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acjardin

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  1. I have a model with a terrain and extruded objects. I've set up a few cameras/view and created viewports. Some work with openGL and other do not (everything disappears). The non-working viewports can render in hidden line. When in the design layers, I can "activate camera view" and render in openGL in design space and it works. I am using VectorWorks2020 on macOS High Sierra 10.13.6
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