Jump to content


Vectorworks, Inc Employee
  • Posts

  • Joined

  • Last visited

Everything posted by MikeVW

  1. Good catch! We've updated that course and it should now be correct.
  2. This article is referring to improving the performance of OpenGL and Wireframe rendering. Renderworks rendering uses your processor while OpenGL and Wireframe use the graphics card. The article linked below explains in more detail what hardware is used for specific render modes.
  3. I just did a test with a 4.3 MB image file. I was able to create a Renderworks Texture and then apply it to an object without any issues. It is possible, the image file size is not the issue. It may be something else about the image that is causing the crash. If possible, can you send in a copy of the image file you imported? Please send the file to tech@vectorworks.net. Just put Attn: Mike in the subject. I'll take a look at it as soon as it comes in.
  4. You're correct. There are two lines in the script that need to be updated: kRecordName = '1''contour'; kFieldName = 'CONTOUR'; For example, if in your file the record is named record1 and the record field with the elevation data is named, ELEVATION then the lines should look like this: kRecordName = 'record1'; kFieldName = 'ELEVATION'; Also, as Jonathan mentioned if you have Vectorworks 2014 or newer, you can use the Modify by Record command to perform this action. Using the Elevate 2D Polys option, you can convert the polygons to 3D polygons and choose the record and field used to set the elevation. You can also apply a multiplier to the field if you need to adjust for unit values.
  • Create New...