Jump to content

Kevin K

Member
  • Posts

    887
  • Joined

  • Last visited

Posts posted by Kevin K

  1. Grant, speaking of soft shadows and also related to your issue with 'Shaded Renders' not working so well on your viewports.....To get around that problem. could you not use another rendering method (now that I see you use Redshift) like Custom RW, Realistic, or even Redshift, that will produce much better reflections, texture quality, etc than 'Shaded' can produce? Just a thought to get around 'Shaded' not working so well on your Viewports?

     

    Look familiar ?  🙂

     

     

  2. Grant

    I was messing with your 2024 file and noted a few things...

    1) I did a down and dirty viewport of just the flooring on its own layer and it definitely shows the reflections in shaded view of the texture you used. Just a screenshot so low res.

     

    Screenshot2024-03-12at9_56_53AM.png.dd84a19b92a81fd129c1739da060645b.png

     

    2) Interestingly....I exported your 2024 file back to 2023 and your shaded viewport that wasn't showing reflections on the floor, etc,  lo and behold, it DID render as advertised. So...there does seem to be some voodoo in your 2024 file.

    So....not sure what to think other than it may be a bug in 2024 or ??  You have a lot going on pertaining to classes and layers you may want to revisit regarding some of the glow reflectivity settings and emissive settings. That said, I really doubt that could be causing the shaded viewport issues.

     

    Here is a screenshot of the shaded viewport from 2023...clearly you see the reflections, etc.

     

    Screenshot2024-03-12at10_15_00AM.thumb.png.bda03b2b2914da14f0b32fadfc0050ac.png

    • Like 1
  3. Yeah, I had the same issue trying to slightly rotate a 3d vehicle in elevation view….so it was slightly inclined and parallel to the angle of the street….no luck unless I converted the symbol to a group, then I could rotate it , but you do lose the 2d part of the symbol in plan view.  Never found a way around it

    • Like 2
  4. @asonkin Sorry for the late reply.  We are in different time zones 🙂

    To your question about why that rendering I did seemed to be lighter...each of the RW Rendering options act a bit different and give slightly different results.

    I had used Custom RW just to sort of test things out in general.the lighting was based upon your Heliodon light source. That said, you can always let to use 'apply Image effects' when a render is finished to subtly tweak the overall look...much as one would in Photoshop, etc. Custom RW, by default, tends to render a bit lighter, but really it depends on your overall lighting settings. 

    One question I did have...in your background image, it appears that the shadows on the buildings don't quite match the shadows that were created from the use of your Heliodon?  I could be wrong.  Did you note from the photo you took, the time of day the photo was taken?? 

    Anyway, all that said, you made some good progress on your updated Rendering 🙂 Good job!

  5. Oh...one other thing, then I will shut up 🙂

    Good idea to have your sheet layer dpi set to minimum 300-400 dpi if you have any Rendering on that sheet layer.  Your was set to 72 dpi.  

    Otherwise, your Renderings will look a bit fuzzed out and jaggy.

    The Rendering below was done in Custom RW / High and took about 8 minutes.

     

    Screenshot2024-02-28at1_44_25PM.thumb.png.0f0dcb4234695aff0ad7e8388a9ec329.png

     

    • Like 2
  6. Ok, I found the issue...these things are easy to miss 🙂

    Check the screenshot below...in your Realistic-Final Rendering setting you did not select a background image....which was the 'cam match sandals 4 image.

    I would council you to perhaps use the Realistic Fast setting until you really have your settings, lighting, etc all dialed in.   The Realistic Final takes a VERY long time to render.

    Custom Renderworks does a pretty good job and is very tweakable and renders way faster, just FYI.

     

    So...go back to your file and make sure the settings for Realistic Final include that background image....you had none selected, which is way you were not seeing it in your Rendering.

    Hope this helps 🙂

     

    Screenshot2024-02-28at12_47_21PM.png.7082ca9b041c94ea452d1b1558f42888.png

    • Like 1
  7. Paul. man, you got me....I would not know where to start with all those issues. You don't want to hear this, but when you bought your new machine...probably should have plugged in more ram...with what we do, rendering especially, you need to just pack your machine with tons of ram and a really good video card..that much I do know.

     

    Back to my issue....can't be totally sure, but I think the culprit was, believe it or not, DROPBOX!!!!  When I checked the activity monitor app, dropbox was using like 400 megs !! Have no idea why.  Since I disabled the app, until I really need it, I have not had the issue with computer locking up...go figure!  of course, it could be something totally different that was causing my issue.  We shall see...

    • Like 2
×
×
  • Create New...