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Naos

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Posts posted by Naos

  1. 1 hour ago, zoomer said:

    With the rotate tool ?

     

    Just kidding,

    as there are a lot of tools or ways to rotate something in VW hidden all over the user interface.

     

    I normally use the Rotate Tool from the a) Tool Icons,

    or b) the Modify > Rotate > Rotate 3D

     

    a)

    In a Iso or Perspective View,

    Automatic Plane,

    Copy Mode off

     

    b)

    Angle 90°,

    Object Center,

    choose suitable rotation Axis.

    (Which needs quite some concentration efforts or try and error for me)

    Thank you so much! Got it! Super helpful!

  2. 1 hour ago, Marissa Farrell said:

    So with my new align node, the network can be reduced to 10 nodes.

    I'll work on getting permission to add the newly suggested nodes to VW in the future.

     

    I know this doesn't help @Naos because he's still on 2013, but I did want to share anyhow.

     

    @Pat Stanford, you can use the XYZ nodes and skip the XY nodes. I think they were both created in hopes of reducing confusion, but if you wire an XYZ node to a 2D point port, it will only use the XY portion, unless I'm misunderstanding.

     

    Marionette_RevisionMarker002_MFarrell.vwx

     

    EDIT:

    You can do math on points just like this:

    pointmath.PNG

    Thank for your input. We have one 2016 license and we need to upgrade everyone's workstation soon. I'm looking forward to trying out Marionette and wrapping my head around scripting. 

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