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Mark Aceto

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Posts posted by Mark Aceto

  1. 16 minutes ago, JustinVH said:

    @Mark Aceto Those wire rope "stingers" are not in the content at this time.  My recommendation is if you would like to add steel to the pickup symbol to duplicate the symbol and add the length of steel you desire as geometry.  Just remember to change the offset in the SlingRecord and add the additional weight in grams.


    I'm a little confused about this solution because even when I select Show No Hoist, I still see chain and hooks. The truss pickup in a torm (BW Drop) would still be a standard truss pickup. Therefore, I think what I'm looking to modify would be the Hoist symbol?


  2. 3 minutes ago, JustinVH said:

    @Mark Aceto Those wire rope "stingers" are not in the content at this time.  My recommendation is if you would like to add steel to the pickup symbol to duplicate the symbol and add the length of steel you desire as geometry.  Just remember to change the offset in the SlingRecord and add the additional weight in grams.


    For context, I'm looking for something more realistic for Braceworks Drops:

    • Stingers
    • Deck Chain
    • STAC

    Here's a pretty standard torm. Because this is Tyler GT truss, it needs its own special pickups and plates.



    I really just want to replace the chain & hooks with a stinger but keep everything kosher with Braceworks because this is the future and it's freaking glorious:



  3. I realized it would be super easy to mock up the Everything Workspace using the workspace editor.


    If I needed menu bar real estate on a smaller screen, I would happily put Braceworks and ConnectCAD inside Spotlight.


    Architect-BIM should live inside Architect.


    There's no need for Fundamentals or Designer.


    Click on the screenshots for the high res versions (much sexier).




    And if Dark Mode is your thing:



    • Like 1

  4. 1 hour ago, Art V said:

    Sparking joy?... be careful what you wish for because we might end up singing Beethoven's Ode to Joy (from the unfinished 9th symphony) when that does happen. 🙂


    Seriously now, I do hope they finally will do some housekeeping, streamlining and fixing broken things on a large(r) scale for the next revision than just a few bits and pieces here and there in each new revision.


    That was a Marie Kondo reference for housekeeping but now I'm in the mood for some Beethoven.


    I've been test-driving VW21 nonstop since it dropped, and I have to say it's more like they improved thousands of small things vs a few big announcements. I mean multicore and a few other features are definitely big ticket items but there's a lot to appreciate under the hood with this release. It's like how Year-Three iPhones (on a 3-year cycle) look exactly the same as they did 2 years ago (so that's not exciting on the surface) but they're the best most stable version. Or the body style of your favorite car that's a few years old but it's not a lemon because they worked out all the kinks (unless it's a 4-runner which never changes under the hood for decades). Anyway, I don't know how you market "we fixed thousands of things that slowed you down." It's not as sexy as "NEW (the trigger of which we do no speak) TOOL!"

    • Like 1

  5. @jcogdell I don't have an loci in my truss pickups. Which one did you use?


    I want to make sure the record is attached when nothing is selecting in the edit wind (like in the screenshot), correct?


    What is the SlingRecord Distance measuring? I'm assuming the SlingRecord distance will tell the hoist to attach the look hook at the correct Z height of the bumper? This would also be massively helpful with LED video screens that just get sucked up to truss trim, and until I manually knocked the screen down to make room for the bumper I attach (which doesn't talk to BW at all).


    I have to force the hoist US because BW doesn't talk to the Rigging Guides I set in the Configure Array dialog.


    VW Team: it would be helpful if bumper symbols had holes drilled with 3D loci that we could snap the shackles. In the meantime, workaround is to find the manufacturers drawings, and remodel the symbols, so we're not roughing it in, and then making changes onsite. I'm still going to reference the Soundvision report for all of these details but it would speed up my workflow to have those predrilled holes and loci.


    EDIT: success!



    1. Have to rotate motors 90º to rotate hooks 90º to align with shackles
      • Braceworks will de-rotate when it snaps, so just rotate 90 in the OIP
    2. Have to nudge US motor US of where BW will snap (edit Y in OIP)
      • *** After editing the SlingRecord Distance, the Hoist objects need to reselect the Pickup symbol (every time it's edited)
        • Not doing this is what confused me about the SlingRecord Distance
    3. Still need to RTFM from manufacturer / Soundvision report to confirm actual attachment positions (of hooks, etc)
    4. Would still love predrilled holes and 3D loci in bumper arm but I can mod that myself in the meantime

    One step closer to the dream of a Braceworks Connected Entire System!


    Also starting to feel comfortable creating my own pickups and slings (similar to Lighting Device Accessories)... 


    Screen Shot 2020-09-24 at 11.19.54 AM.png

    • Like 2

  6. @C. Andrew Dunning thanks for the explanation!


    Side by side screenshots of your imperial and metric bumpers attached.


    I'm glad this was such a quick and easy fix, no doubt because of your responsive tech support over the years.


    VW team: just need to QC the input values of some of these symbols for the next SP. (Not everyone is as nerdy as us; has to be an Imperial Stormtrooper shooting accuracy joke in here somewhere... )


    Screen Shot 2020-09-24 at 8.35.56 AM.png

    Screen Shot 2020-09-24 at 8.35.59 AM.png

    • Like 2

  7. 8 hours ago, Art V said:

    The irony, if you want to call it that, is that the simple stair tool sometimes allowed for things that the stair tool struggles with, at least it did in the past it may have improved since the last time I had to create extensive multilevel stairs.


