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Mike Wright

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Everything posted by Mike Wright

  1. Not a braceworks user (yet) but it's nice to see some of the issues that were raised when it was first released being addressed. Maybe it's finally moved out of beta 🙂 Couple of things: Love the house points tool, even without braceworks it's a great part of the hoist tools BUT the labelling needs cleaning up, it would be nice to set preferences as to what labels show rather than all off or all on by class assignment. Also the default class for house point geometry is 'hoist-label-dimension' which doesn't seem right. In a bridle, if you replace the down leg with a hoist or if you connect the down leg to a hoist, changing either the down leg length or the high hook height breaks the system. I'm sure there will be more niggles but things seem to be moving in the right direction, perhaps soon I shall be able to convince myself that i can present a good case to y seniors to part with some money......
  2. Given the complexity of many modern screen setups and the fact that content is often produced for them on a total pixel area canvas, it would be great if you could choose the H/V start pixel for a screen image rather than a percentage. I frequently produce content for multi screen rigs in Illustrator and rather than having to chuck out an artboard for each screen, being able to pick a position within a larger image would be great, percentage is not accurate enough for multiple screens especially when they are close together or have accurate mullions. For instance, this is the content for a relatively simple LED screen comprised of 15 different 'sections'. It requires 15 artboards and therefor 15 different RW textures to get it working in VW. Imagine then that your client wants to change the background........ a single 8576x512 pixel RW texture given that i know the start pixel of each screen would be far easier and less time consuming Of course it could just be me that comes across this 🙂
  3. Thanks I've not seen the OnePatt yet, don't think there are any in the rental market around here
  4. I did it anyway as I'd been meaning to get round to it un-tested etc Set the lamp to RGB 255, 214, 170 for a nice tungsten effect Robe PicklePatt 2017.vwx
  5. I have a Pickle Patt which is just a symbol just now, I'll happily share if you want to convert it to a Fixtrure? Shown here with sunstrips
  6. No idea if it is related but here is a capture from sketchup showing the same model exported to FBX
  7. Hi Dave. File is attached Thanks Mike Start_Gantry.vwx
  8. When I export to web view I'm missing a whole stack of geometry. The amount missing varies with each export and is not affected by quality setting etc. The same problem is evident when exporting to FBX so the issue must be something to do with the translation from render engine into whatever export format is in use. Here's the web view (white model to keep the size down) Link and here is a capture of the model Image
  9. indeed. You just have to fight the auto-connect function.
  10. Thanks Rob, as i feared the solution is indeed to have a suite of rotated symbols ready! I'll stick to manually connecting the legs for now. I look forward to seeing if there is a fix in a later release, having just put the effort in to draw all these up as PIOs it would be nice to have full functionality.
  11. I'm in the process of drawing up several common configurations of (now discontinued) Prolyte 30D Triangular Box Corners. I've managed to create flat corners fine but found I cannot create verticals that join in the correct rotation. I'm aware that braceworks doesn't do vertical anything hence the post in this section of the forum. The problem arises because there is no value in a truss symbol for the horizontal rotation of truss (ie apex up/down). As a result when a vertical joint takes place there is no way for the symbol to know what the rotation of the corner block face is. Example below using an existing welded corner block symbol: Has anyone got a workaround for this or is it a limitation of the software. Short of creating a complete set of apex in/apex out/apex in-lineL/apex in-lineR symbols I'm stumped! VWX example attached Corner_Block_Problem.vwx
  12. Mi Mark. I can highly recommend Scan computers in Horwich. I am now on my third custom system from their '3XS' range. Great customer service and rock solid performance from their overclocking so far.
  13. Attached file contains Prolyte H30V circle sections in 1/2/3/4/5/6/7m radius They all have the correct cross section and Truss Record but do not have weights as this information is not available to me. I can't vouch for their accuracy! hope they are useful to some folks H30V_-_Circles.vwx
  14. So even after a lot of fiddling around I could not get it to work UNLESS I set up the PIO as 'Insertion point is centre point'. With this checked they line up almost perfectly. Original DWG attached X30D-CIRKEL.dwg
  15. Hi Rob. thanks for having a look. That's what I figured was the case but it wasn't obvious why, draw a square from point to point and the seem to be within a mm of the corners The 3D geometry in the symbols is a straight copy and paste from the Prolyte DWGs if that is any help. I can also send you the files tomorrow
  16. Thanks Rob I don't have weights for the units yet unfortunately and there is no VW cross section profile for Prolyte X30 truss so they won't be fully Braceworks compatible I am having trouble with a couple of them and wonder if anyone can help. In the attached file the sections do not quite join up properly and for the life of me I cannot work out why! The rest of them seem to be ok X30D_R200_Test.vwx
  17. @Andy Broomell That's an excellent texture. Would you mind sharing? I can see with a little bit of work in photoshop how that could be worked in to a b/alpha shader that with the addition of a colour could be used to make various colour skirts
  18. We've just bought a load of Prolyte truss circles and I am beginning the process of converting the DWGs into truss PIOs. Before I go the whole hog and share the results up here for the greater good.....could anyone take a look at the attached and see if there are any obvious mistake? Prolyte_Test_Circle.vwx
  19. Video screen PIO and braceworks compatibility is coming in SP2 apparently
  20. In the new seating tool (a great improvement on the last), the dimensions of the chair symbol no longer seem to appear? Previously you'd get a W x D x H indication of the selected symbol which was extremely useful when working via seating densities. It meant you could work out your row/seat spacing to hit 2 per SqM which I found to be a brilliant method. Am i missing it or has it gone? If so please please please can we have it back
  21. This isn't the only agonisingly slow dialogue to open. If I edit attributes of a class the window can take 20+ seconds to populate, this is the case for anything which involves loading previews of content from the resource manager. This ends up adding what seems like hours to workflow which should be a simple click through
  22. On the AMD machine: Prerender - 00:28 Indirect Lighting - 19:20 Render complete - 2:05:54 On the Intel machine: Prerender - 00:23 Indirect Lighting - 35:56 Render complete - 3:25:25
  23. I thought I'd render your test file on both my machines to satisfy my curiosity. I think if you want people to do a participatory test you might have to simplify your test file. I'm 40 minutes in on a machine with one of the fastest processors on the market and less than an 8th of the way through rendering......
  24. Quicker would be to look at the cinebench scores for your options here: https://us.rebusfarm.net/en/tempbench?view=benchmark I use two machines both running VW2018: Windows 10/AMD Ryzen Threadripper 1950X 3.33GHZ/32GB RAM - Cinerender R15 Score 2908 but slower at single thread tasks Windows 10/Intel Core i7-7800X Overclocked to 4.5GHz/32GB RAM - Cinerender R15 Score 1453 but noticeably quicker on single thread tasks
  25. Your little truss might not attach because the geometry is not exactly lined up, copy and paste the value for the position from one to the other for the axis parallel to the truss, even this may not work, if so you might need to manually align the truss loci. Also it doesn't seem to like 'joining' trusses of different cross sections sometimes.
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