style below. Thank you very much in advance!
  3. Hi, Can anyone help me to understand how I can insert door/window associated with wall core and not fixed to the center of the wall? Something like the sample screenshot I've attached here. . Thank you in advance!
  4. Yes, Tom I did it and it was not working, still I'm only able to see black pen not the grey pen thickness that I've assigned to this hatch in the resource manager.
  5. I want to change the black pen to light grey for the brick surface hatch in this hidden line rendering. Changing the hatch pen style do not help. Can you help me to achieve it, please?
  6. Thanks Tom it's working well
  7. Hi, I want to create a similar hatch/tile patten, can anyone help with a best practice to achieve it? , Thanks, Rishie
  8. Thanks @Wes Gardner I'll follow this
  9. Greetings :) I'm finding it difficult to manage the 3D tags, especially in the elevation/section viewport. What do I wish to achieve? To find a way to select the 3D tags of doors and windows and make them visible in one viewport and invisible in another viewport. What I did so far: 1) I've created an exterior elevation with a section line and in the viewport, everything is fine except some 3D tags of the object (3D tags of the objects which were present in the background). I'm able to switch it off by controlling the "extend beyond section line depth" and while doing it the object also disappears (obviously). I would like to only switch off the 3d tags of the objects (door and window) not the entire object. 2) When I switch off the 3D tags of the door and window manually by selecting the actual object, it disappears in all the elevations, which I don't want. 3) So I'm creating different classes to hide it from one viewport and make it visible in other viewports which I'm finding it difficult. Can anyone here help me with a best practice to achieve it? Let me know if I can give you some more details on it. Thanks in advance :)))
  10. Thank you very much Tom and Andy. Much Appreciated!!!
  11. Thanks @Andy Broomell I was able to create a tile, but unfortunately I'm unable to assign it as a surface hatch to a texture. @Christian Fekete Thanks for asking it. I want my roof to show in exterior elevation (hidden line rendering) with a hatch pattern (Pen style to have pattern not solid). To be very clear, I've attached a VW file (V 2020) and PDF to show want I'm trying to achieve. Please take a look at it. Would be grateful for your help. Thank you, Rishie Query with Surface Hatch V 2020.pdf Query with Surface Hatch V 2020.vwx
  12. Can we set a pattern as a pen style for a hatch? I tried a few times but could only manage to get a solid color not a hatch pattern as a pen style while creating hatch. Thanks, Rishie
  13. I'm finding a way to align wall hatch but with no luck. Can anyone here can help me with it? Thanks, Rishie


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