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michaelk

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Everything posted by michaelk

  1. I agree, Bruce. And I would add lofts to the list. Whenever those 3 objects are used you have to plan your workflow around being able to recreate them from scratch when it's time to edit. michaelk
  2. Yep, it's a bug. Just heard back from NNA, they duplicated the problem. michaelk
  3. Interesting. I just tried it. My machine changed your color to 15,11,33,0. michaelk
  4. Hi Peter I also suspect it's a bug. I will just use it as a symbol for now. But it would be nice to have it behave like a window. I'll attach an example. If nobody finds an a d'oh! mistake on my part, I'll submit. thanks michaelk
  5. I must be missing something... I've created a simple symbol for a custom round window containing 3 items: 1. a 3D round frame. Extrusion is deeper than the wall. 2. a 3D round 3D poly w/ a stained glass texture. 3. a round 3D extrusion (in the 3D Wall Hole Component space) When this symbol is inserted into a wall it behaves as expected. When this symbol is used as a window symbol [Window Preferences > Select "Use Symbol Geometry" > select symbol] the window is then inserted but it looks like a regular default single hung sash. It seems to have "forgotten" that it was supposed to use the symbol. If I go to settings for that window and remind it to use the symbol, then the window appears, but still with the default rectangular wall cutout. No combination of settings I've found can correct the wall cutout. It also doesn't remember the "use symbol geometry" preference setting the next time the window tool is used. When this symbol is inserted as a door [Door Preferences > Select "Use Symbol Geometry" > select symbol] it behaves as expected. What's different about the window tool that I'm not seeing? Thanks michaelk
  6. Thanks for looking at this. I tried using tangent arcs for the side curves on the path, but that still isn't working for me... Any more hints on how you did it? michaelk
  7. whoops... Idiot-itis strikes again. I replied to the wrong thread. michaelk
  8. Hmmmm That link didn't seem to work. Maybe this one will: http://techboard.nemetschek.net/ubbthreads/ubbthreads.php?ubb=showflat&Main=27036&Number=131230#Post131230 michaelk
  9. Select "Draw 3D Only" in the OIP for the truss. It will allow it to rotate on any axis. http://techboard.nemetschek.net/ubbthreads/ubbthreads.php?ubb=download&Number=3156&filename=curve%20truss%20@%20angle.png hth michaelk
  10. Thanks, Peter. That's what I ended up doing. Just wondered if I was missing something obvious. michaelk
  11. Can a floor object be sloped? Can the edges be plumb? thanks in advance michaelk
  12. Jack Not clear if your positions themselves won't change names or if you are inserting instruments and the instruments won't associate with the position you want them to... I'm guessing it's the latter. That's been a common thread around here. Assuming you have two positions that are very close together - closer than the length of an instrument - or two positions that are stacked, like a ladder... I'm positive that other people will have better solutions, but these are two solutions that have worked for me in the past. 1. Put the positions on different layers (or classes). Be careful about having them both visible at once. It will all work out in the SLVP. OR 2. Move one of the positions far enough away to avoid the grabbiness and put it on it's own layer. DLVP it into its correct location. Like I said, neither work around is ideal, but they aren't horrible. And I'm confident someone will have a better idea. hth michaelk
  13. Yes. Duplicate the Viewport. Convert>Convert to Lines. [or skip the duplicate step and Convert Copy to Lines] Move to a design layer. Pay attention to the scale of the layer you move it to. The lines will stay at their "paper size" and scale to the layer scale. hth michaelk
  14. System Requirements Microsoft Windows XP? Microsoft Windows XP? x64 Microsoft Windows Vista? Microsoft Windows Vista? x64 Notice anything missing?
  15. Hi Pat Steps 1 thru 4 are exactly what I did when experimenting. And that's how I got the extrude that I was able to get. I use the "extrude a small profile and substitute later" trick often. I get lost on your step five. I am able to extrude the riser profiles. It's the tread profiles that don't work. btw, if I switch the path to a simple arc, the EAP works as expected. So I assume the problem is in the curve part of the path. But, if that were the case, I'd expect the lower treads to fail - because they have the sharpest corners and are more likely to intersect themselves - not the higher treads. I know, there are at least 7 other ways to do it, and I may just pick one and move on. But I'd like to understand what it is about the higher treads and the curve of this path that is causing the failure. Once again - thanks, Pat. michaelk
  16. What kind of lights? With what settings? Can you post a screen shot? michaelk
  17. I'm hoping someone can explain what is happening. I have an extrude along path that keeps failing, and I think I've narrowed it down to a few suspects. It is the sort of extrude I do routinely, and have never had a problem with in the past. (vw 9 - vw 2009) Perhaps it's because of some new Parasolid engine gizmo? I've attached a file with the path, profile and a partial extrude. To get the partial extrude I extruded just the nose end of the profile as a polyline, then edited the EAP profile and started adding lines, one at a time, until it failed. It turns out that I could add all the "risers" without causing a failed extrude, but I could only add lines for the first 3 "treads". Any "tread" above the 3rd caused a failure. Any explanations / ideas? thanks in advance michaelk
  18. I got the same results as you. I can control visibility, but not attributes. However, if you just want to make it B&W, you can click Advanced Properties in the sheet layer viewport OIP and select B&W. Sorry. Not much help. michaelk
  19. Yep. Can't wrap my poor little brain all the way around your second question... Can you post an example, or maybe someone smarter will be along soon... michaelk
  20. I can answer the first part. The Select Source will become available as soon as you pick a design layer in the pull down above the select source button. michaelk
  21. File>Export>Export as Vectorworks 12 File... michaelk
  22. Bruce I'm not seeing that on my computer. You can edit what is on the right click (control click) menu. Is it possible you added something in the workspace editor? What kind of object is it associated with? michaelk
  23. There is also a different zoom mode in 2010. Or at least I first noticed it in 2010. The first mode will work the way you are used to. The second mode (interactive mode?) takes a little getting used to. Or you can just use the scroll wheel (if enabled in preferences) to zoom. hth michaelk
  24. I had the same problem w/ my MacBook Pro. It wouldn't read the install disc. But my MacBook would. I just started the MacBook in target mode, connected the two via fireware cable and it installed just fine. I've had other discs from NNA not work on my MBP. Next time I go home I hope to have the optical drive looked at/replaced.
  25. If you're just trying to find the path and not stamp it on the drawing... On a mac right click the file name on the window header. There must be an equivalent for windows. hth michaelk
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