
Bertf
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Everything posted by Bertf
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Cloud services shared document .vcdoc is blank when opening in browser
Bertf replied to Bertf's question in Troubleshooting
Thanks for the hint Pavol, but it think it was just a general bug. My previous uploads work now. -
Cloud services shared document .vcdoc is blank when opening in browser
Bertf posted a question in Troubleshooting
I've shared a document with the cloud services. So it upladed a .vcdoc file to my cloud. When I try to open it, it briefly shows the toolbar but then everything goes white. I just end with a blank page no. No content, no tools, nothing. Is .vcdoc bugged? Or what am I doing wrong? Thanks, -
Toggle between wireframe and shaded render mode with shortcut
Bertf replied to Bertf's topic in Python Scripting
Thanks Jesse for your input. Thanks Pat for the script and link. I went for Pat's script so I don't have to do the panning. I can confirm this work flawless. Thanks! I just want to let you know that the pdf "SST-Add a Command to a Workspace..." on your linked post isn't downloading for me though. Might be broken? But I've been able to add it as a menu item and add a shortcut to it with the workspace editor. Thanks again. -
Toggle between wireframe and shaded render mode with shortcut
Bertf replied to Bertf's topic in Python Scripting
Busted. 😁 Thanks for the quick responds! I'll try them out now. -
Hi, I want to be able to toggle between wireframe and shaded view on my design layer with a simple shortcut key combination. I'm trying to do it with a script. Can anyone point me in the right direction for the commands? I do find the wiki and git a bit uncomplete to find these commands. I also tried to use DoMenuTextByName but that didn't seem to work for setting the render mode. A bit of the (not working) script logic: (doesn't matter if it's in python or vs for me) import vs # Get the current render mode current_mode = vs.GetRenderMode() # Check and toggle if current_mode == 2: # Wireframe vs.SetRenderMode(6) # Set to Shaded else: vs.SetRenderMode(2) # Set to Wireframe I know, you can put a shortcut on "shaded" and another one on wireframe. But I'd rather have it the same button to toggle between the 2 states. Thanks, Bert
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Hi, I made a custom tool a couple of years ago with it's own custom icon: This worked perfect in vectorworks 2023 and previous versions but since we're using 2024 and now when I'm setting 2025 up the icon is blank in my tool palette: I'm thinking it has something to do with the color scheme introduction in vectorworks? But I can't get the icon to work. The location of the plugin is in our workgroup library. Thanks for the help, Best regards, Bert
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Isolating and Deleting Point Cloud with Clip Cube
Bertf replied to benelmo's topic in General Discussion
Also stumbled upon this bug in VW 2024. -
I just checked out your marionette. The "Create Custom Object" node seems great, any hint where I can find the naming of the objects? Like Drilling 3D is "XG CPDrilling"? CenterPunch is ..., ... Is there also a node to adjust the properties of the created drilling object? By propertyname for example? I can only find SetIFCProperty which has input object, name and value but not sure if these are the same as object properties. If that's possible, I think it's not such a big deal that I (or extragroup? @Stephan Moenninghoff🙂) create a library with these "Create Custom object"-networks wrapped into InteriorCad nodes? Kind regards, Bert
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Wow thanks for going to such lengths to test this! The reason I asked about this is because I would like to create the Hawa Concepta pivot and sliding door drilling pattern with a marionette. https://products.hawa.com/shop/en/on-furniture/hawa-concepta/hawa-concepta-25.html MON_XX_Hawa_Concepta_25_30_30182 (1).pdf In the pdf in the attachment you can find the manual with the drilling pattern for this fitting. As you can see below, the positioning is parametric with parameters like EH, Q, ... At the moment I just place a NC-macro 3D on the part and fill in some parameters in the record. In NC-hops, I have programmed the drilling pattern according to this macro and the parameters. The big downside on this is that I don't see the fitting in 3D. So because I can't see the fitting and drilling in 3D I was looking into this direction to use a marionette so that I can place a 3D drilling with depth ="depth" and diameter="dia" on position x="EH/2" and Y= "26" for example. And accordingly place some extrudes parametrically that resemble this fitting. So you're not sure this is a stable way to go? Thank you for your help.
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Do you mean that if for example I make a parametric marionette which contains Drilling 3D objects and I place this marionette object in my drawing on some custom parts that the drillings wont be connected to the custom part? So on CNC export the drillings are lost? Thanks for the information.
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Hi, Is there a library for marionette which contains the Interiorcad objects, like NC-macro 3D, Drilling 3D, Dado 3D,...? So that the marionette can create and place these object according to the script? For example how you can place a line: Or should we place it in a control group and try to adjust it's properties with some node? I wasn't able to get this one to work. Thanks, Best regards, Bert
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Change drawing title of multiple viewports not working.
