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Vectorworks, Inc Employee
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About Selin

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  • Occupation
    Software Engineer @ VW Research Team
  • Hobbies
    all kinds of crafting, doodling, photography
  • Location
    United States

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  1. Selin

    Viewport not rendering

    Is your default image compression JPEG? Does it work when you switch to PNG? Does it work with other RW modes?
  2. Selin

    "Clip-Bubble-Cube" VS reality effects

    I'm afraid backgrounds won't make any difference @Zeno You might need to use a section viewport.
  3. Selin

    Renderworks blank

    What is your image compression setting? Try changing it from Preferences>Edit>Default compression to PNG. We have a known bug about JPEGs in SP2.
  4. Selin


    Have you tried using an image bump shader with displacement or parallax? If not, try a pebble image with parallax first. Displacement might look better but it'll take considerably longer time to render.
  5. Selin

    "Clip-Bubble-Cube" VS reality effects

    Hi @Zeno this looks like a Renderworks viewport. This is because we use C4D's (also CineRender's) boolean objects in RW to do clip cube, and they don't work well with normals. The geometry either looks faceted or too rounded sometimes. It also relates to normals and winding order not being too reliable in VW. OpenGL viewports shouldn't have this problem though.
  6. Selin

    Rendered viewport turns black

    No problem, apologies for the hold up. JPEGs will be fixed in the next SP.
  7. Selin

    Rendered viewport turns black

    Hi @klabeko, is your default compression (Preferences>Edit>Default compression) set to JPEG? I have tested SP2 as well and PNG compression works while JPEG renders white.
  8. Selin

    Rendered viewport turns black

    I'm not able to reproduce this with SP3 beta (471167). It was probably fixed by a change between SP2 & SP3.
  9. Selin

    Renderworks - Geometry not updating

    Hahah honestly, who knows? It started to become a 'report every problem with RW' thread which got very confusing. 😄 You can send your file to me through the DM and I'll file a bug&look for a fix.
  10. Selin

    Renderworks - Geometry not updating

    Hi @MikeB, the issue you are describing here is different than viewports turning black. Could you DM me your bug file or buglist the issue? (I'm not sure how users file bugs, though, perhaps through Jim?)
  11. Renderworks and OpenGL use two completely different engines and work in completely different ways. So no, this or any other change to RW would not affect how OpenGL works.
  12. If you are doing the same steps and get the same result every time, please do tell me your steps so I can test my possible solutions and confirm I've solved it.
  13. Selin

    Planar objects showing in RW modes

    Hahah I like this workaround 😄 much quicker than setting classes.
  14. Selin

    Planar objects showing in RW modes

    Nope. 2D geometry is rendered with OpenGL and won't affect the RW renderings in any way.
  15. Selin

    Planar objects showing in RW modes

    Yep, it was a limitation of the CineRender engine. Sorry to hear that it was part of your workflow.


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