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Helm

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Posts posted by Helm


  1. I like them because they show up looking like trees in both plan and 3D views in VW and they work well with Enscape whereas the Escape trees just show as polygons in VW.  I just wish there were more included with VW to buy more they are a bit expensive.   

    • Like 2

  2. I will most likely start an argument, but I am getting the impression that Apple is not paying a lot of attention these days to the graphic side of its business, especially when it comes to architecture.  I think I read that most of their income comes from the phone business.  


  3. I was wondering what magic mouse is, so I looked it up, one of those Mac things.  For the guy who asked the original question, just get a decent simple gaming mouse, I got one from HP cost about €19 or $23.  I gave up on the wireless types and went with a wired version, so never have to worry about batteries or charging.  It does the job, zooming etc. and the sensitivity can be adjusted with a click of a button.  


  4. A couple comments, I too have been having pretty good luck with the title block it takes a bit of learning. It is very customizable. So it can be set up just the way an office wants it.  One thing that does not seem to work for me is opening more than one file when editing it.  That so far does not work only the first one gets the changes.  

     

    Excel, I like the Excel import but it seems still a work in process.  Changes made in the imported worksheet are not reflected back in the original spreadsheet.   And the VW worksheet does not have many of the Excel functions so any large changes mean going back the the spreadsheet then reimporting it to VW.  

     

    I tried file sharing and gave up on it, as said above too many problems.  But also I am not a big fan of having files offsite floating in a cloud somewhere.  The need to have a better system allowing multiple people to work on a project does need a lot more attention.  I am guessing that most offices just split the project up into multiple files in order to share the work,  


  5. 2 hours ago, Don Seidel said:

    Rendering is a big part (if not the primary goal) of so many workflows. It's 2021 and we're long past due to have a built-in or add-on fast render tool that's at least on par with the general market. One that is 100% in sync with VW

    Sounds good to me.  I am pretty happy with Enscape, but it is not totally in sync with VW.  The thing people are talking about now is virtual reality.  VW has been into this for some time, but there is a gap between the VW version and others regarding the quality of rendering and the size of the project.  I mean I tried one the other day with VW and the model was just too big.  The Enscape version let me put it in the Google googles and look around but it does not allow a walk around like the VW version does when it works.  


  6. On 12/24/2020 at 4:06 AM, jpoq said:

    The advantage of having a low poly asset within the VW file is that your file manipulation will not be slowed down by geometries that you only need to see on the final renders. This applies mostly to vegetation, cars , people and the like. Here I model with Wireframe or Open GL while Enscape renders using the GPU on a separate screen. It is good to see the changes rendered in real time while you keep modeling (see picture). There is a good review / tutorial on how to make custom assets for Enscape in the Joseph Kim YT channel. It is not super simple but helps a lot to improve the use of Enscape with VW.

     

     

    IMG_20201208_1015374.jpg

    Pretty much what I see when working with Enscape except I usually view in OpenGL.  I like to keep as much as possible in VW, so use VW symbols and textures.  Right now the only other thing is VBvisual plants, mostly trees.  So there is not much in the way of extra load on the system.  Many VW symbols and textures don't render very well in Enscape, cars have no reflections, and some textures don't render at all so that is a problem.  VW props don't work at all so we have to use Enscape people if we want them in the rendering.  It is not yet a perfect combination.  


  7. On 12/12/2020 at 10:15 AM, _c_ said:

    John, the public release of Renderworks as built-in part - vs being a separate module - was one of the best decisions ever. A true added quality.

    I truly hope that we won't be left without RW.

    Totally agree with you on this.  Now if they would just make a cloud computed version of Renderworks that works like Enscape or Twinmotion that would be the ultimate.  And really set VW apart from the rest.  


  8. Below is a link to an Enscape video  It is my first effort at a video so.  As I mentioned before the problem with Enscape is that its assets don't show up well in VW, but if you use mostly VW symbols and the VBvisual Plants available in VW they show up fine in Enscape.  Enscape does not like props.  The main advantage I am seeing is that you can do all your modeling in VW which you already know how to use and the model can be used as you like to create rendered elevations, etc using Open GL.  or also Renderworks.  Enscape does not have all the bells and whistles of Twinmotion as far as I know, but I like the way it integrates with VW

     

    https://www.dropbox.com/s/7rgadfyhvduftfu/Enscape_2020-12-17-18-22-27.mp4?dl=0 

     

     

     

    • Like 1

  9. I think this rendering discussion is important.   I have been doing a little more studying.  It seems Enscape assets do not render or even show well in 2D in VW.  Some VW symbols, maybe most will render in Enscape but the quality is limited, no reflections for example.  VBvisual plants seem to render well in both systems.  We need a VBvisual group of people, cars and other objects.  

