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Mark Aceto

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Posts posted by Mark Aceto

  1. 23 hours ago, Andy Broomell said:

    I think you'd have to start by making the pink part "taller" and with equal radius fillets, then using the Z scaling factor that solids have in the OIP to squish it. It'd just take some calculations ahead of time to figure out the correct pre-squished dimensions.

     

    Another option would be to use an Extrude Along Path of the negative shape, then subtract that from a regular extrude.

     

    Worked like a charm--thanks!

     

    Increased the extrude (solid) from 4" to 6 3/8"

     

     

    1628589399_ScreenShot2021-04-15at10_23_46PM.thumb.png.662251237625dd09f75b7c7c696d2c18.png

     

    Then scaled the fillet Z by 0.625 (5/8") which brought the height back down to a squished 4"

     

    Screen Shot 2021-04-15 at 10.16.54 PM.png

     

    I'm sure this design will develop but it feels great to deliver a 3D model precisely as spec'd by the client.

     

    That said, echoing @Kevin McAllister that I was expecting, and am still hoping for fillet controls similar to the Round Rectangle tool... 

     

    Screen Shot 2021-04-15 at 10.13.23 PM.png

    Screen Shot 2021-04-15 at 10.14.55 PM.png

    • Like 1
  2. Hoping to accomplish 2 things:

    1. At a basic level, simply change the Dim Standard of all dims in all VP's (or selected VP's if that makes more sense)
    2. At a more complex level, a worksheet (not a script) that would allow me manage all dim's in the same way that I can manage all drawing labels (screenshot attached). I still feel like this is already achievable but I'm just overlooking something obvious... 

    For the record (pardon the pun), I really do have to dimension these objects on the SLVP's because it's the same object with 6 different view / VP's: top, front, bottom, left, right, iso

     

    Screen Shot 2021-04-15 at 1.54.44 PM.png

  3. @drelARCH ugh, so close... but still trapped above the annotation layer to apply the attributes.

     

    I'm honestly at the point where if I can't edit annotations via a worksheet, it doesn't belong in the annotation layer. There's just so much time and energy wasted entering and exiting annotation layers for the most tedious of edits. If I have to edit 1 thing x every VP, that's enough to ruin my day. And that would be on a good day.

  4. Is there a way to create this filleted edge in 3D?

     

    579181430_ScreenShot2021-04-14at10_35_43PM.thumb.png.00cea97bcfa2dcc3918ee54d6f053236.png

    894462321_ScreenShot2021-04-14at10_35_13PM.thumb.png.75de0e9419636793a6d7682f64b99e84.png

     

    Client provided the 2D elevation. I'm trying to match that in 3D. I'm sure I could accomplish it with subdivision modeling but I'm trying to keep it simple for parametric editing as the design develops... 

     

    The screenshot below is a 1" radius:

     

    773799056_ScreenShot2021-04-14at10_42_32PM.thumb.png.3a4b5a2b7a1c799a6847b4d2c57f925b.png

  5. On 7/15/2020 at 8:34 AM, MHBrown said:

    Hi, Jeremy,

    The 3D fillet tool fails all the time on all sorts of curved shapes, so it is not specific to this shape. I've tried applying smaller and smaller fillets until one works, but that is not a solution since it is not the fillet I want. It seems to be a problem with how the tool is coded.

    Thanks,

    Mike

     

    I just discovered that trying a smaller fillet (1/4" in this case) works to back into a successful operation, and then I can increase the size of the fillet in the OIP to get what I want (1" in this case).

  6. @_James I think it was just a misunderstanding on my part. The interior elevation marker in VW seems to be standard (across all drafting conventions). It gets really confusing when you only use 1 cardinal direction because it's just 1 "arrow" pointing in the opposite direction that the elevation is facing. For that, a traditional section might make more sense.

     

    I'm not coming from an architectural background, so I'm still learning the nuances and best practices of properly documenting sections and elevations in a drawing set. For now, I'm more intentionally placing sections instead of just dropping an interior elevation in every available space. It's kind of a paper / rock / scissors thing for me. As @Tom W. pointed out, the interior elevation tool comes with some caveats, so it's one of those "what's the best tool for the job" choices.

     

  7. @Tom W. that's genius! I was fighting with Shell Solid for hours but it kept failing.

