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Files posted by Patrick Winkler
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Points along Object
By Patrick Winkler in Marionette - Menu Commands
This script converts the provided object into a NURBS and puts X points alog it.
226 downloads
0 comments
Updated
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3D_Polys_to_2D
By Patrick Winkler in Marionette - Menu Commands
This little script flattens all the 3D Polys in the drawing to 0 and converts them into 2D polys without removing the attached database.
3D_Polys_to_2D_VW2017.vwx
89 downloads
0 comments
Submitted
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Hexagon Grid / Honeycombs
By Patrick Winkler in Marionette - Networks
Here is a wrapper for creating honeycombs.
83 downloads
0 comments
Updated
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Print Node
By Patrick Winkler in Marionette - Nodes
This Node makes debugging more comfortable especially inside wrappers.
You can select weather if the incoming values will be printed into a text object right under the node or into the python console.
Time of the execution and type of the items can be printed optionally. I integradet the object type list from the appendix site to translate the type id into a string ( 5 = Polygon... )
You can also define filter conditions as Python statement in the oip of the node. Variable X is replaced by the values. Check out the example in the VWX.
148 downloads
0 comments
Updated
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Natural color spectrum
By Patrick Winkler in Marionette - Networks
In this example you can find a node that returns a spectrum of colors and a Wrapper for creating random 3d Points.
Saturation and Brightness can be changed in the OIP.
Color_Range_Video.mov
34 downloads
0 comments
Updated
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Simple Customizable Shelf
By Patrick Winkler in Marionette - Objects
This network creates a simple but highly customizable shelf.
428 downloads
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Hedge Along Path
By Patrick Winkler in Marionette - Networks
This Marionette Script creates a simple Hedge along a path.
new Wrapper:
'Print Point Order' - helps you to orchestrate streams of points.
125 downloads
0 comments
Submitted
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Vertical Blinds
By Patrick Winkler in Marionette - Objects
This Marionette Network generates vertical blinds.
Nearly every part of the blinds can be modified by the parameters.
Usage comments:
- Put the Symbol 'Vertical Blind' into your drawing.
- Now costumize it to your needs with the parameters in the object info palette:
Total Length, Slat Height, Slat Width, Slat Angle and more
(A Video will follow)
- Finally you can define textures for parts of the slat by the generated classes:
VerticalBlind-Slat
VerticalBlind-Slat_Backing
VerticalBlind-Rope
VerticalBlind-Fixture
VerticalBlind-String
VerticalBlind-Beads
Thanks to Dom for the PutByRefNode which made it a lot more easy.
148 downloads
0 comments
Submitted
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Labyrinth
By Patrick Winkler in Marionette - Networks
This script generates labyrinths. Just for fun.
70 downloads
0 comments
Updated