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Travis

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Everything posted by Travis

  1. VW will create a section of all the 3D components you have in your model. I usually end up adding some details to the Section Viewport because it's much faster than modelling every single element. You'll gradually learn which elements need to be addressed at which level of the drawing. . .model or viewport. Good luck,
  2. Travis

    Post Script

    Post script will generally not be faster, in fact is slower with bit-mapped images. It will give you better "transparent" layers (of image, not VW layers); it typically gives much better type (kerning, m- and n-spacing, ligatures, etc.) control; and is more device independant with respect to visual scale. But since most everything we'd want to print from VW needs to be true to scale, we'd rather the device not be doing any scaling for us. We've used both PS and non-PS printers and, with the current quality of mfg printer drivers, find no additional value for CAD work. A graphics design firm, on the other hand, may well have the opposite opinion. Good luck,
  3. Heather, Two key points might help: 1) Be sure to assign distinct classes to the various objects & components you want to control. ie, Cabinet-Base; Cabinet-Doors; Cabinet-Countertop; etc. Classes can be turned on/off in the viewport (VP) settings to control what shows. 2) Don't hesitate to copy/paste-in-place multiple viewports on top of each other. One can have a different render mode or with different class settings. Generally, these two features woven back and forth allow you to display whatever you need. Good luck,
  4. TBrown, highlight and copy a carraige return. You can the paste the CR into any box in VW. . .VW recognizes a CR as Enter when you press the key. Good luck,
  5. I believe, Don, that even in the boxes that display degrees you can enter a ratio and it will update accurately. I don't work a great deal with roof faces, but rather with roof framing members. . .and that's generally how I enter things. Good luck,
  6. Thanks, Pete, for taking the time to give such a thorough explanation. I've built the model>plansets for some time with this technique, but wouldn't have done nearly as good job explaining.
  7. If you cut a section at two places, will both sections look the same? If so, do a 2D version of a section. Then create a NURBs curve that follows your plan and elevation sweeps. Extrude the section along the NURBs curve. If the section (height, thickness, general shape) also changes throughout, you've got a much more difficult task on hand. Someone with a better grasp of the advanced 3D tools will have to weigh in. Goodl luck,
  8. Besides MS Windows choking on it, be aware that VW is pretty font-type sensitive itself. You'll want to be using genuine TrueType fonts to keep both the system and VW happy.
  9. I'm suggesting you view your rendered design directly on the design layer so you can select the offending lines/object(s). Makes editing the object itself possible. . .which can't be done from a Viewport. One additional point, using an example: if extruded rectangle A penetrates column B without some sort of "hole" being made in B (using perhaps Subtract Solids), there will be no lines created in Hidden Line rendering to represent the hole that doesn't exist. Good luck,
  10. It's possible the symbol has been imported rather than referenced. In this case, you'd need to edit the copy of the symbol residing in the file in question (daughter file). Good luck,
  11. What version of VW are you running? Sometimes adding a bit of electronic "white tape" is the quickest cure, but recent versions of VW have been requiring much less of late. Are you perhaps rendering with Hidden Line? Could you control the lines with classes? I would try rendering the same view directly on the design layer and select the offending nits to see if I could clean up the base object (as you called it). Or perhaps it's really another object that I could eliminate or assign to a class to be turned off in the VP. Keep asking, I'm sure someone here has a good answer. Good luck,
  12. Be sure you have your walls and roof on separate design layers. . .but set to the same scale. Also, make certain you have the design layers' Z-height set properly. Typically the roof's Z-height would be equivalent to the top-of-wall height. I generally create the 2D section of a curved roof and then extrude it while in Front (or one of the sides, as appropriate) View. I would then go to my walls layer, select the effected walls and invoke the "Fit. . ." command. You might want to consider Jonathan Pickup's Architect tutorial manual. http://www.archoncad.co.nz Good luck,
  13. Travis

    Stair Railings

    Most likely because you don't have the proper classes turned on with each view. A little more info would be helpful: Are you not seeing your railings when viewed from two different design layers? Or are you seeing/not seeing in different viewports? It will also help to know which version of VW you're running. And sometime in the future you may have questions that deal w/operating systems. It'll be well to post these details with most of your questions. Good luck,
  14. We have used waterjet cutting on some solid wood, 3x and 4x ipe to be exact. We've been moderately pleased with the result, largely because there isn't really another option to achieve what we needed. Laser cutting was too slow and generated too much heat in those thicknesses. George makes several excellent points, the sharpest one being you will likely NOT get clean edges. And I would be very worried about delamination. Almost anything I can think of cutting in 3/4" material can be done quickly, with known results, on a horizontal-bed CNC router. Most every cabinet shop of any size has one and most are willing to take in custom work. Good luck,
  15. This is discussed with some frequency here on the board. You might have a look at this thread and do a search for more. http://techboard.nemetschek.net/ubbthrea...age=3#Post70982 Good luck
  16. Travis

