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Simon Allan

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About Simon Allan

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    Visualisation for Entertainment Design
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  1. @AlHanson Thanks for the info. I had not thought of that. Sadly that is too much of a workaround as the symbols I am doing are meant for lots of people so whilst it would be OK if it was just me using them I can see it leading to issues asking users of the symbols to do so. @Jesse Cogswell That wold work if users of the symbols were on VW2021...and many of them wont be. I feel my best solution is just make the symbols black and hope the user knows the steps to change the colour of the texture. I will keep my fingers crossed for a more elegant built in solution in the near future. Thanks for the suggestions though 🙂
  2. OK...thanks for taking the time to give the definitive answer. Much appreciated.
  3. The goal is to be able to change between one of two "default instrument textures" at the click of a "Black/White button" in the OIP for the fixture. One texture is white and the other is black as the fixture is available in these two colours. These textures are simple default instrument textures that are applied to various parts (but not all) of the fixture. This reason for looking at marionette to solve this is because I dont want to create two variants of the fixture and I dont want to use the class system as I dont feel that is an elegant or intuitive way to get the best results for user experience. Ive seen some wonderful things that marionette can do and kind of thought this would be a relatively easy job for it. Maybe I am wrong...but I hope not. Thanks
  4. Hi All, I have not used Marionette before but was hoping it could help me solve a problem. I have a lighting symbol that contains several parts that each have a texture applied. I want to be able to select, via the OIP for the symbol, a choice of 3 textures that are all in my resource browser. This could either be via a drop down or selection button. For example... I want to be able to chose the color of my light symbol (the color of the model not the light emitting from it) from a choice of Red, Green, Blue. The parts that have the texture applied are always the same color as the other parts so the light would always be one color and not a mixture of colors. Is this possible? I did take a look online for something that might fit already but the more I looked the more confused I got 🙂 Any helps appreciated. Many thanks
  5. Interesting to read you got better results with HLR in VW2020. I was curious so did a test on a simple drawing (5 viewports on one sheet, all HLR) that I am currently working on in VW2019. Here are the results. VW2019 (SP5.3)=345 seconds VW2020 (SP1)=373 seconds Like usual...disappointing.
  6. ok...All understood now, I think. So just to confirm, doing hidden line renders on curves may not be able to show a perfectly smooth curve? If so, is this a bug that can be sorted or "just the way it is"? Thanks
  7. OK, so why does the other object (the one using the non curved profile) render without issues? I have tried various segment amounts and it still seems unpredictable. Are you saying this is how I fix it? If so, can you please give more details as I could not find that command. Thanks
  8. Using an extrude along path (my path was a circle cut in half) and the same profile (with rounded corners) I get the same "faceted edge" result. The only difference was the 3D conversion setting behaved as expected in that it got worse the lower the setting was. It was still faceted when set to "Very High" though.
  9. @Charlie Winter My main focus is to get VW exchanging data with C4D via MVR. I am also interested in the potential with media servers especially relating to pixel mapping. I personally believe MVR will only grow and get widely adopted when it is working to a point that other 3rd party applications can utilise it.
  10. I don't use vision at all and and neither do any of my clients.
  11. Thanks. Hopefully someone can clarify if this is a bug or user error. I would have hoped that this particular issue (lack of rotation) did get looked into during SP3 testing as this was first brought up back in November.
  12. Thanks for looking at this Kevin. I changed the setting to low on the file I uploaded and it behaved as your pictures show. I also tried on another drawing (sadly I can't share that one) that has the same issue and lowering the 3D conversion setting had no effect. Neither did adjusting the segment angle of the sweep. I think it has something to do with the profile shape and that curves are present. It also might be a hidden line thing too. Either way, the behaviour, as you pointed out, does not make sense.
  13. Hi, Been having some issues trying to get a smooth sweep when using a profile that has curves in it. I have attached a simple sample that shows the error. You will need to zoom in on the edge to see it but it is not a smooth curve. I dont know if this is a graphics setting or something else. Any help appreciated. thanks. Sweep Issue_VW Forum.vwx
  14. Now on SP3 and still getting issues. I drew a new version (attached) of the test plot in SP3 just to be sure and when importing back into VW, all the fixtures disappear. The fixtures are in the drawing because I can select them...but that is because I know where they are. I also see the don't have the rotation info with them which was the main issue in the original post. From what I can tell, the difference between SP2 and SP3 was SP2 showed a place holder for the fixture. I know there have MVR updates in SP3 so I am not sure what is going wrong. Please advise as I am trying to get some progress on this much hyped feature. Thanks MVR Test Export_Rev03.vwx


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