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Helm

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Posts posted by Helm

  1. But you never really answered the question about a 3D tree, props are 2D images.  They do not work in Enscape for example.  They show up but you see that they are just crossed vertical 2D images. 

  2. 10 hours ago, unearthed said:

    This may only partly answer tour question but:

     

    get a .kml you know that works, and a VW generated one and open them as text in a text editor and see if the VW one looks very different - that may tell you what is wrong.

    Thanks for the suggestion, if I have a moment I may try that.  My current solution is to export as 3DS and import to Sketchup then follow the Sketchup way and finally export as kmz.  That works.  

    • Like 1
  3. On 10/16/2021 at 9:24 AM, Julia79 said:

    Hi,

    I'm trying to see a 3D model on Google Earth Pro, I do export to KML give the coordinates (Latitude and Longitude) and when I open it on Google Earth Pro it doesn't show anything.

    If on Google Earth I right-click the model and add a Placemark on it, I can see the pin, can see is on the right position and I play with the altitude to make sure it's not under the ground, and the only thing I can see is the pin but not the model at all, nothing of it.

     

    Any idea what I can change on the model to make it visible on Google Earth?

     

    Thanks in advance

     

    44639862_Screenshot2021-10-16at11_23_32.thumb.png.b1eee7e1dad0bfa4b73b8d0c4e91da35.png

     

    918179782_Screenshot2021-10-16at11_18_39.thumb.png.bb2ee1632a5363f4cbbb1afab5d9b2dc.png

     

    Did you ever figure out how to do it.   I have been trying to do the same.  

  4. I like them because they show up looking like trees in both plan and 3D views in VW and they work well with Enscape whereas the Escape trees just show as polygons in VW.  I just wish there were more included with VW to buy more they are a bit expensive.   

    • Like 2
  5. I was wondering what magic mouse is, so I looked it up, one of those Mac things.  For the guy who asked the original question, just get a decent simple gaming mouse, I got one from HP cost about €19 or $23.  I gave up on the wireless types and went with a wired version, so never have to worry about batteries or charging.  It does the job, zooming etc. and the sensitivity can be adjusted with a click of a button.  

  6. A couple comments, I too have been having pretty good luck with the title block it takes a bit of learning. It is very customizable. So it can be set up just the way an office wants it.  One thing that does not seem to work for me is opening more than one file when editing it.  That so far does not work only the first one gets the changes.  

     

    Excel, I like the Excel import but it seems still a work in process.  Changes made in the imported worksheet are not reflected back in the original spreadsheet.   And the VW worksheet does not have many of the Excel functions so any large changes mean going back the the spreadsheet then reimporting it to VW.  

     

    I tried file sharing and gave up on it, as said above too many problems.  But also I am not a big fan of having files offsite floating in a cloud somewhere.  The need to have a better system allowing multiple people to work on a project does need a lot more attention.  I am guessing that most offices just split the project up into multiple files in order to share the work,  

  7. 2 hours ago, Don Seidel said:

    Rendering is a big part (if not the primary goal) of so many workflows. It's 2021 and we're long past due to have a built-in or add-on fast render tool that's at least on par with the general market. One that is 100% in sync with VW

    Sounds good to me.  I am pretty happy with Enscape, but it is not totally in sync with VW.  The thing people are talking about now is virtual reality.  VW has been into this for some time, but there is a gap between the VW version and others regarding the quality of rendering and the size of the project.  I mean I tried one the other day with VW and the model was just too big.  The Enscape version let me put it in the Google googles and look around but it does not allow a walk around like the VW version does when it works.  

  8. On 12/24/2020 at 4:06 AM, jpoq said:

    The advantage of having a low poly asset within the VW file is that your file manipulation will not be slowed down by geometries that you only need to see on the final renders. This applies mostly to vegetation, cars , people and the like. Here I model with Wireframe or Open GL while Enscape renders using the GPU on a separate screen. It is good to see the changes rendered in real time while you keep modeling (see picture). There is a good review / tutorial on how to make custom assets for Enscape in the Joseph Kim YT channel. It is not super simple but helps a lot to improve the use of Enscape with VW.

     

     

    IMG_20201208_1015374.jpg

    Pretty much what I see when working with Enscape except I usually view in OpenGL.  I like to keep as much as possible in VW, so use VW symbols and textures.  Right now the only other thing is VBvisual plants, mostly trees.  So there is not much in the way of extra load on the system.  Many VW symbols and textures don't render very well in Enscape, cars have no reflections, and some textures don't render at all so that is a problem.  VW props don't work at all so we have to use Enscape people if we want them in the rendering.  It is not yet a perfect combination.  

  9. On 12/12/2020 at 10:15 AM, _c_ said:

    John, the public release of Renderworks as built-in part - vs being a separate module - was one of the best decisions ever. A true added quality.

    I truly hope that we won't be left without RW.

    Totally agree with you on this.  Now if they would just make a cloud computed version of Renderworks that works like Enscape or Twinmotion that would be the ultimate.  And really set VW apart from the rest.  

  10. Below is a link to an Enscape video  It is my first effort at a video so.  As I mentioned before the problem with Enscape is that its assets don't show up well in VW, but if you use mostly VW symbols and the VBvisual Plants available in VW they show up fine in Enscape.  Enscape does not like props.  The main advantage I am seeing is that you can do all your modeling in VW which you already know how to use and the model can be used as you like to create rendered elevations, etc using Open GL.  or also Renderworks.  Enscape does not have all the bells and whistles of Twinmotion as far as I know, but I like the way it integrates with VW

     

    https://www.dropbox.com/s/7rgadfyhvduftfu/Enscape_2020-12-17-18-22-27.mp4?dl=0 

     

     

     

    • Like 1
  11. I think this rendering discussion is important.   I have been doing a little more studying.  It seems Enscape assets do not render or even show well in 2D in VW.  Some VW symbols, maybe most will render in Enscape but the quality is limited, no reflections for example.  VBvisual plants seem to render well in both systems.  We need a VBvisual group of people, cars and other objects.  