     

     


  10. So I reviewed Lumion for VW and as a total rendering program it does seem a lot more capable than Enscape.  The main difference I see is that Enscape is more integrated with VW.  In other words with Enscape you can add trees etc to the VW model directly and save it within the same file.  The problem at the moment is that Enscape assests show as polygons in the VW model.  


  11. 38 minutes ago, bcd said:

    Actually Lumion also works live w/ Vectorworks- really well in fact. It is also windows only.

    The Lumion LiveSync updates the Lumion project as your VW Model is built - it's amazing how quickly renderings can be tested & generated, think in seconds and minutes instead of quarter hours and hours. It also has a huge library of included materials, 3d grasses, trees, plants & entourage objects which you can add to your model in Lumion. Keeping all of that out of Vectorworks if you choose.

    Good to know, thanks, I will have a look at it.  As I have been saying this new technology is amazing, and a game changer.  I now include a sheet of rendered views with a few notes on CDs submitted to the building and planning departments.  A picture is worth a thousand words.


  12. Renderworks,  I don't think I even hinted that they should do away with Renderworks.  But it cannot compare at the moment at least with what can be done with other products.  No reason to eliminate Renderworks, especially since as far as I know Enscape is the only one that works live with VW and it is not available for the Mac users.  And of course it would be far better to have a program like Enscape built in.  Although I believe that Enscape and the others do their computing in the cloud, the use of some heavy duty computers is the only way to it can work, which probably means even VW would want to charge extra for the service.  Also I find it a bit disturbing that VW only this year made Enscape available when I think it has been available for Revit and the others for a couple of years or more.  

     

    As to paying extra for an outside rendering program, in a busy office the time/money saved or the cost of using an outside rendering service more than makes up for the price of it. 


  13. As I have been using Enscape quite a bit, I can see that the beauty of it is being able to set everything up in the VW model including all the add on stuff, people, plants, and cars.  Then the model can be used in the various modes to create rendered elevations etc.  and without leaving VW the model can be rendered in real time with Enscape.  Now I see it is not without a few limitations, but this should be the goal of any integration with other programs, Twinmotion or whatever.  It is time to realize that Renderworks is outdated.  VW needs to focus on making the basics work better and integrated the technology of others when it comes to rendering.  


  14. So here is a question and an interesting note.  The assets now available from Enscape are not now useable in 2D or 3D VW plans, they come in as polygons.  Previously they were useable looking like trees in in all views.  Of course they do work in Enscape same goes for cars and people.  What I noticed is that the older version trees were VBvisual plants.  What does this mean to us now, anything.  I had used them in a project so the ones I used are still available to use and they look fine in both programs.  I did some searching and see the Revit users are complaining about the same thing.  


  15. 11 hours ago, Kevin K said:

    Ohhhhhhh, Mr Helm, did I detect a wee bit of biting sarcasm there related to C’s comments 🙂

    Now, now, I was told we all had to play nice here.

    Yes I am guilty of going off topic, but I do have a thing, especially here in Italy (she is in Germany), where young architects are taken advantage of being hired on temporary contracts or as interns working for next to nothing with the excuse of training them.  I am sure C does not set the company policy and one could not ask for a better teacher than her.  


  16. 19 hours ago, _James said:

     

    I believe this is referring to a feature teased at the 2020 design summit whereby they used the 'legends' feature to draw a traditional window schedule. There was more discussion about it on the thread below where it was confirmed this wouldn't be coming to 2021. 

     

     

    Traditional window schedules, wow I thought we were behind the times in still doing them.  But that is what building departments and window suppliers want to see.   A handy tool would be to automatically dimension simple objects like rectangles or the exterior of a window elevation.  Hasn't someone made this is marionette, convert copy to lines, covert objects to dimensions, move out a bit done.  


  17. On 12/7/2020 at 7:58 AM, _c_ said:

    And the viewport obsolescence.

     

    This is unavoidable when a project grows and/or you have multiple persons working on it. You end up with tons of empty or senseless viewports.

    In environments where you have large turn over of trainees -usually on 6-months basis- it is impossible to keep house clean publishing in the same file where you work.

    Perhaps a partial solution would be to hire and keep experienced employees rather than using underpaid "trainees" who have to leave and find a real job.  


