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Mark Aceto

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Everything posted by Mark Aceto

  1. Still waiting for some brave soul to test VW with this third party 3D mouse that looks very familiar but I can't quite place it... https://naya.tech/pages/modules?module-float Btw VW is working on something that will make this workflow a lot easier but that's all I can say for now (cruel, I know).
  2. 3DC recently released another driver update with no mention of VW. Actions speak louder than words. I recall searching their Release Notes in Finder but I forget how many years it went back before I found any mention of Vectorworks. Maybe 2018? They care about us much as Tim Cook cares about user serviceable RAM. I’m also getting sick of my CadMouse freaking out more and more (zooming waaaaaaay out, flying all over the place, infinite scrolling). But I suspect that could be fixed with a third party driver.
  3. Loose lips sync chips. (Sorry, NDA)
  4. Did the mirror setting / operation get modified? I don't recall it requiring the use of a Leader. Also, is there a way to only mirror horizontally instead of also vertically (which makes no sense to me; that's like a double back flip)? What other text objects behave that way when mirrored? BTW unchecking Adjust Flipped Text, and checking Mirrored looks pretty amazing:
  5. I'm trying to figure out how to map Quick Prefs to the Stream Deck but, so far, I've only got: Show Clip Cube Toggle Grid (and an excellent script from @Sam Jones somewhere that also toggles Snap to Grid in unison) Does anyone know how to create keyboard shortcuts for Quick Prefs? They're prefs, so only those 2 above have menu commands (that I know of). Maybe they can be scripted?
  6. Blender's numpad keybindings are going to give me an aneurysm but one consistent theme is TOGGLING: global / local, ortho / perspective, etc. If a VW user only needs 2 choices, Ortho or Narrow Perspective, maybe it makes sense for a single tap to toggle "not this one; the other one", and use half as many buttons for those boolean operations.
  7. I bailed on Bartender awhile ago because I try not to "skin" macOS... HOWEVER I just took another look at it, and now I'm wondering if it can help restore what Apple wrecked with the system prefs / settings up there in Monterey (or Big Sur?). Every time Apple "fix" something that wasn't broken, it creates what they call a "third party opportunity", so here I come...
  8. If I understand that “Top 2D/3D” key, I need to steal that. It’s like a home button. No matter where I am, I can always press the center of the matrix, and it will bring me home. If I’m in perspective view but want to go ortho, I go home, double tap... I also have a few workflows where I alternate between Plan and ortho Top. If the icon also swaps, that’s even cooler. Definitely a power up move from 5 and 0.
  9. @Robert Anderson how / where do we find these Tool icons? Unless, I'm mistaken, the VWW file seems to only contain Tool Set icons. Here's the ConnectTool icon, just out of reach, in the Plug In Manager:
  10. Excellent point! I didn't realize VW had context-aware tool modes! This is definitely a VE.
  11. Same but the tool modes for each look different, so I think it might be a little bit more complicated than we realize. That said, it would be great if it could be solved without deprecating any functionality.
  12. Not sure about this one. N or OPT+N are easy enough shortcuts. BTW I may have customized that OPT+N... Agreed. This one is a no-brainer. Add a few parameters to the OIP. Disagree. CMD+M and CMD+OPT+M are easy enough. BTW it seems that OPT+M is available if that's easier. This one is good as-is. VW should preserve ortho workflows for power users. It's easy enough to modify the workspace (or just hold the OPT/ALT key). Hard disagree. This change screwed up tool modes for experienced users. Now, pressing U changes a straight wall to round (instead of the control line mode), and nukes the entire wall. This was another classic case of fixing something that wasn't broken. In case anyone has missed me pointing this out, the CTRL modifier is wide open on Mac. There's not a single shortcut mapped to CTRL. Make use of that in macOS shortcuts in Sys Prefs. I'm assuming the Super / Windows key is analogous on Windows (because CTRL and CMD are analogous with VW, presumably leaving Super / Windows available).
  13. Also, each command remembers the last distances that were entered in the fields, so a pretty common workflow for me is to alternate between the two commands. For example, I can have 2 different distances entered for Y and Z, so when I'm in an ortho front view, I'll use Y but if I'm in any other view, I'll use Z. BTW I've noticed that this ortho behavior is fairly consistent with other apps (Blender comes to mind). That said, if you find the 2 commands redundant, the workspace and/or macOS shortcuts can be edited. Move 3D could simply be CMD+M if that's easier.
  14. Oh, 2 things that caught me off guard when I got mine: There's no mic at all (literally none; unless they've added one) I use my webcam's mic or AirPods The speakers are terrible (especially compared to a 16" MBP) I use external speakers, my monitor's built in speakers, headphones, or AirPods
  15. If you do need to fly with it, I've been using a 1510 Peli but would recommend a 1535 Air (more options; future proof): https://www.colorcase.com There are also lots of lighter duty options on Amazon now (compared to a year ago) for quick commutes vs flying / TSA: https://www.amazon.com/s?k=mac+studio+case&crid=2FUOT7PFVI887&sprefix=mac+studio+case This power cable lives in the Peli, so I can leave the non-replaceable Apple cable plugged into my standing desk when I travel (almost as convenient as unplugging the one USB-C cable from a MacBook Pro): https://www.amazon.com/gp/product/B005E2XT0W/ref=ppx_yo_dt_b_search_asin_title
  16. *chef's kiss* Btw you're gonna love using that machine with VW 2024 (that's all I can say for now).