    Old doesn't necessarily mean obsolete in such cases.


    Cleanup of the old tools is needed, but I'd first check which useful functionality of old/legacy tools is not in the new tools  and implement that functionality into the new/current tool first.


    Totally agree. This would be a great topic for the Q&A webinar on Oct 6. In fact, they may even address it before we bring it up. Housekeeping, streamlining, removing pain points, sparking joy... seem to be the current/next phases for VW.

  8. 8 hours ago, Art V said:

    The single menu as proposed


    I think something got lost in translation, so for clarification:

    • Menu could mean master, parent, or child menu
      • From what we can tell, there is a master menu dedicated to each workspace
      • With the exception of the Tools menu, which changes slightly from workspaces to workspace, it doesn't seem like any other master, parent or child menus change
        • File, Edit, View, Windows, and so on... 
    • The proposed Everything workspace would allow a user to select which Master menus to include in their Menu Bar (BIM/Arch, Landmark, Spotlight, Braceworks... )
      • These master menus would be pre-populated, and organized as they are now (as a baseline starting point)
      • Obviously, we would be able to customize them from there
    • Contexts would have to be thought out, and I would also bet this is sorely overlooked feature with most users (not including the power users commenting in this thread)
      • Long story short, I would like to set contexts in my Everything workspace once, rather 9x across all workspaces

    Definitely, no one is proposing a single master menu with every parent and child menu from every workspace lumped together.


    The giant caveat of course is that everyone's "everything" workspace looks different. However, it does seem like the a la carte organization and management of these workspaces could be cleaned up.


    Likewise, the palette resizing thing just seems like a no-brainer as no windows offer features exclusively tied to a workspace. Obviously, the Toolsets palette includes content, so I could live with that one changing (especially as it's docked over there on the left).


    • Like 1

  9. The new 2021 implementation works great. Try the moving light claw. Edit the 3D component. Duplicate the claw with the insertion point in centered between them. Then add it to the lighting device. The help documentation is much more readable this year, so it’s a good reference for this operation.

  10. Is there some functionality built into selecting hoists in the OIP?


    I was expecting to select hoist symbols next but it doesn't seem to go anywhere after choosing the hanging support... 


    Screen Shot 2020-09-23 at 8.39.03 PM.png


    Also, I tried adding shackles as "pickups" (obviously not literally truss pickups) to the hoist symbols but that didn't work:




    How do I make it look like the pretty marketing videos from a year ago (and still function with Braceworks)? The rear offset rigging point is in the correct location, and I keep seeing these super slick wire rope "stingers" (albeit they look more like Pixar than real life) in every promo video:


    Screen Shot 2020-09-23 at 9.10.58 PM.png


  11. Well, it wouldn't be an official release without a L-A rig having scale issues. I'm assuming some other symbols may have the same errors. Fortunately, the fix is super easy, barely an inconvenience.


    The age-old issue was that you had to change the units to mm before adding symbols (year after year).


    This year, there's a new twist -- the bumper dims are incorrectly entered as feet and inches:




    Resulting in this issue:


    Screen Shot 2020-09-23 at 7.41.51 PM.png


    To correct this (info entered in the record field):

    1. Find the symbol in the RM
    2. Edit 3D Component
    3. Deselect all geo in the edit view
    4. Go to OIP - Data
    5. Replace all the imperial punctuation with mm


    1. Exit the edit mode
      1. BTW VW team please note my shrunken Exit Edit Mode text in the screenshot above (possibly a 4k display issue)
    2. Then in the Configure Array dialog, do the same with the offset dim from 520'0" to 520mm

    Screen Shot 2020-09-23 at 7.49.25 PM.png


    Also, from memory, I thought we always had to add the bumper in the last tab of the dialog but I guess we don't have to do that anymore. Or my memory is wrong. Either way, delete the extra bumper if necessary.


    Screen Shot 2020-09-23 at 8.03.32 PM.png

    Screen Shot 2020-09-23 at 8.04.28 PM.png

  12. 2 hours ago, rb-arch said:

    We have also found that the Extent of the viewport needs to be unlimited in order for the grid to show.  If you clip your view before the end of the building you're out of luck.


    I just tested this with a side elevation view (not a section viewport) in my "test drive" model, and it seemed to work fine. The only unexpected behavior was the the bounding edges (top and bottom) of the grid lines/bubbles moved/constrained to the extents/edges of the crop.


    Screen Shot 2020-09-23 at 12.15.42 PM.png

  13. 25 minutes ago, michaelk said:


    You can export the workspace to a text file.  (Who knew?).  I did a Find Differences… w/ BBEdit between the Architect and Architect-BIM workspaces.  The BIM workspace is a little smaller and rearranged.  But not that different.


    Amending the workflow above:

    1. Export workspaces as TXT (not documented anywhere)
    2. Open TXT files in BBEdit
    3. Compare files with Kaleidoscope (or any other comparison app) to spot the differences
    4. Repeat for every workspace... 

    This is the best possible user experience imaginable 🤣


    I want to believe, or at least hope, that there's a master matrix XLSX of all tools and menus across all workspaces. From that I could probably use Filter Views in Google Sheets to find the path of, dare I say, "least resistance."


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