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Everything posted by martinfdc

  1. martinfdc

    BimX for Vectorworks?

    A really great addition to the Nomad app would be a 3D measurement tool. One that would allow one to measure while viewing the model in a 3D view. The BIMx app does this very well.
  2. martinfdc

    Service Pack 2 for Vectorworks 2019 released

    Many thanks Jim! I will wait patiently for SP2 become available for the spanish version.
  3. martinfdc

    Service Pack 2 for Vectorworks 2019 released

    I’m eagerly waiting for your reply @Jim Wilson 😀
  4. martinfdc

    Vectorworks 2019 Offline Update

    @jblock how do you update the Spanish updater via the terminal? One more question, is the mac os terminal command the same as the one in your post above? When one wants to download the Generic Offline Update for VW 2019 in spanish?
  5. martinfdc

    Service Pack 2 for Vectorworks 2019 released

    @Jim Wilson,when I hit check for updates in the VW 2019 SP1 (spanish edition) it tells me that there is an update to SP2 but the updater language is in english... Do you know if there is a way to change the language of the updater?
  6. martinfdc

    Service Pack 2 for Vectorworks 2019 released

    what does this mean @Jim Wilson? is the update available for VW 2019 in Spanish also?
  7. Thanks for the suggestion @Kevin Allen, in the end what I did was I created a Subdivision Primitive as a square then gave it the shape I wanted, then increase number of iterations and then converted the subdivision to 3d polygons, then I placed all of those polygons in the DTM-Modifier class. It worked perfectly! I attach a screenshot of the result of using the 3d polygons obtained from the subdivision objet.
  8. It it currently not possible to have a site model modifier that does a form like the images I attach. I have tried doing this with a 3D Polygon placed under the DTM-Modifier class but the site model reads 3D polygons as contour lines. The pad with slope doesn't provide the form I want to create either. I have also tried creating a 3D Polygon, converting it to Nurbs then via the 3D power pack>Create Surfaces from Curves, then Create Interpolated Surfaces, and then placing that in the DTM-Modifier class but then the site model converts that into a mesh with little information that does not contain the form that I want. So the best way to create this strange shaped would be with the subdivision surface. I hope one day one can use this object as a site modifier. Or it could also be created via an interpolated surface but then the site model should respect all vertices and not read the interpolated surface as quite a basic mesh when the interpolated surface is in the DTM-Modifier class. Maybe I'm totally wrong and doing this type of form in a terrain is possible, if so, I would be very glad if someone tells me how can this be done. This type of form occurs many times in the real world, for example you have a ramp that's connected to a street with an incline and to a garage that it's entry level is straight...
  9. Would be handy if VW could have a similar tool to the one archicad has that helps create a quick sofa layout... Very handy for placing furniture on living rooms or waiting areas... Take a look at the screenshot I provide and also have a look at the youtube video I post from minute 12:35 onwards. Hope someday it becomes a feature! video (fast forward to minute 12:35):
  10. According to the Help site... (http://app-help.vectorworks.net/2018/eng/index.htm#t=VW2018_Guide%2FWalls_edit%2FEditing_Walls.htm&rhhlterm=wall layer cut plane&rhsyns= &ux=search) The Cut Plane feature only works with curtain walls.... It would be extremely useful if it could also work with standard walls. This would solve the problem of how to draw the example I mentioned above...
  11. @nrkuhl couldn't agree more with you in this wishlist item! I hope we soon get a feature that let's us represent properly cases in which a wall is above the cut plane... like in this case:
  12. martinfdc

    Layer Cut Plane - Does it actually work?

    @Boh no it doesn’t... at leat it hasn’t helped me in any way...
  13. martinfdc

    Layer Cut Plane - Does it actually work?

    Does anybody know if representing this wall and window situation can be done correctly in VW 2018 or 2019? I have this sort of problem all the time in VW.
  14. Hi, Would be great if the Pillar tool could accept left and right textures. I think the Pillar tool is a superior tool when compared to the wall projection tool. The projection tool always causes issues when the projection reaches the ends of walls. The Pillar tool works great always. You can join walls from everywhere and it works. Maybe even rename the Pillar tool to Irregular Wall or something like that because thats the way it works best.
  15. Hi, I think it would be amazing if Vectorworks would let us create a window that has a shorter sliding window over a larger window. This is a very common type of case... But currently there is now way of creating this parametrically. I attach two images. Number 1 is the closest we can get to using the window tool in Vectorworks. Image 2 is the type of window I wish Vectorworks could be capable of making parametrically (photoshopped image). Hope it gets implemented soon! p.s. If this could be implemented to the door tool that would be even better!
  16. Hope this wish list item makes it to Vectorworks 2020! Or even better if it makes it to Vectorworks 2019 in a service pack!
  17. martinfdc

    Window ("wall caps")

    I hope one can send forward windows in Vectorworks 2019 in order to have the line weight of the wall cap show.
  18. martinfdc

    Window ("wall caps")

    Hi, would anybody know how can I make the wall caps black and not grey (like the jamb of the window...) I've tried everything but can't get the wall to be a continuos black line. The widow interferes with its grey jamb.
  19. Hi, I'm using the Send to Cinema 4d command and the fist time I did the export everything worked perfectly. Now I have updated my project in Vectorworks and have wanted to Send to Cinema 4D once again. The result is terrible. The main problem is that many Instances of Vectorworks symbols are now broken and some symbols export with no texture tags. It's not possible to work this way. One needs to be able to update the Vectorworks model and send it to Cinema 4D.
  20. martinfdc

    Send to Cinema 4D - Broken Instances

    Wesley, I have noticed that if you leave your Vectorworks model in axonometric view and in Open GL it works better. Because if I have it in Top/Plan after two export it simply doesn't export anything. But if I leave it in axonometric view and Open GL then I get the exports I want but they still have broken instances and some instances are deleted but the null containing the symbol still exists...
  21. martinfdc

    Foliage tool crashing Vectorworks

    reinstalled VW and I can use foliage once again with no issues...
  22. Hi, I'm wondering if there is a way to save a render in pixel dimensions instead of what's supported in sheet layers which are millimeters. I'd like to export a render the way you do in Cinema 4D, by telling the width and height of your rendered image in pixels... This would work if one would want to make a render that would fit snuggly to a specific 4K TV or any screen really... Hope someone can help me figuring this out. Thanks in advance.
  23. martinfdc

    Foliage tool crashing Vectorworks

    Same issue is happening to me....
  24. Hi, I would like to know what can one do in order to make renderings with Displacement Mapping finalize faster. After I turn on displacement mapping in my renders, the calculation of indirect lighting takes forever... Thanks in advance!
  25. martinfdc

    Ways to make Displacement Mapping faster

    A bit late but better late than never! Many thanks to all for your replies. They have helped me a lot.


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