  17. Absolutely worth it if RW is a priority. RW uses the Cinerender engine (ported from Cinema 4D) which is a multicore CPU renderer. It will use every core you throw at it. Let's put it this way: if I was looking for savings or backing into a budget, that's the choice I'd make. But if money is no object, go for it. Another way of putting it is there's "falloff" (diminishing returns) beyond: M2 Ultra with 24‑core CPU, 60‑core GPU 128gb That said, huge caveat, if you plan on using Unreal Engine, Twinmotion, or Redshift which are GPU-biased, you would probably benefit from the maxed out Ultra with 76 GPU cores, and you might benefit from more memory (keep in mind it's shared, so if Unreal is using half of that memory for the GPU, that only leaves half for the CPU; UE recommends 64gb, and TM recommends 128gb... plus whatever other apps you have open). Storage is what it is. Also, looking ahead to resale, always get Apple Care. It can even be extended beyond 3 years now. I typically sell my used Mac's in under a week on Craigslist (surprisingly less sketchy than eBay and others).
  18. This is a great reference too: https://buyersguide.macrumors.com/#mac It's nuts how many days (years) some Mac's go without an update (Mac Pro, iMac). Hopefully, the release frequency will stabilize now that the MX transition has completed...
  19. From the 2019 Apple press release: https://www.apple.com/newsroom/2019/06/apple-unveils-powerful-all-new-mac-pro-and-groundbreaking-pro-display-xdr/ And then it goes on about the user serviceable / upgradable RAM, user replaceable discreet graphics card, and "stunning modular enclosure". This is a historic event. Apple have never jumped the shark like this. Even the trashcan had user serviceable RAM, and was compatible with an EGPU (and NVIDIA cards / drivers through 2017). I don't know how many different ways to say this but if someone buys a M2 Mac Pro today for $10,000, and wants to upgrade the RAM, they have to sell that computer, and buy an entirely new one for at least another $10,000. In a desktop tower system. That until yesterday, supported user serviceable RAM up to 1.5tb. This isn't just the end of the transition from x86 to ARM. This is the beginning of the end...
  20. When I have to replace the tires on my car, I don’t sell the car and buy a new one. The whole point of the 2019 MP was, “We talked to our pro customers and the number one thing they wanted was modular so here’s the new modular Mac Pro.” Just like Steve said about Pepsi, the sales people are running the company now. Tim has to go.
  21. Actions speak louder than words. If real-time hardware Ray tracing for Mac customers was a priority for Apple, they would have signed NVIDIA’s drivers and allowed us to stick their cards in a Mac Pro. Years ago. These aren’t rocket problems. Timmy’s priority was to cripple the Mac Pro by locking users into the walled garden. Sure, they’ll probably provide hardware raytracing on M3 Ultra or M4 Ultra at some point but by then there will be a 50-series from NVIDIA. We’ve all been having this same discussion for years. Apple have never made it a priority to give us the best GPU’s. Wake me up when Apple give users what we need instead of telling us what we want. In a Mac Pro, Mac Studio, or MacBook Pro. Any of the above. Also, mark my words, they’ve just “Trash Canned” the Mac Pro again by painting themselves into a corner with a SOC. This is not the way.
  22. For even more context, you really don't have to worry about FOMO: The M2 MBP was released 5 months ago The M2 Studio and the M2 Mac Pro were released on the same day (today) The M2 Studio CPU, GPU, memory, storage are spec for spec on tier with the Mac Pro The only advantages the Pro has are I/0, expandability (not for GPU's though), and improved thermals (maybe they'll give it more juice to "overclock" it) When I got my M1 Studio over a year ago, there were rumors swirling about a 4-die double-M1 Ultra Mac Pro coming out a few months later (turns out it was the M2 Pro that was released today). This is about as close as you're gonna get to seeing the hand that Apple's holding. The poor little iMac is still on M1, so maybe it'll get bumped to M2 this summer in time for school? It's safe to say the M3 generational updates will start at the bottom of the lineup (Mini, Air) possibly this fall in time the holidays? Then the MBP's sometime next year, and then the Studio later that year? Who knows... Timmy likes to spread em out to juice the quarterly earnings calls (and not strain the supply chain for all chips at once). All I know is that today is the first day the entire MX Mac lineup spec's have been known in the past 3 years (4 years since the last Mac Pro was released). It's a good time to buy a Mac (except for the Pro which was shamefully nerfed but at least now we know what we won't be missing out on).
  23. You can compare all 3 machines' spec's here: https://www.apple.com/mac/compare/?modelList=MacBook-Pro-16-2021,Mac-studio-2022,Mac-studio-2023
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