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Files posted by SBarrettWalker
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Rename Classes
By SBarrettWalker in Marionette - Menu Commands
In Vectorworks 2018 menu commands can now be created with Marionette. To create a menu command, right-click on a wrapper and select Convert to Menu Command, and give the menu command a name exactly as you would like it to appear in the menu. After it is created, it will be available under Tools > Marionette Commands > [Command Name].
This command works as a simple find and replace command for class names. It makes use of a User Interaction node which allows you to enter text while the command is running. Once you run the command, in the first dialog box that pops up, enter the text of class names that you want to replace. In the second dialog box, enter the text that you want to replace it with. If there is more than one instance of the text in the class name, it will only replace the first instance. To change more than one instance, simply run the command again. If you make an error, you can simply use the Undo command.
366 downloads
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Panelization
By SBarrettWalker in Marionette - Networks
This file was created by Proving Ground to analyze the panelization of NURBS surfaces. Based on 3 NURBS curves, it creates a lofted surface, then converts it to a series of 3D polys. It then compares the 3D polys to the curvature of the surface at that point and states how out of plane each panel is. It also uses a color gradient to indicate where it is out of plane. It then makes a copy of the panels and lays them flat in a grid.
169 downloads
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Create Site Model from Mesh
By SBarrettWalker in Marionette - Networks
This is a Marionette network that converts a mesh to 3D locus points. This is very useful for converting meshes of terrains imported into SketchUp from Google Earth into Vectorworks Site Models. Once you have a SketchUp mesh, import it into Vectorworks and give the mesh a name. Take the wrapper in this file and place it in the same drawing. Change the name of the mesh in the OIP of the wrapper to the name you gave the SketchUp mesh. Raising the number of the grid density will make your site model more accurate, but it might take the wrapper up to a minute or two run. When you run the script, you will get a group of 3D loci. Ungroup the loci, and keeping them selected, go to AEC -> Terrain -> Create Site Model... (in the Architect Workspace). Choose your settings and click ok
388 downloads
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Psychometric Chart
By SBarrettWalker in Marionette - Objects
This is a Marionette Object that downloads weather data from the internet based on the address/location you enter into the OIP. The data this graphic shows the psychometric data for a specific location. You must have a valid internet connection to use this MO.
183 downloads
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Platonic Solids
By SBarrettWalker in Marionette - Networks
Here is a file with some Platonic Solids as nodes and Marionette objects. The faces of the solids are in the form of 3D polygons.
65 downloads
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Sine Wave
By SBarrettWalker in Marionette - Networks
Here are a couple wrappers that output sine and cosine waves. I thought the math enthusiasts might find these useful.
64 downloads
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Component Wall from Surface
By SBarrettWalker in Marionette - Networks
Here is a script that converts a NURBS surface to a wall with components that can be exported to IFC. The wall is an Auto Hybrid object made up of 3D Solids that match the thicknesses and attributes of the components of a referenced wall style. CWS_1212_IFC.vwx
A couple caveats: Make sure that wall style names do not have a single or double quotation symbol in the name - it will get misinterpreted by the String Node. Also, if your base surface is an Interpolated Surface, use the tool in the 3D Power Pack - Rebuild NURBS... - to convert it to a standard NURBS surface.
151 downloads