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Vectorworks, Inc Employee
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Posts posted by JoshP

  1. Setting up and Understanding Project Sharing - Docker


    What is Docker?
    When it comes to understanding docker, think of a shipping container, and it's cargo.  The shipping container represents your main operating system (The host), and the cargo are containers (operating systems within the host)
    This means you can have a number of different operating systems running within another operating system, and the two can communicate using specified means set by docker but are otherwise oblivious to one another.

    An example of this is you can have Windows 10 running as a Docker Host and have an Ubuntu Linux system running as a container.  However will not need to worry to much about the inner workings of what docker is and how it works.  So let's jump into setting up Project Sharing


    With your installer media you will have a zip file for the project sharing server.  Within that zip you will find installation instructions.  The point of this post is to expand on those instructions.


    In order to follow these instructions you will:

    Have access to the host you plan on deploying this software to (should be an always on machine)

    Have Docker installed and running
    Have some working knowledge of a command line, however nothing in here should be difficult to grasp



    The Project Sharing Server Setup


    Make sure you are connected to the host and have the project-sharing-server.tar copied to your host


    Loading our Docker Image:

    docker load -i ./project-sharing-server.tar

    Breaking this down we are telling `docker` to `load` the `-i` input of `./project-sharing-server.tar` file


    Confirm load is successful:

    docker image ls -a

    You should now se something like:

    REPOSITORY               TAG       IMAGE ID       CREATED        SIZE
    project-sharing-server   latest    657e01b1dc11   2 months ago   85.2MB

    Running our container:
    I will be running you through two variants of this command, one will be the command line and the other will be using a helpful tool called docker compose.  However in order to get up and running, only one method is required.


    Via Command Line:

    docker run -d --env L=1 --name ps-server -v /your/local/storage/location:/usr/psserverd/Projects -v /you/local/storage/for/logs:/usr/psserverd/log -p 22001:22001 project-sharing-server:latest

    Let's reformat this into something easier to understand

    docker run -d --env L=1 
        --name ps-server
        -v /your/local/storage/location:/usr/psserverd/Projects
        -v /you/local/storage/for/logs:/usr/psserverd/log 
        -p 22001:22001 

    From the top down here is what we are doing:

    • We are telling `docker` to `run` a new container that is `-d` detached from our command window with the `env l=1` environment variable L equaling 1 for dockers logging of the container
    • Then we tell our container that we are attaching two volumes to our host noted by the `-v` followed by the location of the folder on the host FS then a colon to tell docker everything after that is the file system within our container 
      • an example of this could be -v C:\Storage\Projects:/usr/psserverd/Projects
      • So here we are storing all the files and folder that get created in /usr/psserverd/Projects on our C drive in Storage\Projects
      • The /usr/psserverd/Projects directory is the directory that usually contains your existing PFs, VWX, PDFs, PNGs, etc.
    • Next in order to connect to our new server we need to expose it to the outside world using the ports signified by the -p.  Now when we want to use this we connect to our host on port 22001 and it will pass the traffic to our container
      • Like our volumes, we have two parts, our host port and our container port.  Where the container port cannot change, we can change the host port.  so wee could say if we want to connect to our server on port 21035 we would type -p 21035:22001 then any time you want to connect to the project sharing server you would use your host IP with the port 21035
    • Last up in the image we are using, this is the image we loaded previously and all we do here is call it to be loaded


    Via Docker Compose:
    This is the method I personally prefer as it will mean that all your settings are saved to a file so you don't have to remember everything
    This method uses a file called docker-compose.yaml, this will be a new blank file in your host that you will fill out with all the right information
    A special note, the use of the YAML format means that spacing has meaning, so be sure to use the same spacing everywhere, I personally just press tab as you will see.

    version: "3.9"
        image: project-sharing-server:latest
        container_name: ps-server
        - 22001:22001
          l: 1
        - /path/to/host/project/storage:/usr/psserverd/Projects
        - /path/to/host/log/storage:/usr/psserverd/log

    Now all we need to do is in the same directory as this new docker-compose.yaml file we type in

    docker-compose up


    After you have your container up and running you can check the status of it by running

    docker container ls -a

    Please note that these are not official instructions and is intended as a jumping off point with the most basic setup.  There's a vast amount of tutorials and documentation surrounding docker and how it operates.

    • Like 1
  2. Hello Carl,


    You can achieve this by creating changing the color of the texture to black, setting the reflective option to plastic with the following options:

      -  Color: ~ 80% (dark grey) to black

      -  Brightness: ~40%

      -  Roughness: ~10%

      -  Reflective: ~ 10%


    Then play with the bump map, but keep the strength between 3-10% and the scale to about 300%...


    I have attached two variants to show you the types of end results.  Please note that you need to have renderworks active in order to gain reflections

    Screen Shot 2019-09-30 at 3.09.32 PM.png

    • Like 1
  3. Before adding more lights, see what happens if you go into your render style and in the lighting tab change the ambient color to black while using 16 bounces.  This will darken the scene but still give you smooth results.


    In the mean time I too will be looking into using 8 bounces.

    • Like 1
  4. One method to change the scale of a texture on sub division is to apply the texture.  Once applied, go to the resource manager and right click > edit on the texture you applied.  You will then see a size option in the lower left corner.


    Downside: This will affect all objects with this texture.

  5. As promised, here is a different scene that was set up to be a lighting example.  I have included an image of the end results of each steps with a description of each.  I have also included the Vectorworks file itself VW 2017 so you can poke around and look at the settings I used.  When looking at this, pay close attention to the render times.  These render times were based on a workstation laptop I'm using, so desktop results should overall be better.


    Render: https://www.dropbox.com/s/1l12onl9846o0qi/Bedroom.png?dl=0

    (Too large to paste in here)


    • Like 4
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