Eaglerulez
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Displaying dimension next to cube made in Marionette Network
Eaglerulez replied to Eaglerulez's topic in Marionette
Hi Letti, Okay so everything generally is working well with this custom node however even foot measurements are not displaying quite as cleanly as I'd hope for. Basically if I type 5' in for the DIM the output ends up being 5'" instead of 5'. I think this is because the dim input automatically rounds 5' to 5'0" and your node maybe rounds the zero down but does not delete the inch marker afterwards? I think my ideal output would be 5' as opposed to 5'" or 5'0". Any thoughts on how to best address that? On the positive side 12'6" gets displayed properly. 3" gets displayed properly so those work well! Thanks so much in advance for your help! -
Displaying dimension next to cube made in Marionette Network
Eaglerulez replied to Eaglerulez's topic in Marionette
Hi Letti, Thanks so much for this! I will give it a whirl and will keep you posted! -
Displaying dimension next to cube made in Marionette Network
Eaglerulez replied to Eaglerulez's topic in Marionette
Awesome! Let me try this out on my end this is a very helpful step in the right direction I believe! -
Displaying dimension next to cube made in Marionette Network
Eaglerulez posted a topic in Marionette
Hi there, I am trying to make a simple Marionette node where I can make a cube extrude and have the dimension for the extrude displayed next to the cube. I have attached a screenshot of my current Marionette network, my current output, and my desired outcome. I think I have (2) main challenges that I haven't been able to figure out. -How to get dimensions to display with unit values and not several zeros behind it. -How to get multiple dimensions to be added cleanly within a single string/text box like my desired outcome. Any thoughts on how to best achieve this? Thanks so much! -
Possible to have all objects in a symbol inherit its class?
Eaglerulez replied to Eaglerulez's topic in General Discussion
Yes thank you! I thought about using layers, my problem is that I find I have to be fairly methodical with my layer order for things to stack properly and have found that to be a little limiting/difficult to deal with when working with a client who is changing things on the fly. My problem isn't so much the busyness of the smart cursor. It's just that I literally can't select any of my symbol geometry in "Show/Snap" because all of the geometry is technically in another class still. -
Possible to have all objects in a symbol inherit its class?
Eaglerulez replied to Eaglerulez's topic in General Discussion
Thank you. The problem isn't so much the attributes, it's the fact that I like to select classes and leave myself in "Show Snap/Others" so that I do not accidentally interact with other objects on my drawing. What I run into when doing this is that I can't really drag my truss symbols because I can't select the lines and geometry that comprise the symbol since it is in another class. I mean worst case I can select in "Show Snap/Others" and then move things around in "Show/Snap/Modify Others" but wondering if there are any other work arounds/approaches to this. Thanks again! -
Hi there, I was curious if it was possible to have all the objects in a symbol inherit the symbol's class. For instance I have a lot of truss symbols that typically reside in a "Truss" class. On larger projects I will make different truss classes. For instance "Truss-Downstage" "Truss-Upstage" etc. While the symbols themselves go into their respective classes the sub objects that actually make the truss are still stuck in the "Truss" class which can make selection and visibility a little awkward. Any thoughts on how to best overcome this? I pretty much want it so that if I put my truss symbol into the class "Truss-Downstage" everything associated with that symbol is assigned to that class. Thanks so much!
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Had some questions on accurate Photometrics
Eaglerulez replied to Eaglerulez's topic in Entertainment
Hi there, I am using a stock Vectorworks library symbol and have confirmed that it is using candellas. Honestly not looking for Vectorworks to calculate things like color, dimmer value, etc. Just want it to get within spitting range of the manufacturer reports otherwise there's no point in using this functionality. I figure there may be something I am missing in how I have things laid out in Vectorworks? -
Hi there, I am interested in using the Photometer and Photometric grid tools to predict staging light levels. As I was playing around with the tools I was getting footcandle readings that seem to be much higher than listed on the manufacturer's report. For instance at a distance of say 16' when I would expect to get around 300 footcandles (based on the manufacturer's report) I am reading 450 foot candles in Vectorworks. Are there any tips and tricks that I can use to get a more accurate prediction from Vectorworks? I tried playing around with where the photometer was placed (how centered on the beam it was, etc) but still no dice. I don't mind some variance, but it seems like Vectorworks is substantially higher in its predictions than what the manufacturer's report shows and if anything I'd rather have it the other way around. Thank you!
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It is a 3D object at screen level.
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I'm running 2017, could that be the problem?
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Thank you, however that is not appearing on my end. Do I need to add a node to show that property box?
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Hi there, This may be a silly question, but after a few hours or research I'm actually having a hard time finding this/figuring this out. I'm doing some basic testing with Marionette objects and have an object that is an extruded rectangle which I can change length, width, and extrusion height with. That works perfectly! However I would also like to set the "bottom Z" of my object after it is made. What is the best way to approach this? I'm actually not seeing any nodes that really call this out, nor do the tutorials I find explicitly show how to set a "bottom Z" for a 3D Marionette object so was curious what the best way to approach this typically is. Thanks so much in advance!
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Hi there, My company uses slightly different deck than what is offered in the "Stage Deck Tool". We were wondering if it was somehow possible to integrate our deck symbols into this tool. Perhaps more importantly, the "Create Stage" functionality is a great time saver. We were wondering if it was possible to utilize our deck symbols in this functionality as opposed to the stock symbols. Any thoughts?
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Hi there, I have a Marionette Object that has (2) radio buttons to select pre-defined colors and then I have a checkbox to mix a custom color via RGB sliders. Everything is working perfectly, however I was wondering if it was possible to gray out the sliders until the "use custom color" checkbox was selected. Is something like this possible?