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cberg

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Posts posted by cberg

  1. It would be nice if we had more intuitive deform tools but there are a lot of other needs. 

     

    Is there any way to improve the 3D wireframe resolution.  The geometry is defined correctly in hidden line and shaded render, but the bend is distorted in wireframe?

     

    Screenshot2025-04-22at10_20_16AM.png.7b038649e058deff6ff2a22e94431682.pngScreenshot2025-04-22at10_21_27AM.png.9023a9bb160fb7b9eacbdd30fd2fb62b.png

  2. Easy question.  But I am struggling. 

     

    How do you control the bend tool? The magenta line is the center of my pipe bend, but I cant figure out the sequence of clicks to control it.  Would love to figure this out instead of extruding along a path.

     

    Are there any videos or tricks?

     

    Screenshot2025-04-21at3_56_57PM.thumb.png.fcf991e4f97b74eefc631fce451e4f1d.pngBEND.vwx

  3. I can add a custom profile to framing members/structural members by creating a symbol. 

     

    It would be nice if the default library of steel shapes could be supplemented/customized. Many commercially available shapes are not listed in the VW pulldown menu. For example, a 1" x 5/8" x 1/8" steel angle does not show up as a default option; nor does a 1" x 1" x 1/8" Tee.  I can name a dozen others.  Architectural aluminum (square edge) profiles would also be nice.  As would non-metric zees.  (I know.... we are living in the dark ages here...)

     

    The default steel shapes appear hidden somewhere, which is atypical of how things usually work in Vectorworks.  I wondered whether the list of standard shapes can be found and edited. Ideally, custom steel/metal shapes would exist in a fingerprinted file like custom door leaves, making them a user library resource that is transferrable from file to file.

     

    C.

     

     

     

    Screenshot2025-04-18at12_58_17PM.png.02b9c366ae1faff93b2e7fc7b68484a2.png

  4. There appears to be a bug associated with object-level visibility. After setting up a file with three sheets of viewports (35+), each with object-level visibility set during viewport creation, the file decided to show objects that were set to be invisible in a half dozen viewports (just before the project was set to print). 

     

    Zombie invisible object keep reappearing. 

     

    This type of software glitch is very frustrating and can result in significant quality control issues with Construction Documents / Production Drawings.  

  5. It would be good to be able to set the defaults for the 3d Mass Property (Weight) Calculations.  I had to find weights of a bunch of steel pieces and the dialogue box kept reverting to defaults that I did not set. 

    • Like 1
  6.  

    Like Hidden Line Render Mode, the Dashed Hidden Line render style is replete with glitches. The attached screenshots are taken from a model which consists of 3 solid objects.  As files go, the model is about as basic as one can get.  However, additional linework appears in the Dashed Hidden Line rendering.  I have checked the solids, and there is no stray linework embedded in the 3d geometry.  However the resulting viewport rendering is not clean.

     

    Something this basic, shouldn't be this difficult!

    Screenshot2025-03-12at11_40_18AM.thumb.png.8cec5d592f1192a4c31647802090565a.pngScreenshot2025-03-12at11_40_43AM.png.82b66dc7383005d048490f28dda55cdd.png

    • Like 1
  7. It's very frustrating to encounter inaccuracies in VW Hidden Line Renderings.  Curved steel sections, in particular seem to prove challenging. 

     

    The first image shows the assembly rendered in shaded render.  The second image shows the bottom edge missing.  It is one CGS solid.  Adjusting the smoothing angle doesn't seem to help.  

     

    Why is something so basic so difficult to do well?

    Screenshot2025-02-25at11_44_25AM.thumb.png.6f1b51010da744db8b8c3df9790f1f19.pngScreenshot2025-02-25at12_20_19PM.thumb.png.3211ebae397bd26972e164a5243f73a0.png Screenshot2025-02-25at12_20_03PM.png.31f0e060c252f3b28fe3d51f9ee6c891.pngScreenshot2025-02-25at11_43_55AM.thumb.png.7b4f7f086295bb744d9d639e0ba204c8.png

    • Like 2
  8. Thank you for alerting me to that dialogue box. It was unchecked, and grayed out since I don't usually use the Edit command.

     

    As I explore the file, however, something still seems wonky. 

     

    In my main work file I wound up deleting Section Viewport 2 (a-1 Angle Section) and recreating it from the design layer viewport.  That action reset the visibilities of sections 5 and 6 which are now behaving as I would expect. 

     

    Sharing a stripped down version of that file to see if you see something that I do not. 

     

     

     

     

    Object Visibility Test File.vwx

  9. Can anybody help troubleshoot how to adjust object level visibility in a section viewport? 

     

    • Yesterday, I set up a sheet of viewports with the desired object visibility. I closed and saved the files. This morning, all the hidden objects reappeared. 
    • In the screen recording, I try resetting the Object Visibility in the first viewport and “re-hiding” the objects.  Editing the model via “Section in Place” does not change object visibility in the viewport.
    • In the second viewport, I edit ”Section in Place.”  The hidden object is invisible in model space but visible in the viewport.

     

    Am I missing something?  Or is this a bug that needs to be worked out?  I thought I read somewhere that Section Viewport object-level visibility can be adjusted via “Edit Section In Place”.

     

     

  10.  

    Why don't data tags work in a perspective viewport?  This functionality would be very useful in creating assembly diagrams... 

     

    It appears that the geometry that VW depicts in the perspective viewport is very different than the geometry that the Data Tags highlight...

     

    Screenshot2025-01-27at9_35_05AM.png.3a1528f0466eab0308419ec663551221.png

     

     

     

  11. Use both.

     

    Point cloud for overall spatial relationships and details you would miss if documenting by hand. Laser measure areas that are critically important. Use the laser to check overall measurements and calibrate the scans. Not every project requires 100 percent accuracy.

     

    I always refer to this when thinking about point clouds. Useful even if you do not use Matterport.

     

    https://support.matterport.com/s/article/How-accurate-are-dimensions-in-Matterport-Spaces?language=en_US

     

    • Like 1
  12. I have had a similar problem with a point cloud using single window pane.

     

    Try temporarily changing the point cloud color mode from color to grayscale and then switching back to color. This resets the 3d render info and allows the point cloud to show up in a shaded view.

     

    While I  haven't had time to submit I think the software has a bug.

     

     

     

    https://app-help.vectorworks.net/2025/eng/VW2025_Guide/Objects_edit2/Coloring_point_cloud_objects.htm#h

  13. @mikeakar You may want to check the scale of your bricks.  To my eye, they seem a little large.  Also, the black of the table legs and posts in the center feels better than the black of the stairs, light fixture, and table along the window.  Is it the same material?  When the black gets too black (without reflection), it makes that area look fake and flat.

     

    Also, I would like to see if you can adjust the wood textures (per face) so that the grain aligns, especially at the trusses.  There is something a little quirky with all the wood at the ceiling. 

     

    Overall, you've done a much better job in VW than I could ever do!

     

     

     

     

    • Like 1
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