    Viewports

    Stacy, It seems very unlikely the VPs are self-destructing. I would work through these steps: 1) Check to verify all classes are on while viewing the sheet layer in question. (I know you've already checked this, but I'm making a list.) When a viewport is created, it defaults to the active class. I generally create viewports from the design layer, so a new VP starts out with the design's active class. 2) Check to make sure the VP's classes are properly activated. Can you select the "missing" VP using the marquee tool? If so, perhaps the design elements' class(es) aren't turned on in the VP settings. 3) Are VP's not working on only one sheet? Try creating a replacement sheet. 4) VP's are unreliable throughout the file. If so, I'd strongly suspect a corrupted file, or possibly a corrupted installation of VW. 4a) Quit VW, restart your system. Create a blank file. Draw a few objects on a design layer and create VPs on a sheet layer. Do they work properly? Quit and relaunch VW. Open the test file. Are the VPs reliable? If not, un- and then re-install VW. 4b) With or without a reinstall of VW, you'd probably do well to start a completely new file and Work Group Reference in the design layers of the erratic file. This will bring most of your work forward, including whatever classes, symbols, etc. that were utilized in the original. Then, break the link (in the WGR window), making certain to keep all objects. Now you can proceed in the new file with (hopefully) stable VP's. Good luck,
  17. It's at least somewhat reassuring to know I'm not alone. With the exception of Jonathan's, I believe I'd tried all of the suggestions. Trouble is, I'm often zoomed in to the point where the mid-point is way off screen. Should this be posted as a bug or a wish-list item? Or should we just keep super-glue handy to reattach missing hair?
  18. When cutting a Section Viewport a Section Reference Marker is automatically created. I'm having problems keeping the reference text aligned to the center. Text seems to consistently be aligned to center when created, but if edited, it aligns to one side or the other. I've resorted several times to assigning the default Marker to an invisible Class and inserting a standard Reference Marker. . .which works (always) as expected. But certainly one shouldn't have to take this extra step. Anyone having similar problems? And have you discovered a solution? Thx
  19. When editing a polygon or polyline using 2D Reshape, one has the option to add vertices by clicking on an existing vertex and "dragging out" a new one. Can someone please tell me how to predict from which side of the existing vertex the new one will spring? I keep hoping I'll discover the magic answer on my own, but have finally relented and am posting here!! ?Thx
  20. Christiaan, Please don't misunderstand: there's no way I'd access a file over VNC running the VW app on a remote computer. I was just suggesting that one could launch a copy of VW remotely using Remote Desktop to control it. e.g. I somtimes need to revise and print a shop drawing at the office when I'm hundreds of miles away (usually meeting with the owner and architect on site!. . .ah, the advantages of design-as-you-build, especially when working for those with virtually unlimited budgets ). I'll log into the Server with Remote Desktop, launch VW, make any revision and print. The hard copy then gets passed back to the Shop Super and work continues without waiting for me to get there physically. At times, we'll also have two or three of us log into the same computer (each using Remote Desktop) and discuss on the phone an open drawing file. Any one of us can control VW (or any other software for that matter) to make revisions on the fly. It's been a boon for us.
  21. More likely it would be helped by having dual/quad processors. OSX is smart enough to divide different work loads between processors. I/O (including TCP/IP) can be diverted to one processor while you're using another for VW (or whatever). I'd also strongly suggest at least 1gb of memory. HTH,
  22. Both ends of an internet connection do not have to be the same speed, but the slow end controls. Like Thom, we have our office connection at something over 3mg, but I believe we have around 2mg (up, much faster downloading) at home. Since I can generally upload back to the server at my leisure (usually as I'm headed to bed), I don't worry too much about the remote upload speed.
  23. I don't use Timbuktu, but I often log into the office server from home or the field using either VPN or Remote Desktop (each serve different purposes). The weak link in any remote connection is the internet connection. A couple of things we've learned. . .then you'll just have to ask more questions. 1) For extensive drawing, copy the file to your local hard drive and work on it there. Upload back to the office for printing (via Timbuktu or Remote Desktop) to office printers, or VPN in and print from your local application (much slower). 2) Alternatively, launch VW on an office computer (I actually launch a copy directly on the server when I'm logged in via Remote Desktop) and control it remotely. This will likely be a little slower than working from your own computer, but you're only asking the internet connection to update your screen. . .not transfer any other data. This option allows you access to all the server-stored files (incl Standards, Templates, etc.) that you would otherwise have to copy to your local computer. Since both Timbuktu and Remote Desktop support multiple users logged in simultaneously, this approach also allows collaborative review of drawings. Perhaps that helps a little. More questions may lead to more answers. Good luck,
  24. When you replace one wall style with another you'll typically get the new style on center. This explains the 1/2" discrepancy you've noticed. I've generally just dimensioned to the critical wall component. Yes you have to do this by "hand" and you might have to zoom in a bit to make sure you're clicking to the correct line, but it's not that difficult; depending on the volume of dimensions you need to create. Good luck,
  25. CJ, Unless rendered, all extrusions are "transparent" in wireframe view. You have several options: 1) simply render your 2D view, all 2D objects will retain their attributes, 3D objects will become solids and acquire attributes depending on the render mode selected; 2) combine a 2D and a 3D version of your wall cap into a Symbol so VW has something to present whichever view you're in (the 2D component will only show in TopView/Plan); 3) model the wall cap using the Wall or Floor tools, either will create a hybrid object complete with both the 3D and2D components. Each of these last options will yield different results on the side and top faces; you might experiment with both to see which best suits your needs. Good luck,
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