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symo

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Everything posted by symo

  1. Hi all Ive been working on a site plan that requires marquees on a graded (sloped) surface. I originally built the plan on a flat ground as the grade wasnt known. Ive know been given some dimensions for the site grade and Im wanting to know if there is a way to show all site objects (marquees, seating, etc) correctly placed on the site - that is in the correct 3D rotation. I know that I generally need to delete any 2D geometry in hybrid symbols to get the to rotate freely - but thought I would ask before I replace all my symbols, walls, roof, etc with just 3D geometry. Cheers Symo
  2. Happy to say - I got it to work! Many thanks for that
  3. Cheers stayathomedad. Will give it a crack. Love the name of the class too - will happily do the same.
  4. I had forgotten about this thread but was reminded again when the stupid truss cross objects started harassing me again. I like the sound of your script idea - but have no experience with them. Can you shed any light on how to do this?
  5. Just upgraded to 2022 and cant see the hoist symbol key any longer. How is this now done? Keen to show symbol, hoist type and quantity for each. Cheers in advance
  6. Im finding myself constantly at odds with the Truss Cross objects & constantly deleting them - sometimes layers of them after a single action (adding or deleting truss, lights, etc). Theres absolutely no use for them in my current workflow. Can these be disabled? Cheers
  7. Why on earth does the dispersion hatch now look like this? Untitled5.pdf I know how to replace the default hatches with the horrible new hatch, I just take the old hatches and replace the new ones, keeping the hatch names intact. Can you force VW to default to specific hatches for audio dispersion? Would be tedious to have to do this every time.
  8. I think I figured it out - something to do with my workspace and legacy hoist tools.
  9. Hi Sam VW2021 SP4 on windows. Cheers Symo
  10. Hi All When I select Spotlight>Hoists, i get a msg that says "SelectHoistsVW not in plug-ins folder". Ive tried to uninstall/install VW and the problem persists. How can I get my hoists menu back? Cheers Symo
  11. Hi Tom Copy that and thanks for the helpful hint re rendering.
  12. Hi Tom Here it is: Light_Render_Issue.vwx I populated the pipe with some fittings, created a couple of sheet layer view ports, re-opened the file - and the issue presented.
  13. Im having an issue with light symbols distorting after hidden-line renders, as seen here: LX Fixture Issue.pdf It only affects the 3D part of the symbol. The issue was first noticed in V2020 and may have been present before this. The work-around is to use the Refresh Lighting Devices command. Has anyone else come across this?
  14. Hi there Im having an issue trying to get VW to show barndoors in my schematic views in VW2021 SP2. I can insert barn doors to the fresnel symbol as an accessory - this shows correctly in 2D and 3D views. But I when I update the schematic view it doesnt show. Ive also tried generating a new schematic view for the fresnel w/ barndoors - but to no avail. Is there a secret to this? Cheers
  15. Cheers Pat - but I couldnt make this work-around work in this case. The only attribute that would copy is the colour. So I would still need to individually set each with pan. tilt and kind (spot, point, etc). When dealing with several light objects, I need to be able to edit parameters of several objects together. I cant edit multiple light objects in either OIP or visualisation palette in the design Layer.
  16. I like to use multiple light objects for renders, rather than use just spotlight symbols - as I dont need to create focus points (which can get very tedious). For some reason, VW doesnt like me duplicating a light object after I set this with all the required attributes (colour, type, beam angle , etc) - then editing all light objects together in the Visualise palette. I can successfully duplicate the light object in the design layer: but when I try to select multiple light objects in the Visualiser palette and edit an attribute for all - the names of all duplicated light objects disappear and the objects can no longer be edited. Even better, when a viewport is created from the design layer, most of the duplicated light objects inherit some very odd names: After this happens, I can still only edit the original light object - "Light 1" in this case. It seems to me that this workflow is perfectly logical - would love to know if Im doing something wrong. Heres the VW file. Light Render Issue.vwx Cheers
  17. Hi Kevin Cheers for the update. Looking forward to SP4!
  18. Ive posted this in the Rendering forum also. Ive started seeing a strange issue whereby I create viewports on sheet layers, override the light objects (both from Spotlight & RW lights) until it looks right, render, close the file, re-open, re-render - then all of my Spotlight light objects turn-off for no apparent reason. The VW light object dont do this. I then need to go back to the design layer and re-create the viewport to get it to render properly. Ive attached a sample file with most of the geometry ripped-out (for IP reasons). Render test.vwx Another problem that I regularly run into are VW light objects blanking-out their names when I try to edit them in the Visualisation/Lights palette - normally when I select multiple lights and edit several at once. When this happens, I cant edit them in the sheet layer. Any insight would be appreciated.
  19. Ive started seeing a strange issue whereby I create viewports on sheet layers, override the light objects (both from Spotlight & RW lights) until it looks right, render, close the file, re-open, re-render - then all of my Spotlight light objects turn-off for no apparent reason. The VW light object dont do this. I then need to go back to the design layer and re-create the viewport to get it to render properly. Ive attached a sample file with most of the geometry ripped-out (for IP reasons). Render test.vwx Another problem that I regularly run into are VW light objects blanking-out their names when I try to edit them in the Visualisation/Lights palette - normally when I select multiple lights and edit several at once. When this happens, I cant edit them in the sheet layer. Any insight would be appreciated. Will post in the Spotlight forum too.Render test.vwx
  20. Kia Ora Cookie Cheers for that. Ive come up with workflow that doesn't add too much complexity. I create a layer called LX Vertical and put all my upright lighting and positions on this. For the sheet layer LX Plot, I just overlay a view port with uprights only - will all labels set to invisible. Life is pretty good in NZ thanks - all things considered!
  21. OK got that. Clearly something lacking in the way I create DLVPs - will look into it. Cheers again
  22. Hi @markdd I tried to create a DLVP of just the Schematic View object - but VW would default to creating a DLVP of the vertical truss instead. But no stress - I created the DLVP of the vertical truss and made all the label classes invisible for this from within the VP - and got this which actually works better - gives a proper top view of the truss on a sheet layer. Just need to structure my layers to adapt. Something like: LX Gen - for most fixtures but not vertical positions LX Verts - for 3D views of vertical LX postions (renders and Vision) LX DLVP - for showing vert positions on LX Plots, allows me to set labels to invisible for these only LX Schematics - for showing vert position detail on LX Plots Feels like a hybrid Plot & Model/Schematic View work flow - but seems to work. Many thanks for the inspiration!
  23. Almost moved to a new Schematics Views workflow from a Plot & Model View (RIP) workflow - but one issue remains. When showing 2D labels in Plan View which both schematic view object & linked vertical truss lighting position - I get a bunch of overlaid 2D labels next to the vertical truss as shown: Is there a way not to show the 2D labels for the vertical truss and only the schematic view? With the schematic view object showing the detail - the vertical truss would only be useful in showing the position of the truss. Of course, I need this to be in the correct position for renders and Vision also. Cheers in advance.
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