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Mark Aceto

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Everything posted by Mark Aceto

  1. Continued improvements to Shaded rendering. Be sure to check out Shaded mode settings.
  2. Definitely wasn’t in a vacuum but now that it hit the public release, constructive criticism and positive feedback are definitely being heard.
  3. Take a look at the Quick Prefs icons. Use Layer Colors is my favorite.
  4. Icons are the new Snapping Pallet.
  5. Record Format -> Record I'll never understand why the word "format" was ever a part of that resource, and if anyone tries to defend that choice, I'll beat them with a stick format.
  6. In the meantime, this is a pretty terrible workaround that I hacked together but you may be able to fine tune it into something more useful. Basically, I tore off all of the palettes, and then "snapped" them together (technically still separate though). I also undocked the window, and resized the View Bar. Not for nothing but I'm doing a less extreme version of this to restore fake my window layout from 2023 and earlier.
  7. They remember. The rule of thumb seems to be "any pulldown menu with a search bar". Unfortunately, there's no way to resize the pulldown menu sections themselves, which automatically stretch to the maximum width of the View Bar.
  8. Patiently waiting for everyone to figure out what the wasted space took the place of...
  9. @Stephan Moenninghoff can clarify everything here.
  10. I'm guessing your guess is right. That said, I'm currently on a Mac, so I can't speak to Windows icon file formats (yet). From memory, I think the toolset icons are that ascii quagmire but this is what I see for tools on a Mac:
  11. They're no longer PNG's. They're SVG's now.
  12. I'm way more interested in 2023 and earlier 😅 However, I can finally share this (really wish I had better / smaller icons for Projection and Shaded / Wireframe toggles):
  13. @markdd I just found this when searching for the exact same functionality... except for a [NDA]. Where did you land with this?
  14. Thanks, Justin. I think you did explain that to me (at least) once before. And what's the relationship of the Vectorworks Package Manager to Premium and stock VW libraries? It seems the assumption is that it would just be the same content as in the stock libraries but downloaded. However, I'd swear I've found speakers and bumpers in there that didn't exist in either Premium or stock libraries.
  15. I've been trying to make sense of why there's still a Premium Library now that VW has moved to a subscription model. Apologies if you've answered this before, and I just forgot. Also, it seems like the content in the Vectorworks Package Manger is not 1:1 with either Premium or stock VW libraries but maybe I'm wrong?
  16. In the meantime, would it be possible to provide links on your website to whatever models you have available? For example: https://www.l-acoustics.com/result-documentation-center/?choice=K2#page-1 I use ROE products on almost every single project, so I'm honestly tempted to volunteer my services of converting your assets to meet VW criteria (just not sure how huge your library is).
  17. Yes, please! Especially the hang bars and ground stacking hardware. Thank you!
  18. A15-BUMP bumper https://www.l-acoustics.com/products/a15-bump/ KS21 sub https://www.l-acoustics.com/products/ks21/ A10 & A15 speakers https://www.l-acoustics.com/loudspeakers/a-series/
  19. Agree with all of this. Are you using Braceworks or Production Assist yet? You can also use hanging positions along with those rigging workflows. To me, HP’s are a distant cousin of Stories (basically, a container to organize my drawing / documentation). Btw it’s nuts to me that Braceworks load calcs aren’t built into $potlight.
  20. Blender is free and runs circles around VW modeling (and sculpting). Both apps have their pros and cons. It’s OK for VW users to have more than one tool in their kit to get the job done.
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