• Content count

  • Joined

  • Last visited

Community Reputation

13 Good

About MarcU

  • Rank

Personal Information

  • Occupation
    Landscape Architect
  • Homepage
  • Location
    Zürich, Switzerland
  1. Thanks Grant I find the 3-Point method not very intuitive and complicated since I would have to turn the plane in to position in a second step. SketchUp works so much more user friendly and fluent in this case. Happy Easter Markus
  2. Thanks! This was new to me, helps and is a good step forward. But: it only works with NURBS curves (which I had to find out first by trying long...) It does not work with 3D-polys and solids/meshes. So It would be great to have some ctrl-alt-shift combination to switch to "perpendicular mode" independently of the type of linear object. Markus
  3. For the "set working plane" tool I suggest an aditional 3-point method: - first click = i.e. start point of a linear object/edge to be used as a rotation axis = origin - second click = end of this linear object/edge = define direction of z-axis - third click = somwhere else = define direction of x and y axis What you get: a working plane perpendicular to the the linear object or edge. Or even better: the rotation tool should have an option to define the rotation axis by two clicks on the linear reference object / edge and a third click to start the rotation. Currently the rotation tool can only align automatically to existing planes, but not perpendicular to existing linear objects or edges. Go see i.e. rotating in SketchUp: there you can align the rotation tool perpendicular to the rotation (z-) axis by click-dragging in the direction of any linear object/edge. What do you think? Thanks for supporting these whishes.
  4. Hi the set working plane tool has only two methods: you can align it to a surface or you can use three points to define it. In many cases, I want to look in the direction of a certain line in 3d space (the edge of some object or just a segment of a 3d poly), especially to rotate objects around a line, using the line as an axis. So I would have to set the working plane perpendicualar to the axis. What is the best way to achieve this? Or are there other ways to rotate objects around existing linear objects in 3d? Thanks for any help. Markus
  5. thanks Jim and sorry. Things work now. Don't know why it didn't before...
  6. Is it possible to display 3d image objects (like png trees which face the viewer automatically) in section viewports? I can't geht this working. Am I missing something? If this doesn't work, does anyone have a workaround? Placing them in the annotation space is not really a solution. Why do they show up in normal viewports and not in sections? Thanks for any help. Markus
  7. 1. I would also highly appreciate a better image of the worksheet graphic function. It would be great to insert symbols as original vector graphics instead of raster images. This would solve all graphic problems. Line thickness is not represented correctly 2. for display of the graphic attributes I would want to be able to controll the shape of the representation: when I want to display classes without fills (in a legend/schedule) I just want a horizontal line, not a whole square. Also the scale of the representation I would like to be able to controll. This is not possible. 3. Horizontal line objects with complex linetypes are not displayed correctly in worksheet: only the actual base line part is shown (see attached png) worksheet test.vwx
  8. Had the same Idea for long. Would be great!
  9. I would suggest to totally redesign the drawing label tool so it works somehow the same way as the title block tool. Then every field and graphic element could be controlled individually.
  10. Hi at the moment I do not see any possibility to controll the exact size of an image fill in a global manner: there is no way to define the length and width (i.e. in meters, but not pixels) of image fill definitions in the resource browser (like for renderworks materials or like for materials in SketchUp). I can only change width and length of the image on an object level in the attribute palette. This means I cannot overwrite the appearance of an object in a sheet layer, if its properties have allready been overwritten in a construction layer. Therfore my urgent whish: image size (in real world units) of image fills should be controllable: a) on a global level in its resource definition in the resource browser b) on a class level But: there is a workaround: replace the image fill by a tile fill: a) draw a square tile in the size you want your image and fill it with the desired image fill b) adjust the image fill width and length of this square object to the same size as the square c) create a seamless scale-dependant tile fill of this square and use it instead of the original image fill. What do you guy's think? Thanks for supporting this request. Markus
  11. I totally agree. The vwx road tool has nothing to do with reality. I wonder if it is ever used. Same thing with the hardsape tool. Has anyone seen a completely flat hardscape in the real world?
  12. I would also highly appreciate these features. I could also be ctrl or shift for me, I wouldn't care which. The Move tool works similar for me allready: I use it for allmost all duplicating jobs with reference point, just by holding down ctrl. The U-key thing I also pretty clunky. It is all about having a standard setting (i.e. no duplicating) and controlling duplicating by temporarily holding down a key, like as mentioned above in Adobe.
  13. I agree, but: A simpler first step enhancement of fillet and champfer in VW would be a re-fillet and re-champfer function, means: that allready champfered / filleted corners of polys could be champfered/filleted again with another value. Setting this new value to zero would be un-fillet / un-champfer. This is how AutoCAD does it since its existence. I do not understand why VW does not have this simple functionality.
  14. This would be very helpful. I am just working on a document with almost 100 classes from several project partners. It is very hard to find topic-specific classes without a search function.