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Marissa Farrell

Marionette Maven
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Everything posted by Marissa Farrell

  1. @Kevin McAllister I looked at the hidden records as well, sorry for being unclear. No record information attached to the Data Tag object is useful. My approach would be to run a script to query the objects inside of the Data Tag, but I feel like the process would be too dynamic in the long run to be useful. I cannot find a current way to pull incremental data reliably at this time.
  2. @Kevin McAllister My understanding is that the Data Tag just uses linked text to information, so @ericjhberg has the right approach to this. I did look at the records attached to the Data Tag and nothing there looks like it would be useful. It's mostly information on how to draw the Data Tag object, but not the data being displayed by it. It's possible that the objects inside the Data Tag Layout have some extra info in some cases, but extracting that may not be so straight forward. I'll take a look.
  3. @STERNontwerp I just wanted to jump in and say the move mode DOES work with groups, you just need to supply it with a 3D input. I also have a bug submitted to have this fixed in a later build. I do like the idea of a wiki, we just need to find the time and resources to get it going.
  4. What if you start with a default texture (I started with Glass Mirror Finish Blue RT) and tweak from there?
  5. I like the concept! Right now, I don't know the best way to create an image from a view. I know we can generate .mov files, so there's definitely a way to output an image into a video file, but I cannot see an option to export an image file directly from a view. (I'm sure we could extract frames from the movie, but I don't think that's going to end up being the best method.) Another method I'm considering is instead of exporting an image directly from VW, use Python to take a screenshot of a view and query that instead. Would you want your camera (view) to be looking at the center of the church? You also need to consider, if you place the camera in the center of each apartment, that will affect what the camera can see through the (assumed) windows. Placing cameras at different points in the room may give different results in some cases. Which is more important, that you can see the church from the center of the apartment, or that you can see the church from the apartment at all? Querying the images for a specific color is going to require an external library (I would use Pillow), which means users would need to install this package onto their machines. There's a way to do this within Marionette, however users would need access to the internet (or a local file on their machine) and you would need to write your code to be cross-platform (the link for installing this package to Windows is different from Mac and can be dependent on what OS version as well as which version of VW you are using) I don't think this is IMPOSSIBLE, but I think working on it in chunks would be your best approach. First decide where you want to place your cameras, determine how you are going to identify apartments (are you going to use spaces of a certain room definition? are you going to place cameras on the inside of windows?) How are we going to get the image of the view? How much of the visible church is necessary to say "I can see the church from here"?, etc.) If we can create an adequate set of requirements, I'd be more than happy to help you with this endeavor.
  6. You can also use the app to set up appointments with the "Geeks" for some one-on-one tech support. I'll be sharing the room with them helping out with Marionette questions.
  7. @SVA Architects I'm unable to reproduce the issue you are having using Mojave and 2018 SP5. Could you try moving your user folder to your desktop and restarting Vectorworks to see if the issue persists?
  8. No problem at all! If you ever run into any hiccups, let me know, I'm always more than willing to help troubleshoot 🙂
  9. The Get 3D Info node returns values based on the coordinates of the layer that the object resides on. If you want to get the coordinates from the drawing's coordinate system (which should match the OIP value), you will need to add the Layer's elevation to the value from the Get 3D Info node, based on my testing. To do this, get the layer of the input object using the Get Layer node, and use the Get Layer Elevation node to return the elevation of the layer.
  10. I'm finding that it's correct with the equations in the default node and incorrect with your change.
  11. @KroVex Where is this "Get 3D Z" node from? What version was this network created in? The "Get 3D Info" node in 2018 and 2019 works better than the node you are using, so I'm curious if this was a node from default content, or if it was a custom node.
  12. Hi @BillV I assume you're aware of Marionette Objects? I think it would be cool to allow Marionette Objects to be saved as Tools in your Tool Sets, but for now, you can save your Marionette Object as a Red Symbol (plug-in symbol) in your file, and it will be inserted similarly to how other Tool objects are, allowing you to customize the parameters in the OIP.
  13. @MHBrown Are you by chance using Mojave?
  14. @GatRed In general, planar objects in Marionette scripts will show in a Top/Plan view, and 3D objects will show in 3D views. 2D Objects created with Marionette are set to screen plane by default which allows the Marionette Object to display as a Hybrid object.
  15. Here's a network that I think fulfills your requirements. Please let me know if you need more help. Move Group Question - tessel_MFarrell.vwx
  16. Looks like the Move node is considering groups to be non-planar in all cases, so it's trying to return 3D info which your planar group does not have. I'm looking into another way to get your network to work while the issue is looked at.
  17. My answer stands. Use the Index node.
  18. You're going to want to use the Index node instead of Index Bounds. index-bounds-question_MFarrell.vwx
  19. Yes. As long as you dont run the marionette script in rotated plan, you should have no issue. If you do find yourself still having an issue, please let me know the steps you took before the origin shifted. Hope this helps!
  20. @Mi&D There is a known issue running marionette in rotated plan with a user origin and it is being worked on right now. Currently, if you avoid rotated plan while running a marionette script, you won't have a user origin shift. There is no other workaround at this time.
  21. Hi Melanie, First you need to open that file. If you right click on the file in the left pane of the resource manager and open it, you can then delete the resource. Hope this helps!
  22. @Gytis in 2019, the issue has been resolved on internal builds based on my testing, I don't believe it is fixed in the release. However, I don't believe 2018 has had a released fix at this time. Windows computers should have no issues installing external libraries in any release at this point while using the correct version path. Edit: I do need to update the file attached to this bug to get it to properly run in 2019 on Mac, still. https://pypi.python.org/packages/13/3e/cb24be6c222138c7d2028502cd2be3b7bec3592456a01c9450bb0f7be641/Pillow-4.2.1-cp35-cp35m-macosx_10_6_intel.macosx_10_9_intel.macosx_10_9_x86_64.macosx_10_10_intel.macosx_10_10_x86_64.whl#md5=28c49cafcd80b160494e3628b8148e0d
  23. There is no way to have the actual OIP to open while running the command, however the network could be modified to use User Interaction nodes which would prompt the user for values.
  24. Unfortunately, networks and wrappers can't be run while other objects are selected. That is one of the biggest reasons we implemented Menu Commands.

 

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