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Skia_D

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About Skia_D

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  • Homepage
    www.skiadesign.com
  • Location
    Virginia

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  1. I am looking for new challenges with a lateral career shift, moving from a successful 18-year self-employed position in which I have provided complete custom residential design services (from initial client contact to construction project completion), to a design director-type role in which I guide the design process, primarily using my well-honed client interaction, program development, and visionary skills. I am well-versed in Vectorworks, working almost entirely in the 3D environment, so this skill would be useful in assisting staff architects, designers and/or draftspersons in their work. Relocation is assumed. Marc Manley www.skiadesign.com https://www.houzz.com/pro/skiadesign/skia-design-llc
  2. Great! Let's see it in the next release! 😉
  3. Thanks, Rob. That covers Arroway anyway. I have done what you suggested before. I was hoping I didn't have to go outside VW to do this. And you can't do it for a whole lot of other textures, while some texture thumbnails easily show what you're going to get. Why can't the thumbnails be consistent in a WYSIWYG kind of way? Wish List?...
  4. Can anyone please tell me an easy way to locate the right texture easily? What I mean is, say I want to find a stacked stone texture for use on a wall with the pattern I have in mind. The thumbnails in the resource browser are too small to tell which is a suitable candidate, and there are loads of them. Rather than doing sometimes multiple random selections, applying each one to a wall component, then visualizing what it looks like, is there any kind of at-your-fingertips catalog showing the textures in full size?
  5. Finally! Fixed in VW2018 (but not the most recent SP5 of 2017). Yay.
  6. Yet another service pack and still not fixed. I'm beginning to wonder if this is the longest-lived bug in VW software? Anybody know of any others that have been around longer than this one? (A belated thanks, Matt. I had been so used to using the bearing inset tool and getting annoyed by this bug that I overlooked the obvious. Of course creating a roof directly from the walls instead of a polygon is more problematic without that functionality. But I guess the VW developers don't really care about that.)
  7. The problem is that the bearing inset option is non-functional when creating a roof with the Create Roof tool. For example, if you know you want a roof with 2 x 10 framing (thus 9 1/4" thickness) on a 2 x 4 wall and you want the beginning of the birdsmouth cut to start at the inside face of the studs you would want to set the bearing inset to 3 1/2". But the bearing inset option has been greyed out, i.e., is non-functional, so you have to take convoluted steps to get the roof positioned relative to the birdsmouth cut. The Create Roof tool used to quickly get you the roof set just how you want it without having to manipulate with multiple options of the Components. Now because I learned to use the Create Roof tool years ago and it's worked for me, can you please point me in the right direction to better understand the Components aspect? And... would understanding this give me the ability to create a roof more quickly—with the right thickness, bearing inset, pitch, bearing height, and eave profiles—than with the Create Roof tool with the bearing inset working properly?
  8. More than that. The bug started in VW 2016.
  9. Still another Service Pack release, and still an often used tool bug has not been fixed. Seriously?!?
  10. Thanks for the reply, but I'm thick and I don't follow completely. Do "it" and "VB-127988" refer to a known bug, and you're saying you don't know why this one hasn't been fixed yet? If so, I'd like to know what you find out, and when we could expect a fix.
  11. OK, I really would like some help with this. I just upgraded to 2017 and see that the problem persists. Did "Create Roof" become a Legacy tool sometime back and I somehow missed it? I've found this tool quite helpful, but it is much less so when you can't use the bearing inset. Please... a little help someone.
  12. I just downloaded SP6 of VW2016. Four or five service packs ago I discovered the Bearing Inset option on the Create Roof tool was not working. I called Service Select and was told they were aware of that. I've been hoping with each SP the Bearing Inset option would be fixed. But nope, it hasn't been. I haven't upgraded to 2017 yet, but wonder: Is this tool just not important enough for anyone to care? Has the Create Roof tool been completely revised for 2017 such that Bearing Inset isn't even an option, or does Bearing Inset work again in VW2017? This kind of inattention on Vectorwork's part is somewhat troubling to me.
  13. Thanks, Tim. Works for me. Interesting that something like this hasn't been fixed for 4 versions worth of VW.
  14. Can anyone tell me how to get rid of these white line edges around "door openings" which show up in various RW modes (see attached image). That's a Door object in a wall set as a "Door Opening" (uncased drywall opening). Thanks.
  15. mjw: Why do you add hatches in viewports? If I'm understanding why you might, I would respond that I used to do that, but when I learned that the hatches can be applied directly to the model that's all I ever do now. For example, in 2D elevation viewports it was always so cumbersome to apply a brick hatch to a wall behind deck posts because it'd be multiple brick hatch polygons/polylines rather than the one applied directly to the wall surface, with the posts obscuring in the 2D viewport (which I think is what zoomer is describing with applying hatches to RW materials—is that right, zoomer?) But maybe you have other reasons. I'm (almost!:-) always ready to learn something new.

 

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