     

     

  12. So I reviewed Lumion for VW and as a total rendering program it does seem a lot more capable than Enscape.  The main difference I see is that Enscape is more integrated with VW.  In other words with Enscape you can add trees etc to the VW model directly and save it within the same file.  The problem at the moment is that Enscape assests show as polygons in the VW model.  

  13. 38 minutes ago, bcd said:

    Actually Lumion also works live w/ Vectorworks- really well in fact. It is also windows only.

    The Lumion LiveSync updates the Lumion project as your VW Model is built - it's amazing how quickly renderings can be tested & generated, think in seconds and minutes instead of quarter hours and hours. It also has a huge library of included materials, 3d grasses, trees, plants & entourage objects which you can add to your model in Lumion. Keeping all of that out of Vectorworks if you choose.

    Good to know, thanks, I will have a look at it.  As I have been saying this new technology is amazing, and a game changer.  I now include a sheet of rendered views with a few notes on CDs submitted to the building and planning departments.  A picture is worth a thousand words.

  14. Renderworks,  I don't think I even hinted that they should do away with Renderworks.  But it cannot compare at the moment at least with what can be done with other products.  No reason to eliminate Renderworks, especially since as far as I know Enscape is the only one that works live with VW and it is not available for the Mac users.  And of course it would be far better to have a program like Enscape built in.  Although I believe that Enscape and the others do their computing in the cloud, the use of some heavy duty computers is the only way to it can work, which probably means even VW would want to charge extra for the service.  Also I find it a bit disturbing that VW only this year made Enscape available when I think it has been available for Revit and the others for a couple of years or more.  

     

    As to paying extra for an outside rendering program, in a busy office the time/money saved or the cost of using an outside rendering service more than makes up for the price of it. 

  15. As I have been using Enscape quite a bit, I can see that the beauty of it is being able to set everything up in the VW model including all the add on stuff, people, plants, and cars.  Then the model can be used in the various modes to create rendered elevations etc.  and without leaving VW the model can be rendered in real time with Enscape.  Now I see it is not without a few limitations, but this should be the goal of any integration with other programs, Twinmotion or whatever.  It is time to realize that Renderworks is outdated.  VW needs to focus on making the basics work better and integrated the technology of others when it comes to rendering.  

  16. So here is a question and an interesting note.  The assets now available from Enscape are not now useable in 2D or 3D VW plans, they come in as polygons.  Previously they were useable looking like trees in in all views.  Of course they do work in Enscape same goes for cars and people.  What I noticed is that the older version trees were VBvisual plants.  What does this mean to us now, anything.  I had used them in a project so the ones I used are still available to use and they look fine in both programs.  I did some searching and see the Revit users are complaining about the same thing.  

  17. 11 hours ago, Kevin K said:

    Ohhhhhhh, Mr Helm, did I detect a wee bit of biting sarcasm there related to C’s comments 🙂

    Now, now, I was told we all had to play nice here.

    Yes I am guilty of going off topic, but I do have a thing, especially here in Italy (she is in Germany), where young architects are taken advantage of being hired on temporary contracts or as interns working for next to nothing with the excuse of training them.  I am sure C does not set the company policy and one could not ask for a better teacher than her.  

  18. 19 hours ago, _James said:

     

    I believe this is referring to a feature teased at the 2020 design summit whereby they used the 'legends' feature to draw a traditional window schedule. There was more discussion about it on the thread below where it was confirmed this wouldn't be coming to 2021. 

     

     

    Traditional window schedules, wow I thought we were behind the times in still doing them.  But that is what building departments and window suppliers want to see.   A handy tool would be to automatically dimension simple objects like rectangles or the exterior of a window elevation.  Hasn't someone made this is marionette, convert copy to lines, covert objects to dimensions, move out a bit done.  

  19. On 12/7/2020 at 7:58 AM, _c_ said:

    And the viewport obsolescence.

     

    This is unavoidable when a project grows and/or you have multiple persons working on it. You end up with tons of empty or senseless viewports.

    In environments where you have large turn over of trainees -usually on 6-months basis- it is impossible to keep house clean publishing in the same file where you work.

    Perhaps a partial solution would be to hire and keep experienced employees rather than using underpaid "trainees" who have to leave and find a real job.  

  20. Well we had to extrude along a path to make the connection of the gutter to the down spout if this is what you want to know.  Time consuming it is.  

     

    How about making walls adjustable in the width, as  in old buildings being restored have walls of varying width especially in Italy where we are.  Could we have a simple wall that is adjustable like a polygon.   

    • Like 2
  21. 20 minutes ago, JRA-Vectorworks-CAD said:

    @Helm Encape is nice and the renders are good, especially for interiors but only runs on PC. I find Twinmotion better for externals, landscape and animations.

    I simply export via Cinema 4D, and it works pretty well, but a direct live sync will be so welcome! Check out a recent project presentation I am really proud of all don with vectorworks and Twinmotion:

    Earth Sheltered Eco Home by Jonathan Reeves Architects
    https://youtu.be/6Pv1JU0nCbs

    I am watching a couple of your videos just to catch up a bit on both systems.  Here is an Enscape capture of a project we are working on.  1067619611_ENTRY1.thumb.png.7598634b951b9212717d250c9334d7d7.png

    • Like 1
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