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Mark Aceto

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Posts posted by Mark Aceto

  1. Getting warmer but I'm stuck logically... 


    I subtracted the 3D solid (ramp object) from the new slab, and filleted the edges, which converted the slab to a fillet. Now, I could just repeat this step for a 3rd slab object but what I'd rather do is add the epoxy terrazzo component to the 2nd slab. But I can't because it's a fillet. If I remove the fillet, add the component, and then reapply the fillet, it will scrape out the thickness on the edges... 


    Screen Shot 2021-03-31 at 9.33.50 AM.png

  2. @Tom W. thanks! I really need to remember to explore the AEC commands for modifying slabs, walls, etc.


    Couple questions:

    • Whenever I fillet or chamfer a slab, that (sort of) converts the objet to a filet or chamfer (which I can remove later but why would I?)
      • Is there a better way of managing this, so I can still see all of the slab attributes?
    • How would you approach the self-leveler for the layer on top (1/8" thick minimum at the high end of the slope)?
      • I need that to follow the slope of the top of the slab on the bottom, and be level on top
        • Epoxy terrazzo layer sits on top of the self-leveler (1/2" thick)
          • All layers follow the countered surface of the ADA ramp

    The nice thing about the vapor barrier is that I can add a component to the slab which is pretty sweet!


    Screen Shot 2021-03-31 at 9.09.07 AM.png

  3. OK finally got the slab by straight up modeling with Subtract Solids, and all the edges filleted!



    1. Add self-leveling epoxy sand layer
      • Think I'm going to have to subtract another solid for the self-leveling layer
      • Then reuse and subtract the same solid for the ADA ramp again
    2. Add 1/2" thick epoxy terrazzo layer
      • Hoping I can extract face and extrude 1/2"
      • I don't think draping the surface can have thickness, right?


    Screen Shot 2021-03-30 at 8.39.33 PM.png

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    Screen Shot 2021-03-30 at 8.41.22 PM.png

    Screen Shot 2021-03-30 at 8.49.53 PM.png

    • Like 1
  4. On 10/22/2020 at 3:56 AM, Markvl said:

    @Thomas Wagensommerer  I figured that is what you were getting at.  I was hoping to be able to turn off the "elevation and diameter" by assigning a class but doing so also turns of all the other alphanumeric text.  Wish list I guess. 


    Just tested it, and it works fine for me. Keep in mind, you have to assign those classes in the tool Settings before creating the object (like any other tool mode settings).


    That said, I wish it was easy as auto assigning parts classes in the Spotlight (Landru) tools.

  5. I haven't totally given up on the Slab Drainage tool but I'm hoping to accomplish:

    • Sloped slab (3" lower at one end)
      • Sloped ADA ramp at front doors (4" rise over 48")
        • Sloping up on the sides as well
    • Self-leveling layer of epoxy sand fill, starting at the high point of the sloped slab

    I am in no way married to using parametric architectural tools. I am 100% open to modeling these components from scratch. I'm really just stuck with the best way to get this done. I've been trying to use an Interpolated Nurbs Surface but it keeps resetting to a standard NURBS Surface.


    The Slab Drainage may work for the slab if I can figure out how to edit / reshape the ADA ramp / transition.


    The self-leveler seems like it might be a subtract solids command (subtract the sloped slab) but then I still have to carve out the ADA ramp... Ironically, the slab drainage tool Tapered feature does the exact opposite of what I need. I'm almost at the point of creating a DTM with site modifiers to model these slab / flooring components... 

    Lastly, I have to add a few other layers like a vapor barrier and top finish (epoxy terrazzo) but those seem more manageable.


    Screen Shot 2021-03-30 at 3.35.21 PM.png

  6. I almost don't want to ask this question because of the rabbit hole of redundant troubleshooting but here goes... 


    Suffice to say I have checked every single container class, wall style attribute, turned off component classes, and on and on and on... and yet, I cannot override wall classes in any way shape or form. Not the container classes. Not the component classes. All class attributes are set to use at creation.


    My only guess is that it's the materials nested inside the components that are somehow persisting even when I have the component classes set to invisible.


    I'm beyond frustrated, and ready to go back to using data viz (which regenerates that useless legend every time).


    • Like 1
  7. I think I was just confused because the arrow in the marker is pointing in the opposite direction of the view (unlike a section line which correctly points in the same direction that it's facing). The N arrow is pointing S but the VP section is facing N, so I'm actually good.


    Yes, it is a bit of an idiosyncratic tool, and it's annoying that it has to live on the DL (among other things).

  8. Honestly, by adding a layer instead of using a clip cube, I can get the job done with 3 clicks, and only use sections when I'm actually sectioning. I hate adding layers for the DWG folks on my team but this is the baseline to beat.


    Screen Shot 2021-03-11 at 9.53.52 AM.png

  9. 22 minutes ago, Andy Broomell said:

    A tertiary organization system such as tags sounds exactly like overcomplicating the software to me 😉 


    Compared to adding extraneous layers, classes and symbols purely to control visibility, then yes. I have to export DWG's for collaborators, so I try to keep the file as minimalist as possible for everyone on my team.


    Also, if you don't want to use tags, then don't (they're optional).

  10. @line-weight yes, that's exactly what I'm hoping to accomplish.


    I like the symbol solution.


    I think someone else had requested the ability to Tag objects (vs classes and layers) for filtering. Really, any way to to slice and dice the model without overcomplicating it with redundancy (especially when exporting DWG's to collaborators).

  11. @Selin  interesting that DXF didn't make the list as that's the only file type I've had success with (imported all objects, lightweight) I'm going to send you some files, so you can see what I'm talking about first hand.


    Also, Simplify Mesh is not an option for me on this project because it changes the shape of the objects that are being fabricated. I have been converting to generic solids when possible but I haven't noticed as much of a benefit as I'd hoped.

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