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Mark Aceto

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Everything posted by Mark Aceto

  1. All I want is a decent GPU in a MacBook Pro. Instead we get bluetooth toothbrushes and an app to tie our shoes. Everything's coming up WALL-E.
  2. New game: org chart or burning man art?
  3. Looking for a way to bump zoom levels incrementally from 200% to 300% to 400% and so on vs. manually entering a custom value every time. Ultimately, it would be great to cycle through zoom levels similar to layers (command up arrow, command down arrow). Tech Support says that this feature has been requested, so I'm wondering if anyone has written a script, shortcut, buried menu or tool item in Edit Workspace? For example, select 100%, and then hit command + to bump the zoom level in 100% increments? For clarification, I'm not looking for: Zoom in/out button which does so exponentially (why???): 200%, 400%, 800%, 1600%, 3200% Saved views Thinking this through, there must be a way to set the magnifier glass zoom in/out button percentages similar to adding custom rotation angles...
  4. Reminds me of this anxiety image illustrating communication between various team sizes (notwithstanding time zones):
  5. @digitalcarbon DaVinci would be proud. BTW I thought "we cannot manage what we have not measured" was from one of my favorite books, The Mythical Man Month, but I guess not. Here are few gems from that one: “An omelette, promised in two minutes, may appear to be progressing nicely. But when it has not set in two minutes, the customer has two choices—wait or eat it raw. Software customers have had the same choices. The cook has another choice; he can turn up the heat. The result is often an omelette nothing can save—burned in one part, raw in another.” "The bearing of a child takes nine months, no matter how many women are assigned." See also: "Everyone knows it takes a woman nine months to have a baby. But you Americans think if you get nine women pregnant, you can have a baby in a month." –Theodore von Karman As a Mac user of Vectorworks, every September is a clearcut case of expectation vs reality, so I patiently choose to wait, and eat my Apple and Vectorworks omelettes a few months later. That also goes for most of the software I use. 1Password is still reverse engineering issues in Mojave. 3Dconnexion still hasn't figured out what Apple broke in High Sierra.
  6. "Software is never finished, only shipped."
  7. @JRA-Vectorworks-CAD thank you so much for the webinar, and taking the time to answer everyone's questions. Additionally, I was wondering if you have any best practices for revising a VW model after importing to TM? Also, like a lot of colleagues, I find myself limiting VW rendering to OpenGL and Hidden Line. That keeps the file size down, speeds it up, and reduces crashes which are particularly beneficial when sharing with collaborators (especially if they're using an older/weaker/Apple computer). So I'm really just plating up the 3D model these days. In fact, I'm almost at the point of not using Renderworks textures at all for those reasons and also because I (or someone else) can add much more realistic materials in a standalone render app (in a fraction of the time no less). As you've been a longtime user of 3D software and traditional drawing/presenting processes, how has exporting to TM changed/streamlined your VW workflow? Thanks again!
  8. Given that it delivers 45w of power, it's just a few USB ports away from being the holy grail: eGPU/charger/dongle (abiding by the "one in, one out" rule). This gives me hope about the future... the GPU abides.
  9. False alarm; mysteriously working fine again.
  10. After installing Mac Security Update 2019-001 Version 10.13.6, I'm back to unplugging/plugging back in my 3Dconnexion CadMouse on my 2014 MBP following a restart. So, at lease we have a lead inside the walled garden now...
  11. 10.14.3 was released today (along with updates to every other Apple device). The combo update is not yet available but should be soon (for those running 10.14.2). Tempted to try this out on one of my machines but also inclined to wait for VW2019 sp3. Curious to hear if 10.14.3 fixes the issues that folks were experiencing with prior versions of Mojave. Break a leg!
