
Palle
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What is the method for analyzing a NURBS curve? I want to get the z value of the NURBS curve at specific coordinates as shown in the file. Is the node GET Z AT XY useful for that? Or is that only for surfaces? Palle Battle dots marionette (forum).vwx
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Thanks Sarah, but unfortunately individual curvature is exactly what I'm looking for... still haven't quite figured it out..
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To be clear - the task for me is to make x copies of the hanging sheet shown in the file. Can anybody suggest a better way to get x copies of it with randomized properties? In reality it's only two z-values per sheet that needs randomization. Palle
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Hi all, I'm building a script that generates a row of hanging long sheets of vinyl for a theatre production. To randomize how they fall on the floor, I want to alter the individual values of coordinates that define the NURBS curves they are built out of. I would generate the list of randomized coordinates, and feed that into the curve node, but since the NURBS curves are defined by a LIST of coordinates, I can't make it work. I can't feed a list into a list, without the last list collating the values in to one list? Suggestions are much appreciated, Palle lists in lists.vwx
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(Solved previous question - the code is now a marionette object) All of a sudden, I'm getting an error message "object is not subscriptable". I understand it's about an int node connected to a rectangle node inside the wrapper called 'OPEN BOXES'. Can anyone explain what this error is about? marionette Kais object 5.vwx marionette Kais object 5.vwx
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Got back to the task - after some weeks away from it.. It's easy to input a list into rectangle/extrude nodes to give different sizes of closed boxes, but with my frame box (made inside the wrapper with solid boolean) is there a way to scale CSG solids - or - is there a way to input the different sizes in to this wrapper node? marionette Kais object 4.vwx
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Solved it, thanks! You pointed in the right direction: [the scaling factor] to the power of [a list of values from 0-max] gives the perfect list.
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@Stephan Moenninghoff Thanks for the code. However, I am looking for an expression that gives me size increments that are NOT constant. The have to gradually become less and less, never reaching zero. Therefore, I apply the scaling factor to each step. The question is really, how do I express that in Marionette? INPUTS: - Start value - Number of steps - Scaling factor (i.e. 92% of previous list item) OUTPUT: Decreasing or increasing list of values
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But only for 2D objects, right? So, mirror all paths before extrusion? And yes, I know the problem - and that's what I also want to solve. The ordered-list-node I use for generating the list of sizes does not relate to the input for number of boxes, so right now after changing the input, I would have to also make new nodes and connecting to make the sequence. Repeat and sequence. Will try that..
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Gotcha. But which node would you use for mirroring them?
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Hi all, I'm trying to generate an object to be produced IRL, inspired by the object in the reference image. But I want only a specified number of steps of framed boxes, until the inner box, which is a solid, as seen in the other image. I want to be able to tweak the parameters, so I can find the right scaling factor and rotation. The parameters I want to control are: > Dimensions of biggest box > Total number of box repetitions. > End angle of the solid (smallest) box > The initial size of the profile for the frame boxes (which is also scaled down for each box in the ref image - but could be a fixed value in stead) So far, I've built a script that makes solid cubes, scales and rotates them. Two questions: > I need a way to generate the frame boxes in stead of solid cubes. So I can actually see the framed boxes with the chosen profile size. This is my biggest struggle.. > And for versatility, a better way to generate the list of scaling values for the boxes. As is, I have to populate the list myself. Any suggestions for other ways to better build a script like this is great. Appreciate any help..! Palle Marionette Kais object.vwx
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Thanks for the fast reply - will try that later!
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MacBook Pro.spx
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I'm working in Designer, and when switching to the Spotlight workspace, the tool set palette is not visible. When I turn it on, it shows as an empty gray rectangle. I can move it around, but not access any tools or dock it. When I switch to other workspaces, I do not have the same problem - the tool sets are there, and working. Is this something I can fix myself? Best, Palle