-
Posts
194 -
Joined
-
Last visited
Reputation
184 SpectacularPersonal Information
-
Location
United States
Recent Profile Visitors
3,337 profile views
-
In case you may have missed this post in the Announcements, we are looking for volunteers to help us test a new Door and Window Assemblies tool. You can see the original post here:
-
Corner Stair settings for the stair tool
Ruby S replied to hollister design Studio's question in Wishlist - Feature and Content Requests
I'll ask the team to look into this as soon as possible. Thank you for bringing this to my attention! -
Corner Stair settings for the stair tool
Ruby S replied to hollister design Studio's question in Wishlist - Feature and Content Requests
Hi @zoomer - we do have a "stair re-engineering" card on the public roadmap as well. https://www.vectorworks.net/en-US/public-roadmap?url=redshift-rendering-mode?url=stair-reengineering-2025 This under the hood update is required for all the things we would like the stairs to do. -
Yes, this change will be made, but likely will not get implemented until end of Q1 next year. If our timeline moves up, I'll be sure to let you know. In the mean time, please do, use the "nice to have" as the lowest vote to leave your comment.
-
Yes, we can absolutely make this change. We are looking to make some changes to this page in the near future and we can include this update. Can you give an example of when you wanted to make a comment, but didn't want to vote? I'm assuming you don't want to vote because the card is not a priority for you?
-
Ruby S changed their profile photo
-
Hi @cberg Thanks for your post and your question regarding the public roadmap. First, I just wanted to point out that you can filter the roadmap cards by industry. Core technology covers areas of functionality that are not industry-specific, like user interface. Hopefully, this will help you navigate and view the information that you’re looking for or that you feel is relevant to you. Before I address the voting system question, I think a little background on the public roadmap will help. The public roadmap is a record of both our short-term and long-term roadmap (reflected by the status of the cards – “scheduled,” “in development,” etc.). The roadmap also reflects all of our industries and all of our markets. A card is added to the public roadmap only after it has been given due diligence and considered for things like usefulness, relevance, and long-term impact on our customers and the development goals of Vectorworks. We make these considerations and decisions based on customer input (through the form of wishes, feedback, etc. – not specifically the voting system), industry trends, and our own internal goals of technology modernization and continuous development. So, the roadmap is a place for you to see what we’re working on and what we hope to execute in the short and long term. Therefore, the feedback we seek helps us determine priority, not whether a specific feature or tool should be developed and ultimately implemented or not. Which leads me to the question about the voting system. Perhaps understanding how we use the voting system will give some insight into the language we have chosen for this. This can essentially be thought of as a priority system of 0-3, with 0 being the lowest priority and 3 being the highest. A zero is assigned when there is no vote. If we have a card on the public roadmap that has gotten 0 votes, then it’s automatically placed at the bottom of our priority list. (I can assure you right now, that there is no card on our roadmap that has not received a vote and/or comment). Lastly, we request names and emails, as our development team will often contact those who leave feedback, and we need learn more or get clarification on their feedback. Your feedback about more communication about what we are prioritizing is heard, and we will work with our teams here to make sure we are doing more to talk about this. Thanks. I hope this is helpful.
-
Hide individual objects...
Ruby S replied to shorter's question in Wishlist - Feature and Content Requests
Hi Steve. Check out this card on the public roadmap. https://www.vectorworks.net/en-US/public-roadmap?url=object-visibility -
Hello all. We have created a card on our Public Roadmap. We would love any additional input to help us with our research and to plan a useful Community Resource Share. Please submit any feedback via the Roadmap or by using the wishlist section of the forum. Thank you in advance for your input and wishes.
-
Tobias Kern started following Ruby S
-
Hi @efa. You can vote "down" or "up" anything on our roadmap here: https://www.vectorworks.net/en-US/public-roadmap Simply click on the card and label it as "nice to have" which means a low priority. the "startup screen" which is labeled the "welcome screen" can be accessed at this card: https://www.vectorworks.net/en-US/public-roadmap?url=welcome-screen Thanks for your feedback!
-
Simon Köhl started following Ruby S
-
Houssien,First Star Comput started following Ruby S
-
Martina Möllinger started following Ruby S
-
Traditional window schedules
Ruby S replied to Christiaan's question in Wishlist - Feature and Content Requests
Hi Christian! As Matt mentioned, the features that I highlighted are not necessarily implemented for 2021. This was to give everyone a better idea of some short term projects we'll be be undertaking for future releases. Thanks! Ruby- 24 replies
-
- 2
-
- window tool
- scheduling
-
(and 2 more)
Tagged with:
-
Disappearing Walls (also slabs sometimes)
Ruby S replied to Amorphous - Julian's question in Troubleshooting
I think this is an OpenGL redraw issue. What works for me is selecting the object and then toggling any option in the render tab of the OIP. This forces that redraw. This seems to keep the visibility in the file. Even after I open and close the file or start a new session of Vectorworks. -
If you are using wall styles you will need to edit the components in the wall style to use class attributes rather than the attributes defined within the wall.
-
I was just reviewing Chris D?s list of what VW cannot do as a BIM tool. There are areas where VW needs improvement, including the BIM arena, and these areas are being addressed. But there are other factors to the practice and workflows of each individual that should really drive a decision on what tool you want to use. But first and foremost, I want to say, that ANY successful architect or architectural firm that I know of, does NOT use one single application. It?s just not possible for a single tool to fulfill the demands of your desired output as an architect. Just like Bob H said in his post, its about finding the right program(s) that fit your work style and that expression. And, Autodesk falls pretty short when it comes to interoperability and file sharing amongst other programs. I?m not talking about sharing BIM models; I?m talking about basic things like importing PDF?s. Revit can?t do it. The other thing that I wanted to bring up, is basically asking the question, what is BIM to you? Just like Patrick has said, the majority of tools that are available to create a BIM, actually fail. The software vendors espouse this ideal of what BIM is and what it can do and how wonderful this BIM Utopia is, but the reality of it is that the industry is no where near doing what a BIM is meant to accomplish. Just because an application can do live sections, it does not mean that it is creating a true BIM model. As a matter of fact, the majority of the problems that you have in your list do not necessarily lead to a true BIM. Most are workflow preferences. I don?t want to go through your whole list, but some of them are problems in most applications. I?m an architect here in the U.S. and I?ve been using Revit since 2009. There are plenty of shortcomings in Revit too ? its not perfect in any sense and you?ll find yourself just as frustrated ? but over different issues and problems. You?ll just be posting on the Revitcity community board instead.