  12. And if you're using a Mac, for the love of all things holy, wait until their annual OS sp3 update (and plan for that upgrade cycle when making hardware purchase decisions). In general, I would never expect sp2 of any software to be as stable as sp6, and no one is holding a gun to my head to upgrade. All software/firmware/hardware/automobiles/motorcycles/toothbrushes... have wrinkles to iron out between v1 and v3, so that is to be expected and should be weighed into the decision to upgrade. The decision to upgrade is always a choice, especially when choosing to take the leap for a team. If there's room for improvement on VW end, it's pushing out that sp3 update sooner than March every year. Another solution would be more "point" updates like we're seeing with the 2019 release, especially now that the updater is built into the app itself (vs a standalone installer). Rather than letting the perfect get in the way of the good, it would be nice to see a 2.2 release in January, 2.3 in February... and so on, patching fixes quicker than a 5-month gap in between sp2 and sp3. I'm also being very careful to tip toe around the trap of "put more engineers on this thing" because that is not my intention at all. Just looking for solutions to these pain points.
  13. Simply adding a Note (text) field to the OIP (like the Dimension tool) would solve this vs. clicking the "Edit Note..." button to open another dialog. Bonus: add the usual text editing options to the OIP. There's plenty of space available on this 3008x1692 scaled display:
  14. Also, what's up with the Callout tool? Why isn't it as simple to edit as Dimensions (inline or in the OIP)? Is that an architectural thing?
  15. Something is corrupt in that file because a fresh file gives me this (as it should):
  16. Experiencing the same bug (which I'd rather not have to override in the next SP):
  17. Fewer dialogs, more palettes = less friction. Good examples of this: Cinema, Rhino, Maya, Unreal/Twinmotion, Adobe... The most frustrating thing about dialogs is when I'm starting at a blank OIP on a 4k monitor, and I have to dive into a dialog with multiple tabs. This is more often the case with every release. Good examples of OIP efficiency are all the Spotlight PIO's that third party developers designed (and are baked into VW now). I'd much rather draw stairs and ramps using those tools because they're a thousand times faster. The hoist POI is great. Also, the door and window PIO's make great use of the OIP. We all know how dreadful the notorious stair tool is. Same with fencing and railing. And 3 different types of tree PIO's... But that's drifting into continuity. You bring up a good point with the various industry workspaces vs the Lightroom process. As parametric modeling becomes more and more procedural, this seems like the next thing to evolve. Especially, since I use every workspace, and not editing any of them results in far less deleting of the user folder/preferences. I would much rather have a palette or Menu header for each industry than have to separately and pull apart and dock the redundant palettes for every workspace. And that's not to mention that when creating a custom workspace, we can only drag one menu/tool item at a time which is a nonstarter for me (and has been for years). Someone else pointed out how other 3D apps like Cinema display/edit materials vs textures in the resource manager (the iTunes of VW). This would also be a welcome improvement, particularly better previews. Lastly, I have no wish for a Dynamic / On-Demand UI Display. Again, continuity... KISS.
  18. All of the 2017 Macs shipped with High Sierra, so you should be fine downgrading from Mojave to HS on those models. The maxed out 2017 iMac and the base 2017 iMac Pro are great options (and priced comparably). Also, check out Apple's refurbished site.
  19. Just got off the phone with 3Dconnexion tech support. They have bug reports for iMac Pro and recent MacBook Pro models. They're tracking it as "mac-48", and hoping to have it fixed by the next driver update. To be clear, this is a "recent Macs" issue; not a Mojave issue.
  20. Having this issue on iMac Pro running High Sierra. @Jim Wilson this topic is drifting from Mojave compatibility to 3Dconnexion compatibility. Could we move these recent posts to a new thread for "3Dconnexion Restart Bug" or something?
  21. Another solution is continue using High Sierra for the next few months. Apple isn't forcing anyone to upgrade.
  22. BTW 3Dconnexion just updated the driver 3 days ago (not that anyone would have known that), so I just did another clean install but the issue has not been fixed.
  23. Every time I restart my 2017 iMac Pro (10.13.6), I have to unplug my 3Dconnexion CadMouse, and plug it back in. It's been that way from Day 1 (roughly a year ago). I clean installed the driver with no success. I don't have this issue on my 2014 MacBook Pro (10.13.6). Reading your post makes me suspect there's an issue with iMac Pro hardware and 3Dconnexion firmware. I would love to know if anyone using 3Dconnexion devices is having this same issue on other Mac's, particularly the 2018 MacBook Pro.
  24. Your iStat looks like the iStat for my 2014 MBP with 2GB VRAM hooked up to a 4k display. My iMac Pro hooked up to a 4k display rarely uses more than 25% of that 16GB card ever. I have to really be pushing it to hit 50% (with a bunch of other apps open), so there must be something else going on there.


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