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tismacfan2

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About tismacfan2

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  1. Hallo Pat That was indeed my problem and by removing the cr I get what I wanted to achieve. Learned something new again. I can also use Jbenghiat's tip in the future. Thanks for the quick reply.
  2. I am creating a plug-in where certain text should appear in an arrow, and in which I can adjust certain text elements via the info palette. Only I can't manage to get the text parts that I have to fill in one after the other via the info palette. Now everything is written under each other. someone an idea how to change my script please? This is my script Procedure Ventilatiepijl; VAR eventID, eventMessage : LONGINT; pl,pb,a,b:REAL; t1,t2,t3,t123:STRING; ts:INTEGER; h:HANDLE; BEGIN BEGIN h:=FSActLayer; ts:=PSize; PushAttrs; t1:=Pnummer; t2:=plengte; t3:=pdebiet; pl:=ppl; pb:=ppb; TextFont(GetFontID('Consolas')); TextFace([]); TextSize(ts); TextFlip(0); TextRotate(0); TextSpace(0); TextJust(1); TextVerticalAlign(5); TextOrigin(0,0); t123:=Concat('Invisivent Air Basic 62m3/u.lm,',t1,'=',Chr(13),'=',t2,Chr(13),'',t3,Chr(13)); BeginText; t123 EndText; begin; Poly (0,0, pl,0, pl,-8, pl+20,12, pl,32, pl,pb, 0,pb ); end; PopAttrs; END; End; Run (Ventilatiepijl); Thanks for the help
  3. I think I know it is possible to retrieve quantities of objects that are in a space. Anyone an idea how I can retrieve in my spreadsheet the quantities of my skirting boards that are in the kitchen space? Thanks Pascal
  4. Draw the gate in your top wall as well as your foundation wall. But put the gate you drew in your foundation wall in a class virtual and make it invisible. For me that is the simplest way. P
  5. I place the space on the desinglayer floors wich is on level +00 and than i Change the Z-value in the OIP. When I refresh the space than I get the value 36 in my label of the space.
  6. ok forget my question, I just found the solution
  7. Is there a possibility to have spaces grab to reference levels. I use stories. eg floors that are at level 00 and on that layer I draw my floors effectively, but I also have reference layers within my stories, eg floors at +36 level. By doing it that way, I don't need that many design layers. But now when I draw a space that represents the level I get the value 0.00 and not the value +36. How can I get the value +36 in my room without making an extra design layer of floors at level +36. Otherwise I get way too many design teases.
  8. Hi, yes I understand that every object must have a unique name that you enter by name in IOP. But is there is a possibility to let this happen automatically?. For example, I enter an initial value and then randomly number all walls with this initial value +1 (this then comes in the field of the name of the object in the IOP and then I can use the data tag to visualize this in the drawing.Hi, yes I understand that every object must have a unique name that you enter by name in IO. But is there is a possibility to let this happen automatically? For example, I enter an initial value and then randomly number all walls with this initial value +1 (this then comes in the field of the name of the object in the IOP and then I can use the data tag to visualize this in the drawing.
  9. Thanks for the tip. Works perfectly. Would there also be a possibility to select, for example, all walls on a layer and automatically give them a name?
  10. I would like to make a date tag for numbering the walls. Now when I use the existing tag I only get the reference from the IFC. I really just want the name of the wall that I enter manually. If I choose # N # then when selecting the option link to multiple objects all objects are chosen, including the lines and other things. How can I ensure that the data tag only selects my walls and adds the name that I entered in the info palette. thanks for the feedback. P
  11. tismacfan2

    Claustra

    nobody who can help me please?
  12. tismacfan2

    Claustra

    Hello I am not yet able to work with marionette and therefore make the first attempts to learn it, but I would like to appeal to your knowledge in the meantime. Is there anyone who could help me write a marionette script for making a claustra in 3d. (see image) the parameters that I think I need is the width, height of the height of application, dimensions of the brick, width height depth. If anyone likes it, please give a short explanation of how to use it. Thanks Pascal
  13. Okay, that is a possibility, but I don't understand why a text style that I assigned to the dimensions cannot be controlled via the classes in the sheetlayer. For example, if I turn a wall brown in my design layer, I can turn it yellow through the classes in my sheetlayer, why do dimensions not listen to those classes in your presentation layer? This is an existing drawing, so moving all dimensions to the annotations is a bit more complicated, the more so if I choose copy and paste, the sizes are no longer associated with my walls. Pascal
  14. I have a dimension to which I have linked a text style through my classes. I make a sheetlayer and I want to increase the sizes there in terms of text size. I select my viewport and go through classes to dimensions to adjust the text style there. But nothing happens, how can I ONLY make the dimensions and NOT all other text bigger in my sheetlayer? pascal
  15. Hello Can anyone tell me how I can create a label that give me the surface of an object( rectangle, circle, polyline... because there is no more a stamp tool that gives the area of an object. Thanks P

 

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