I have a point light behind an object, trying to do a quick and dirty mock up of the effect of a wall sconce. When I render using a RW camera it all looks great, but the icon for the light, which is behind solid textured geometry, shows through the rendering.
I assume this is some setting I have simply not found yet but I want to turn it OFF so the image just has the rendering.
My little thumbnail was what I got with a FQRW using a RW camera.
I could go through the hassle of creating a Spotlight PIO but that seems excessive for this.
Suggestions?