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Phil hunt

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Everything posted by Phil hunt

  1. thanks kevin how much is reasonable for the plug in and will it work with 2016 thanks for the feedback
  2. they are flat kevin see section of final render but these were with the image props
  3. hi kevin the screens are flat but on a curved wall....i have never used the tv tool i don't think it comes in my package
  4. sorry you have to add all the lines to create one....a solid addition
  5. it seems to work if you draw an arc and 4 single lines and then extrude the lines test.vwx
  6. that makes sense Tasmin......seems a long-winded way to map a decal but if that the only way so be it.....hope your weekends going well and thanks
  7. I have in my model 4 screens 60inch in a line on a curved wall and want to map an image over all of the screens...a stretched image, not the same image on each of each screen....i apply the image and then try and use the resize mapping tool to enlarge the image but it will not go outside the perimeter of the one screen....the way i have overcome this at the moment is to divide the image into 4 as separate files in photoshop and then made 4 image props to the size each of the 60inch screens.....is this the way things usually work in this situation or am i doing something wrong.....ps each screen face is the same class with the same material mapped thanks
  8. I think i read in a past thread it was something to do with the layers having the same scale value.....it happened to me when I had one scale at 1.50 and another layer at 1.20. I could only see the 1 layer hope this makes sense but I could have it all wrong HTH
  9. you can get some fantastic renders using renderworks.....but it needs real-time rendering to save hours and hours of time doing pre-renders...this is where artlantis comes into its own change a light see the result change a texture see the result instantly.... but i have to say some my best renders have been using renderworks but boy o boy you have to be patient and be prepared to spend many hours of testing and pre-rendering and have the machine powerful enough to implement the full range of renderworks features......great product just needs that real-time update to make it worth the while........
  10. sorry folks i had switched a class of containing the viewports......phew
  11. i have been working on a project that had 11 viewports......i set a new camera view on the design layer and made a viewport from the camera on the same sheetlayer but all the other viewports have gone......i think its to do with visibilities but i have not changed anything......helppppppeee
  12. hi yes Artlantis is a separate software.....don't know where you are in the world if my memory serves me well its about £396.00 at the moment plus the tax/vat.....the other software max and cinema 4d is considerably more cash....its just where you see yourself going.....i would get up and running with my suggestion...so you can start to produce work which means you are paying for your wages....which we know employers like! and maybe in your spare time download the other software which i think has a month free trial to see what you think.....I'm afraid it lots of youtubing and just practice....good luck for the future if you need any more help just let me know cheers
  13. I think it depends on where you see yourself in the world of interior design.....do you want to be a designer/ visualizer or drafting technician......or all of these three....... drafting only-Vectorworks visualiser-vectorworks-artlantis or 3d studio max / cinema 4d these programs will give you superb 3d renders........vectorworks artlantis will be easier to pick up https://artlantis.com/gallery/ and finally if you have the time i would go the vectorworks-cinema 4d route this will give you drafting and the renders but with cd4 a higher end render although please take a look at the link to artlantis gallery impressive stuff....cheaper software and 3d model librarys which will integrate into the software I am not saying the render engine inside Vectorworks isn't good...it is.....i do use it for certain projects....but for me there are not enough 3d model libraries that you can import without having to reapply textures and the like I work in event and exhibition design....not a million miles from interiors and i have used the vw/artlantis render for the past 20 years and its done me proud....hope this helps
  14. sorry found it......had it on perspective in Vectorworks preferences.....
  15. have a file open and have set the menu to work in orthogonal/but it keeps reverting back to perspective whilst in the 3d mode....this has never happened before...any ideas thanks
  16. Need a monthly competition on how to model various items.....could be interesting on how different people approach the task.......great forum
  17. All done in vectorworks......use the 3D model to make all my plans and elevations using view ports.......our cnc operator.....will sometimes redraw certain items using the cnc software....when he feels the need......but an exported dwg will usually do the job....HTH
  18. Vectorworks and artlantis....the quickest and easiest workflow method I have found to produce trade show designs by far.....
  19. Interesting....so what was the final program you used to transfer you model file to key shot.....and was it a steep learning kerb for keyshot. Thanks
  20. thanks so why do so many pieces of software allow the SKP files to be imported if the geometry is terrible...(.i have to say I agree but sometimes it gets me out of a hole when I need a 3d model) or is it that so many people are indeed using the software because it is an affordable option?
  21. hi dave thanks for the link i have seen this...really good video (gave me a few ideas to try).....my question was more out of curiosity with skp.....i have never as i mentioned used it to model and most of my work is 3d modelling.....but thanks for your interest
  22. its seems flashy promo videos for SU do indeed sell the product...but I have seen this happen with other programs I use......
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