Bertf replied to Bertf's question in Troubleshooting
Hi Pat, Thank you for your suggestion. My response might have sound a bit harsh if I read it now but that was totally not my intention. My apologies. A script is not necessary for me. But thank you for volunteering to write this. Much appreciated. Best regards, Bert -
Change drawing title of multiple viewports not working.
Bertf replied to Bertf's question in Troubleshooting
I'm indeed changing the viewport drawing title, which is not unique. I'm not changing the viewportname (this is unique). Thank you for suggesting a script. But I think that the expected behavior would be that I can just change the drawing title of multiple selected viewports at the same time. It's like selecting 20 rectangles and changing their width in the OIP. They all change to the new width. So If I want multiple viewports to have the same drawing title, I would prefer not going through the hassle to activate a script for this simple operation but just do my adjustment in the OIP. This would make the behavior consistent as with other properties of other objects (like the rectangle example). -
Hi, When I select multiple viewports and I try to change the drawing title of all of them only one is renamed. Please see the screenshots, I have 3 section viewports and I try to rename them to 'vertical cut'. After entering the drawing title only one is renamed: Is this a bug that not all the viewports get the new title? Would be a time saver for me if I don't have to go to every viewport and copy paste the same name in. Thanks, Bert
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Unshaded Polygon No Lines render mode needed
Bertf replied to Christiaan's question in Wishlist - Feature and Content Requests
@Christiaan I'm not sure if you mean this with your explanation. But we're missing Hidden line with displaying the textures/colors of the objects. A bit like OpenGL but without the need to up de DPI settings of the sheet to get a clean result. If we boost the DPI settings, other hidden line viewports take forever to render. So we mostly just draw colored polygons on our viewport: Left one is without coloring, right one is with manually coloring on the viewport itself. Would be a big improvement if there was a Hidden line with colors ofcourse.- 18 replies
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- unshaded polygon no lines
- final unshaded polygon
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(and 1 more)
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Thanks for the tip, but that's already low. (It's in the description. 🙂)
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Hi, One of the biggest issues we're having is the wait time when rendering hidden line section viewports. Our production environment is still VW2021. I've tested VW2022 but doesn't seem to be a big improvement. We use InteriorCad to draw our cabinets. From the moment a layer contains cabinets, rendering performance takes a big hit. Rendering simple extrudes,... is no issue. Settings have been optimized to hide classes with a lot of detail. Raster Render DPI has been reduces to 33 for the sheet. Hidden line rendering settings have been optimized to this: 3D conversion Resolution has been set to Low. But why is only 7% of my CPU utilized? Can't this be increased to speed this up? Are there any other settings I can change to speeds this up? (I can't hide any more classes, layers or geometry) Thanks, Best regards, Bert
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Hi, I have the following issue: When I create a 2nd viewport on sheet 1 and the checkbox "Name viewport as Dwg No./Sheet No." is checked. It receives the name "2/1". When I then duplicate this viewport on this sheet, (just to change some visible classes for example). The name of the duplicate is 2/2 and not 3/1 as one would expect: This gives the issue that when I create a 2nd viewport on sheet 2 with the auto naming checkbox selected that I get a naming conflict because 2/2 already exists on sheet 1... So is it possible to fix this that duplication of a viewport changes the name according to the autonaming convention "dwg no/sheet no"? Or even better in my opinion: Change the auto naming of a viewport to "sheet no/dwg no", then the duplicate viewport logic can remain the same. Thanks, Kind regards, Bert
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Thank you for looking into this and marking it as a bug.
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Great, thank you!
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No one at Vectorworks support that can acknowledge this is a bug or not?
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Any news on this topic? Am I doing something wrong, is there a setting off? Or is this just a bug? Definitely not resolved in VW2021 SP3.1 Build 588748.
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Hi, I've noticed that the DXF export sometimes changes the polyline direction. This behavior happens since VW2021. Before I didn't have this issue. It's really important for us to keep the polyline direction as we use these lines for milling on our CNC machine. In the file in the attachement you can find 2 design Layers. The first one is "Export". Here I have 2 polylines with the direction as show in this image from top to bottom. After exporting with these settings: I noticed that the right polyline has it direction inversed during the export. After importing, you can see this in the "Import" design layer: Is this a bug, or some settings that has to be changed? Thank you, Best regards, Bert ExportPolylineInversed.vwx
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Is this really the performance one could expect?
Bertf replied to MartinBlomberg's question in Troubleshooting
You can go to task manager, then select your GPU. Move a bit around in vectorworks and see if the gpu gets any workload. Or you can check per application in the task manager: I also find vectorworks really slow. especially when there're many section viewports in your file. -
Could you share your alternative please?