     

    I had to fake the terrazzo "slab" by not selecting a few interior walls (that would have closed off the 2 spaces around the perimeter). I think the terrazzo layer may become extruded polys (paint bucket mode) instead of a slab object.

     

    Here's where I'm at with the current method (lost or obscured the terrazzo face of the recessed slab somewhere along the way):

     

    Screen Shot 2021-04-01 at 10.59.01 PM.png

    Screen Shot 2021-04-01 at 11.16.18 PM.png

    • Like 1
  8. 43 minutes ago, Tom W. said:

    Thanks for sharing. Wow. Ok so I'm assuming this is an existing concrete floor which is sloping + you're laying a self-leveller on top so that the terrazzo finish is level? The underside of the concrete slopes as well like you've shown?

    But if the concrete was existing presumably you wouldn't seek to cut the ramp into it as shown??

    I'm intrigued!


    Existing concrete slab slopes as drawn. We’re planning to self-level the floor from the highest point with epoxy sand fill, and then add a 1/2” layer of epoxy terrazzo on top of that.

     

    I’m doing a study to see how much elevation we’re adding. We’ll have to grind the existing slab for the ramp... I’m in the early rounds of working through all of this with architect, contractor, regulatory... so I just want to have a starting point to that conversation as the design develops. I’m certainly not looking forward to revisions the way it’s currently modeled.... vs my parametric hopes and dreams of simply editing a slab style.

  9. 2 minutes ago, Tom W. said:

    You should be able to include all the components that make up the floor construction in a single slab I would have thought 

     

    The issue I'm running into is that subtract 3D objects cuts through everything. Even if I add a component after the subtraction, it gets hacked. But what you're suggesting is exactly what I'm hoping for: a single slab with all 3 components properly layered in and leveled (still showing the slab attributes labels). Surely I'm not the first person to attempt this operation... ?

  10. 2 minutes ago, Tom W. said:

    Not 100% sure of the specifics of what you're trying to do but I would try + apply any chamfer or fillet using the Subtract 3D Object from Slab command I.e. create an Extrude Along Path + subtract that. Then the floor will remain a Slab 

     

    I can do that for half the inner / bottom edges but not the outer / crown edges, right?

  11. Getting warmer but I'm stuck logically... 

     

    I subtracted the 3D solid (ramp object) from the new slab, and filleted the edges, which converted the slab to a fillet. Now, I could just repeat this step for a 3rd slab object but what I'd rather do is add the epoxy terrazzo component to the 2nd slab. But I can't because it's a fillet. If I remove the fillet, add the component, and then reapply the fillet, it will scrape out the thickness on the edges... 

     

    Screen Shot 2021-03-31 at 9.33.50 AM.png

  12. @Tom W. thanks! I really need to remember to explore the AEC commands for modifying slabs, walls, etc.

     

    Couple questions:

    • Whenever I fillet or chamfer a slab, that (sort of) converts the objet to a filet or chamfer (which I can remove later but why would I?)
      • Is there a better way of managing this, so I can still see all of the slab attributes?
    • How would you approach the self-leveler for the layer on top (1/8" thick minimum at the high end of the slope)?
      • I need that to follow the slope of the top of the slab on the bottom, and be level on top
        • Epoxy terrazzo layer sits on top of the self-leveler (1/2" thick)
          • All layers follow the countered surface of the ADA ramp

    The nice thing about the vapor barrier is that I can add a component to the slab which is pretty sweet!

     

    Screen Shot 2021-03-31 at 9.09.07 AM.png

  13. OK finally got the slab by straight up modeling with Subtract Solids, and all the edges filleted!

     

    Next:

    1. Add self-leveling epoxy sand layer
      • Think I'm going to have to subtract another solid for the self-leveling layer
      • Then reuse and subtract the same solid for the ADA ramp again
    2. Add 1/2" thick epoxy terrazzo layer
      • Hoping I can extract face and extrude 1/2"
      • I don't think draping the surface can have thickness, right?

     

    Screen Shot 2021-03-30 at 8.39.33 PM.png

    Screen Shot 2021-03-30 at 8.40.11 PM.png

    Screen Shot 2021-03-30 at 8.41.22 PM.png

    Screen Shot 2021-03-30 at 8.49.53 PM.png

    • Like 1
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