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Posts posted by gentlegiant67

  1. After setting up two new projects in 3d, we realize that the software has become insanely slow.
    Especially when creating section viewports from the 3d model.
    We can't work like this...
    The hidden line-rendering of a view or a section takes 10 - 30 seconds (we are still in the early design stage !) depending on the project...

    Since our new Mac minis were  not recommended for VW 2018 according to nemetschek information due to the poor internal graphics card, we have strengthened them with a powerful external graphics card. 
    However, this obviously has no advantage at all with hidden line rendering, which we used for the section views.

    I have attached my mac-configuration below: actually this should be a very powerful hardware...

    Maybe the mistake is somewhere else, but we definitely don't know what we're doing wrong.

    Bildschirmfoto 2019-02-11 um 14.41.11.png

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  2. we have a problem with vectorworks 2018 SP5:

    Files we created with old osx el capitan computers (macminis) can be opened and viewed with new mac minis (2018) mojave, but when you click on a wall, VW crashes. We did a clean install of vectorworks, we also downloaded the SP5 from the internet and installed it.

    Is this a known issue?

  3. I've been playing around with the site model and the roadway nurbs tool. Unfortunately it does not work the way I imagined it. The road is flat on the terrain, but the curb seems not to be rounded. Without curb the road looks like a sheet of paper...

    The 3d resolution conversion res in the preferences is set to very high, so that's not the problem, right?

    Any suggestions?

    I always wonder: how do others model there terrain models with roads etc.

  4. people from the german vector works distributor computerworks told us, this function would not be supported in VW 2012 International anymore: Only users in the german speaking countries would use it, and therefore not enough, to keep the function working. I couldn't believe it, but thats my state of knowledge.

    We would have to buy a german version of VW - there the function is still alive...

    PV2, you could also send a bug report, so that Nemetchek takes our concerns serious ? SP 3 didn't solve the problem

  5. As we are in germany and the local distributor of VW "computerworks" prefers to sell a translated and enhanced german version of VW, he is not so much interested in solving a problem of the international version...

    This seems to be the problem at the moment.

  6. I asked the tech-support (tech@vectorworks.net). They told me to contact our local distributor for technical support - thats what I did.

    They tell me: there is no such function as "show elevation" and "custom elevation" in VW 2012 international.

    But it was in VW 2011 international, that is for sure !!! So why was it suppressed in VW 2012 ???

    have a look at the png.file:

    It's the same file, that I created in VW 2011 and then opened in VW 2012.

  7. In VW 2011 there was a tool, we were regularly using in our office:

    In the Dimension Standard "SIA" you could check the box "show Elevation" and manually enter the hight of a window f.e. - even if there was no true cad 3d-information.

    In VW 2012 this doesn't work anymore: the checkbox is greyed.

    Very painful, because we have migrated a big building design in VW 2012, an all the dimensions with this elevation-information is greyed and can't be edited anymore.

  8. I'm playing around with the space-tool, which seems to be very useful.

    Most of all the function of showing the area of a space.

    The "field" that I use for this is "net area", which works perfectly - no problem here...

    But: VW automatically adds the suffix "sq m"

    How can I change that ??? I would prefer m2 or something else.

    Is that possible??

  9. I have the problem, that the 2d-plan of my window (2.png) is as I want it to be (the insulation overlaps the jamb), but in 3d that does't work.

    In 2d-plan I could extend the insulation by dragging a little marked point in the drawing. But maybe I'm wrong and the cutting of a window / door plugin-object an the overlapping stuff is to be controlled in an other way. It seems to me a rather important issue, maybe I'm just not searching on the right place.

  10. gg67

    I would have 4 layers. The lowest would have levels 1 & 2, the next up would have levels 3 & 4, the next layer would have the top floor level and the top layer would have the roof.

    I would have walls on the layers I have described, and you can adjust the bottom and tops of the walls, and the vertical position of windows and doors, to fit the floors if you want.

    thanks a lot for your help!

    David: would that mean, i give up the stories-business and just create layers, like i used to to, i.e. in VW 2011?

    So working with elevation (and layer Wall height), which is ok for the level 1 and then changing the position of Walls and slabs on level 2 manually?

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