  18. Well we had to extrude along a path to make the connection of the gutter to the down spout if this is what you want to know.  Time consuming it is.  

     

    How about making walls adjustable in the width, as  in old buildings being restored have walls of varying width especially in Italy where we are.  Could we have a simple wall that is adjustable like a polygon.   

    • Like 2

  19. 20 minutes ago, JRA-Vectorworks-CAD said:

    @Helm Encape is nice and the renders are good, especially for interiors but only runs on PC. I find Twinmotion better for externals, landscape and animations.

    I simply export via Cinema 4D, and it works pretty well, but a direct live sync will be so welcome! Check out a recent project presentation I am really proud of all don with vectorworks and Twinmotion:

    Earth Sheltered Eco Home by Jonathan Reeves Architects
    https://youtu.be/6Pv1JU0nCbs

    I am watching a couple of your videos just to catch up a bit on both systems.  Here is an Enscape capture of a project we are working on.  1067619611_ENTRY1.thumb.png.7598634b951b9212717d250c9334d7d7.png

    • Like 1

  20. 17 hours ago, neal-2002 said:

    concur with the speed of some issues that never seem to get resolved...
     

    im a self employed architect and use renderworks often but recently been using twinmotion to render projects as renderworks is nowadays just too slow - so im looking forward to the epic/twinmotion/ redshift changes to speed up my workflow...

    Agreed, I am using Enscape for rendering now.  How do you use Twinmotion, I don't think it is integrated with VW.  Do you have to export the model.

     


  21. 12 hours ago, Matt Panzer said:

     

    Unit Plan is looking to solve the very problem you describe.

    And Viewport Styles (just below it) would be another one, I think, most users will care about.

     

    image.png

    This should not be research, we need it now.  I could be retired at my age, but to VW benefit, and my ability to use it, almost a year ago took up some work with another architect who uses VW.  We, my wife and I, have been busting our butts for a year now.  The architect we are working with remotely from Italy is doing about 90% of his projects in modular factory built units that are assembled on site to create the final building.  This is the future in multifamily housing, single family  and commercial as well.  So do you see our need.  There are about 10 of us working remotely and everyone seems to have their own way of putting together a project, we get one already started and it is a nightmare.  Because there is no good way to put together repetitive units in VW whither modular units or repetitive apartment plans.  

     

    Also pay attention to what Carlotta has written we have the same issues, file sharing is a mess, but it is essential to team work.  From what I know most firms are using file referencing as a work around or just splitting the project up into separate pieces.    We have been using referenced viewports somewhat successfully, but there are issues with it and we have been told it is better to use referenced layers the old way.  What is the best way to team work?  How best to split up a project amongst the team.  How best to deal with larger projects.  Even on small projects, eg, a 10 unit one we break up the pieces and then save as pdf and then use another program to combine the pdf files into one.  Is that the way.  I am guessing smart markers become un-smart when the details or worksheets are in one pdf and the plans in another.  

     

    On a more positive note I still love using VW, it is just frustrating at times.  What I really like is doing all our work in 3D, making the model, then now being able to see it instantly rendered using Enscape, that is for an old architect like me the coolest thing ever and one thing that keeps me wanting to work.  

    • Like 1

  22. Actually I don't see much there that I care about.  I suggest you go out of the office and talk to some architects to understand how they are really using VW or other CAD drafting and design tools.  And most important how they are interacting with their consultants.  For example most or really all of our consultants just want a dwg set of our plans they don't care about models or IFC.  Some are into Revit, I don't see mention of it.  The current Revit export produces an embarrassing result with walls missing and not much of a relation to all the work we have done on the model.  And it takes forever to produce.  I have grown fond of Enscape, and I don't see mention of it.  We are not doing movie quality rendering so why Epic, or Redshift.  How about suspending work on any new features and spend the next six months or year just fixing the ones you already have.  Architects work in the real world, 3D modeling tools (not BIM) are fun but that is about it.  Right now we can't even make a clean hidden line view from our building model of an elevation without a bunch of extra lines we have to cover up.  

     

    You want to have some fun, design a multi story apartment building with apartment units that repeat in various configurations on each floor.  Then tell me an easy way to do it.  There are ways but none are perfect or simple.   We use referenced viewports, but I can't turn on the interior walls and make a section or elevation viewport because VW gets hung.   Charts and worksheets are often best made with Excel the new import feature is great but it is not interactive and the imported worksheet is does not support all of the Excel features.  

    • Like 4

 

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